squidbus
26e0fc6ad5
Only patch BMI1 instructions under Rosetta 2.
2024-07-21 22:36:12 +03:00
squidbus
fadf03909c
Add a few missing used formats from detiling.
2024-07-21 22:36:12 +03:00
squidbus
3e84d2b76c
Define tessellation_factors_ring_addr relative to end of system reserved area.
2024-07-21 22:36:12 +03:00
squidbus
e2adbd75c3
Reduce system reserved space to 0x700000000 and map fixed on macOS.
2024-07-21 22:36:12 +03:00
squidbus
f943ce2710
Address review comments around memory and patches.
2024-07-21 22:36:12 +03:00
squidbus
b3d97dcd89
Make sure system managed memory is in correct location on macOS.
2024-07-21 22:36:12 +03:00
squidbus
685b0bfd5e
Fix missing logging on memory manager initalization.
2024-07-21 22:36:12 +03:00
squidbus
4fd3af995e
Change format list from vector to array/span.
2024-07-21 22:36:12 +03:00
squidbus
68e1a6a596
Tidy up Vulkan extension list.
2024-07-21 22:36:12 +03:00
squidbus
e06039d727
Set minimum macOS target to 11 and fix compile errors.
2024-07-21 22:36:12 +03:00
squidbus
a4fd0d6386
Remap SDL face buttons to be usable without a keypad.
2024-07-21 22:36:12 +03:00
squidbus
175ffe8ce3
Add fallback system for unsupported pixel formats.
2024-07-21 22:36:12 +03:00
squidbus
35d629a730
Downgrade Vulkan requirement to 1.2 with extensions.
2024-07-21 22:36:12 +03:00
squidbus
d9231b239c
Migrate TLS patches to new patching system.
2024-07-21 22:36:12 +03:00
squidbus
6a6d5bad42
Fix one-off bug with user data registers.
2024-07-21 22:36:12 +03:00
squidbus
66fa29059c
Add initial macOS support.
2024-07-21 22:36:12 +03:00
Borchev
5419212088
Fix formatting
2024-07-21 12:35:01 -07:00
Borchev
f556f85279
Add sceKernelGetDirectMemoryType and update sceKernelReserveVirtualRange to search for free region when virtual_addr==0
2024-07-21 11:29:24 -07:00
TheTurtle
36d528743a
vk_scheduler: Fix pending op check
2024-07-21 17:41:46 +03:00
TheTurtle
403a5a57b1
vk_scheduler: Add api for defering operations ( #311 )
2024-07-21 15:42:32 +03:00
psucien
64459f1a76
Surface management rework (1/3) ( #307 )
...
* amdgpu: proper CB and DB sizes calculation; minor refactoring
* texture_cache: separate file for image_info
* texture_cache: image guest address moved into image info
* texture_cache: surface size calculation
* shader_recompiler: fixed sin/cos
Thanks to red_pring and gandalfthewhite0173
* initial preparations for subresources upload
* review comments
2024-07-20 12:51:21 +03:00
TheTurtle
bfe3322977
spirv: Address some regressions in buffer loads ( #304 )
...
* spirv: Use correct index
* spirv: Fix indices during buffer load
* clang-format fix
* spirv: Index can be const
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-07-19 19:36:07 +03:00
georgemoralis
60b1aa62a3
Merge pull request #281 from shadps4-emu/miscFixes6
...
Misc Fixes (forgot the number)
2024-07-19 16:35:19 +03:00
Vladislav Mikhalin
d0d7ef06e8
Fixed buffer_store_* regression ( #302 )
2024-07-18 21:04:12 +03:00
georgemoralis
c578ccc435
load every available prx from sce_module folder of game
2024-07-18 18:34:08 +03:00
georgemoralis
250bfbb494
Update liverpool_to_vk.cpp
2024-07-18 18:19:46 +03:00
georgemoralis
25e95c959a
Merge branch 'main' into miscFixes6
2024-07-18 18:18:10 +03:00
Dzmitry Dubrova
485d4fd0fb
kernel: Implement posix_pthread_once ( #297 )
...
* kernel: Implement posix_pthread_once
* Fix clang format
2024-07-17 23:34:22 +03:00
georgemoralis
0ed9ea5b85
force imedialog to input "shadps4" as name . That way we can pass games that want username . temp solution till imgui dialog prepared
2024-07-17 20:32:14 +03:00
georgemoralis
439c0be9a6
clang format fix
2024-07-17 17:57:54 +03:00
IndecisiveTurtle
1208661d64
Remove bc6
2024-07-17 17:06:09 +03:00
IndecisiveTurtle
cd009cfec6
shader_recompiler: Normal gathers
2024-07-17 16:49:45 +03:00
IndecisiveTurtle
53fb73e95f
rasterizer: Bump staging to 1GB
...
* Less chances of crashing
2024-07-17 16:22:04 +03:00
IndecisiveTurtle
fcbaec51df
liverpool_to_vk: Add more surface formats
2024-07-17 16:19:08 +03:00
IndecisiveTurtle
01dc7f5bfc
Add comments
2024-07-17 15:52:40 +03:00
IndecisiveTurtle
b89941fbd9
emulator: Add libSceUlt too
2024-07-17 15:44:20 +03:00
IndecisiveTurtle
0408d8596d
emulator: Add libSceFiber and simplify logic
2024-07-17 15:37:32 +03:00
IndecisiveTurtle
b6f011c8f6
event_queue: Add clear flag to events and don't return error
2024-07-17 14:50:26 +03:00
IndecisiveTurtle
c64694c673
gnmdriver: Fix incorrect trailing nop insertion in indirect draws
2024-07-17 14:48:30 +03:00
IndecisiveTurtle
815ce11d2b
fs: Defeat games with double slashes
2024-07-17 14:46:37 +03:00
georgemoralis
7ad44317f8
Merge pull request #252 from qurious-pixel/patch-1
...
Move "game_data" to RW directory inside user folder for linux
2024-07-16 23:05:29 +03:00
Vladislav Mikhalin
f9e96793cc
Implemented load_buffer_format_* conversions ( #295 )
...
* Implemented load_buffer_format_* conversions
* clang-format insists on ugly things
2024-07-16 15:03:07 +03:00
squidbus
3ff11818ab
Return EBUSY from sceKernelPollEventFlag instead of ETIMEDOUT.
2024-07-16 04:53:37 -07:00
TheTurtle
0dda5eb6ef
fs: Fix nullptr check in GetFile
2024-07-15 16:52:24 +03:00
TheTurtle
3b0a5aed33
fs: Use proper append operator
2024-07-15 15:42:35 +03:00
georgemoralis
0de914995f
Merge pull request #293 from shadps4-emu/misc-fixes3
...
Various linux fixes
2024-07-15 15:25:20 +03:00
IndecisiveTurtle
3c8b3f9a29
fs: Remove some unnecessary string conversions
2024-07-15 15:14:04 +03:00
IndecisiveTurtle
10a7110c7d
Merge branch 'misc-fixes3' of https://github.com/shadps4-emu/shadPS4 into misc-fixes3
2024-07-15 15:05:29 +03:00
IndecisiveTurtle
356b59b041
kernel: Remove linux hack
...
* Breaks many games, only benefits BB. Tbd
2024-07-15 14:51:45 +03:00
IndecisiveTurtle
0599f4e6a5
fs: Fix case of getting the mount itself
2024-07-15 14:50:28 +03:00
georgemoralis
0298889131
windows std::filesystem fixes
2024-07-15 14:50:23 +03:00
georgemoralis
ba0be91c73
clang format fix
2024-07-15 14:18:28 +03:00
IndecisiveTurtle
58d1cbd9b7
ssa_rewrite_pass: Correct phi node type for thread bitmask
2024-07-15 13:34:34 +03:00
georgemoralis
c49afb4c17
Merge pull request #287 from polybiusproxy/dev
...
gnmdriver: Implement shader functions
2024-07-15 07:47:33 +03:00
jas0n098
6ec4a3d1b9
Replace deprecated pthread functions ( #290 )
...
pthread_attr_(set,get)stackaddr are deprecated and don't exist anymore on musl libc
2024-07-15 03:55:58 +03:00
IndecisiveTurtle
ce6a01bd41
clang format
2024-07-15 03:47:10 +03:00
IndecisiveTurtle
dbeed80e3b
fs: Actually functional linux case insensitive search
2024-07-15 03:37:30 +03:00
IndecisiveTurtle
26f8fbf628
tls: Use gs segment for linux
2024-07-15 01:48:57 +03:00
IndecisiveTurtle
73d4aafc09
liverpool: Num submits should be atomic
2024-07-15 01:28:36 +03:00
IndecisiveTurtle
dd7d232ac3
event_queues: Use std placeholders
2024-07-15 01:28:08 +03:00
psucien
ed37fb32a7
review comments applied
2024-07-14 23:25:41 +02:00
raziel1000
02cba0100d
Some functions called by Stardew Valley
2024-07-14 23:23:11 +03:00
georgemoralis
056dcf52ca
initial ime dialog handling
2024-07-14 23:23:10 +03:00
georgemoralis
b07bbecab4
replace unreachable with default return in sceKernelClockGettime
2024-07-14 23:23:10 +03:00
georgemoralis
4de9d9cf0d
dataformat used by DMC4
2024-07-14 23:23:10 +03:00
raziel1000
ecad6cd1a7
- sceSaveDataDirNameSearch wip, needs testing and more work.
2024-07-14 23:23:10 +03:00
georgemoralis
b4df90d8e4
Merge pull request #292 from shadps4-emu/games/00144
...
Missing graphics features for flOw & Flower
2024-07-14 23:07:46 +03:00
psucien
034301de88
libraries: gnmdriver: added missing ASC PM4 dump
2024-07-14 18:27:28 +02:00
psucien
746792eda0
libraries: kernel: added `sceKernelGetEventId`
2024-07-14 18:20:31 +02:00
psucien
dc50cc55fb
missing line fix
2024-07-14 17:11:54 +02:00
psucien
b8916787b2
renderer: debug markers for ability to match cmdlists with rdoc captures
2024-07-14 11:37:52 +02:00
psucien
8144f835a9
amdgpu: additional heuristic for CB extents detection
...
Found in CUSA00144
2024-07-14 10:59:22 +02:00
Live session user
a1fbab5de7
Move game_data to RW directory inside user folder for linux
2024-07-13 16:44:13 -07:00
psucien
f041276b04
recompiler: added support for discard on export with masked EXEC
2024-07-13 14:57:01 +02:00
Daniel R
83c8204d23
shader_recompiler/frontend: Implement opcodes ( #289 )
...
`S_ASHR_I32` and `BUFFER_LOAD_DWORD`.
2024-07-13 12:37:25 +03:00
psucien
1b94f07a6a
recompiler: proper VS inputs initialization
2024-07-13 01:00:24 +02:00
Daniel R.
379e3b7607
Merge branch 'dev' of https://github.com/polybiusproxy/shadPS4 into dev
2024-07-12 11:04:23 +02:00
Daniel R.
0649234fc2
`clang-format`
2024-07-12 11:03:55 +02:00
Daniel R
547490a664
Merge branch 'shadps4-emu:main' into dev
2024-07-12 11:00:58 +02:00
Daniel R.
88426e0399
gnmdriver: Implement shader functions
2024-07-12 11:00:11 +02:00
psucien
a75851f7e2
hot fix: reduce geometry staging 3Gb -> 512Mb
2024-07-11 20:29:53 +02:00
Daniel R.
1421f82bf5
Another ifdef (sigh)
2024-07-11 15:29:36 +02:00
Daniel R.
a049bd3135
Fix Linux builds
2024-07-11 15:16:50 +02:00
Vladislav Mikhalin
262bf3d337
Fixed an issue with number of components of shader attributes
2024-07-11 16:10:23 +03:00
Daniel R
914aa10875
Misc implementations and fixes. ( #250 )
...
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.
* Remove unused variable.
* Implement `sceKernelReserveVirtualRange`, misc fixes
* Fix `sceKernelReserveVirtualRange`.
* Add TODO on reserve
* Replace comment with assert.
* Add missing copyright header
* Add `UNREACHABLE` for `IOFile::Unlink`.
* Move NT API initialization out of the header
* Fix bug where files were always mapped as read only.
* `clang-format`
2024-07-11 15:35:58 +03:00
Vladislav Mikhalin
989f88837d
Filesystem errors and Base Array Layers ( #280 )
...
* Filesystem errors and Base Array Layers
* Fixed build for POSIX
* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien
ba5fb78c5a
fix for large delays precision + Linux build
2024-07-11 13:14:42 +03:00
psucien
0bb5240202
kernel: added HR timers and asio service thread
2024-07-11 13:14:42 +03:00
psucien
465cb0413e
kernel: equeue: minor refactoring
2024-07-11 13:14:42 +03:00
georgemoralis
5a078e3902
forgot to register avplayer module
2024-07-10 19:15:58 +03:00
georgemoralis
5beb607435
More HLE stuff and fixes ( #273 )
...
* sceKernelOpen truncate is not neccesary
* fixup scePthreadCondSignal
* dummy error , ime dialogs stubbed
* sceErrorDialog implemenation (no ui)
* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.
* ime dialog structs and functions definations
* added stubbed avplayer
* Open folder should be first on context menu
---------
Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
Vinicius Rangel
94d1a6b0b9
impl V_CMP_CLASS_F32 common filter masks ( #276 )
2024-07-10 02:24:01 +03:00
DanielSvoboda
aef6d2e488
fix shortcut name with unaccepted characters
2024-07-09 00:55:48 -03:00
DanielSvoboda
63b0465a33
add V_MAD_U32_U24 ( #262 )
...
* V_MAD_U32_U24
* adjust V_MAD_I32_I24 for bit extraction
* optional bit extraction parameter
* Update vector_alu.cpp
* clang-format
* Update src/shader_recompiler/frontend/translate/vector_alu.cpp
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
* Update vector_alu.cpp
* Update translate.h
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-07-09 01:35:01 +03:00
psucien
ab6a1fb5f0
Merge pull request #247 from viniciuslrangel/device-selector
...
Improve physical device selection in Vulkan renderer
2024-07-08 22:04:51 +02:00
Stolas
2620919f0b
Added Legacy Min/Max ops ( #266 )
...
* Forwarding V_MAX_LEGACY_F32 to V_MAX3_F32. Fixes Translation error in Geometry Wars 3.
* Forwarded to correct op
* Implemented Legacy Max/Min using NMax/NMin
* Added extra argument to Min/Max op codes
* Removed extra translator functions, replaced with bool
* Formatting
2024-07-08 12:24:12 +03:00
Vinicius Rangel
574b8a458c
Fix sceAudioOutOpen not handling audio param attributes
...
and returning error incorrectly when some mask is applied
2024-07-08 01:29:58 -03:00
offtkp
0619af24a7
Eliminate compiler warning
2024-07-08 01:17:42 +03:00
Vinicius Rangel
6cc8381d62
Improve physical device selection in Vulkan renderer
...
Fix when two discrete gpu are present & memory heap size is now considered while sorting physical devices
2024-07-07 17:02:35 -03:00
TheTurtle
a9f482cdfc
config: Disable splash by default
2024-07-07 22:30:52 +03:00
georgemoralis
189033ae24
Merge pull request #253 from shadps4-emu/graphics/features_and_fixes
...
Graphics: missing features and fixes
2024-07-07 20:42:13 +03:00
psucien
6dbb842bec
renderer: a bit more formats to support
2024-07-07 14:34:36 +02:00
psucien
c7af8df2ad
gnmdriver: added `sceGnmFindResourcesPublic` stub
2024-07-07 13:47:01 +02:00
psucien
19c85c78cf
recompiler: switch instance data to storage buffers
2024-07-07 13:08:39 +02:00
psucien
bf4bf4ccb2
recompiler: fix for gather4 components return
2024-07-07 13:00:52 +02:00
TheTurtle
379ec554a8
memory: Set virtual query offset
2024-07-07 01:26:17 +03:00
georgemoralis
575acc4bd9
Merge pull request #254 from DanielSvoboda/Create-Shortcut
...
fix linux again
2024-07-06 22:39:31 +03:00
psucien
1d608427ed
renderer: don't let unbound color attachment affect pass's rendering area
2024-07-06 20:13:12 +02:00
DanielSvoboda
971d2f02ef
fix name file shortcut linux
2024-07-06 15:10:28 -03:00
DanielSvoboda
d9c1456f28
fix linux again
2024-07-06 15:00:18 -03:00
georgemoralis
3f3acc5543
Merge pull request #246 from DanielSvoboda/Create-Shortcut
...
Create shortcut
2024-07-06 20:03:30 +03:00
DanielSvoboda
311ddbe2f9
fiz linux
2024-07-06 13:42:53 -03:00
DanielSvoboda
f8e2b6d0cd
fix linux
2024-07-06 13:40:26 -03:00
psucien
cfbe8b9e6d
renderer: added support for instance step rates
2024-07-06 18:03:43 +02:00
psucien
986ed0662c
gnmdriver, amdgpu: added gpu idle IRQ; submission lock logic improved
2024-07-06 18:03:34 +02:00
DanielSvoboda
eff8a9e514
fix linux?
2024-07-06 12:55:24 -03:00
georgemoralis
bf74888be4
Merge pull request #239 from shadps4-emu/miscFixes3
...
Misc fixes 3
2024-07-06 11:16:53 +03:00
georgemoralis
d4d7e9f5f6
removed hardware info seems make perfomance issues , will test something more lightweight
2024-07-06 10:27:57 +03:00
DanielSvoboda
c3bf56f3eb
add 'Create Shortcut' option
...
Added 'Create Shortcut' option to gui_context_menus
Implemented functionality to create shortcuts:
convertPngToIco: Converts PNG icons to ICO format.
createShortcutWin: Creates shortcuts on Windows using COM interfaces.
createShortcutLinux: Generates .desktop files for shortcut creation on Linux.
Note: Linux functionality has not been tested.
2024-07-05 20:57:54 -03:00
TheTurtle
38080b60af
shader_recompiler: Check usage before enabling capabilities ( #245 )
...
* vk_instance: Better feature check
* shader_recompiler: Make most features optional
* vk_instance: Bump extension vector size
* resource_tracking_pass: Perform BFS for sharp tracking
* The Witness triggered this
2024-07-06 02:42:16 +03:00
DanielSvoboda
56af77f1f4
add command line arguments GUI
2024-07-05 18:20:19 -03:00
georgemoralis
4ae879875e
scePthreadMutexTimedlock added
2024-07-05 15:23:35 +03:00
georgemoralis
134541bdcd
submodules updates
2024-07-05 15:08:33 +03:00
raziel1000
7ea87f69ea
forgot duplicate.
2024-07-04 21:02:59 -06:00
Younes
8ce6ed4b59
Merge branch 'main' into miscFixes2
2024-07-04 20:51:04 -06:00
TheTurtle
3f123bbce2
thread_management: Fix windows build
2024-07-05 00:20:55 +03:00
DanielSvoboda
1d58a0403e
Fix ShowSplash size ( #235 )
...
* Fix ShowSplash size
* enable isShowSplash
2024-07-05 00:16:06 +03:00
psucien
dd97b517f7
Recompiler: sampler patching ( #236 )
...
* recompiler: restored bfs in image instruction producers search
* recompiler: added pattern check for s# anisotropy modification
* added check if s# comes from constant load (e.g. EUD)
2024-07-05 00:15:57 +03:00
TheTurtle
6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store ( #231 )
...
* shader_recompiler: Add LDEXP
* shader_recompiler: Add most image integer atomic ops
* shader_recompiler: Implement shared memory load/store
* shader_recompiler: More image atomics
* externals: Update sirit
* clang format
* cmake: Add missing files
* shader_recompiler: Fix some atomic bugs
* shader_recompiler: Vs outputs
* shader_recompiler: Shared mem has side-effects, fix format component order
* shader_recompiler: Inline constant buffer impl
* video_core: Fix regressions
* Work
* Fixup a few things
2024-07-05 00:15:44 +03:00
georgemoralis
a91c049754
added library to print system info to be able to debug user files better
2024-07-04 14:30:34 +03:00
georgemoralis
fd39c50910
improved sceAppContentAppParamGetInt
2024-07-04 13:49:11 +03:00
georgemoralis
8d17f87a08
improved file not found return in sceKernelOpen
2024-07-04 11:38:23 +03:00
raziel1000
bdcadf63d2
scePthreadSetprio, scePthreadGetprio
2024-07-04 02:22:43 -06:00
raziel1000
e22ad65e70
....
2024-07-04 01:57:03 -06:00
raziel1000
1968b2aa81
...
2024-07-04 01:54:50 -06:00
raziel1000
c2c55fea87
mr clang format
2024-07-04 01:53:06 -06:00
raziel1000
0ecc54032c
- Several SaveData functions. Dysmantle and we are doomed should save and load now.
2024-07-04 01:51:46 -06:00
georgemoralis
3875c00281
fixed linux compile?
2024-07-04 09:38:25 +03:00
georgemoralis
0228b5861c
added scePthreadGetthreadid
2024-07-03 20:05:21 +03:00
georgemoralis
608301f86c
dummy sceAppContentGetAddcontInfoList and fixed structs
2024-07-03 20:04:56 +03:00
georgemoralis
af3bbc33e9
increase version
2024-07-02 00:39:10 +03:00
georgemoralis
94f83ad505
Updated version to 0.1.0 - Release
2024-07-02 00:35:54 +03:00
georgemoralis
dc8d3b208c
Merge pull request #230 from shadps4-emu/stabilization12
...
reduced logging
2024-07-01 23:53:59 +03:00
georgemoralis
afba6dbd66
clang format fix
2024-07-01 23:48:30 +03:00
georgemoralis
3b87c3c128
moved elf logging to DebugDump fuction , which can be enabled in config . This reduces main log file a lot
2024-07-01 23:07:57 +03:00
IndecisiveTurtle
fe5bfa9d61
texture_cache: Always validate for now
2024-07-01 22:53:01 +03:00
IndecisiveTurtle
a603bc7d88
shader_recompiler: More instructions
2024-07-01 22:42:45 +03:00
IndecisiveTurtle
2fe897eeda
host_shaders: Fix R8G8 detiler
2024-07-01 20:25:43 +03:00
IndecisiveTurtle
7d4f0da40e
video_core: Fix some regressions
2024-07-01 18:26:22 +03:00
IndecisiveTurtle
20e83b4d53
clang format
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
410ba37ec2
code: Add additional logging during init
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
7c7e9427ba
tls: Switch to trace logs
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
6774216038
shader_recompiler: Apply buffer swizzle on vertex attribs
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
b4d24d8737
renderer_vulkan: Prefer depth stencil read-only layout when possible
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* Persona reads a depth attachment while it is being attached with writes disabled. Now this works without spamming vk validation errors
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
22b930ba5e
video_core: Track renderpass scopes properly
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
ad10020836
video_core: Fix a few problems
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
114f06d3f2
tls: Fix linux crash
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
10ef357f1f
image: Fix image type of 1D Array
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
5da79d4798
spirv: Add fragdepth and implement image query
2024-07-01 13:56:14 +03:00
georgemoralis
1f83824a8a
Merge pull request #225 from shadps4-emu/stabilization/10
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Various fixes and improvements
2024-07-01 13:09:11 +03:00
psucien
f03262421e
texture_cache: force storage usage bit to all images
2024-07-01 09:58:52 +02:00
georgemoralis
d2c1e58313
Merge pull request #220 from shadps4-emu/stabilization9
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HLE stuff
2024-07-01 01:18:41 +03:00
georgemoralis
90b27352f8
eventflag : changed an assert to log as error
2024-07-01 00:51:38 +03:00
georgemoralis
24f78fac20
fixed name style
2024-07-01 00:50:07 +03:00
psucien
1f55eff9d8
libraries: gnmdriver: added initialization preamble to every first submit in a frame
2024-06-30 18:22:39 +02:00
psucien
14377b39b5
texture_cache: detiler: added missing micro8x2
2024-06-30 15:54:59 +02:00
georgemoralis
1413a70a92
added posix error write to errno
2024-06-30 10:40:06 +03:00
georgemoralis
8e01a1b6d8
libSceJpegEnc,libSceJson2 can be loaded LLE
2024-06-30 10:12:36 +03:00
georgemoralis
d0278715cb
added case for savedata (needed by flow)
2024-06-30 10:12:07 +03:00
georgemoralis
084b2ab6d5
added sceKernelDeleteEventFlag
2024-06-30 10:11:44 +03:00
psucien
2386b46726
libraries: gnmdriver: `sceGnmDrawInitToDefaultContextState` and `sceGnmDrawInitToDefaultContextState400` implementation
2024-06-30 01:21:39 +03:00
psucien
9121ecf123
renderer_vulkan: more formats conversion
2024-06-30 01:21:39 +03:00
psucien
3663c60f3d
libraries: gnmdriver: fix for incorrect offset in `sceGnmDrawInitDefaultHardwareState175`
2024-06-30 01:21:39 +03:00
psucien
cc945fb92e
shader_recompiler: a simple bfs in image arg producer search
2024-06-30 01:21:39 +03:00
psucien
c4061c3b95
amdgpu: fix for wrong constant ram offset in `WriteConstRam` decoding
2024-06-30 01:21:39 +03:00
psucien
2cbbcbd371
Metadata support ( #223 )
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* texture_cache: more image usage flags
* texture_cache: metadata registration
* renderer_vulkan: initial CMask support
* renderer_vulkan: skip redundant FCE and FMask decompression passes
* renderer_vulkan: redundant VO surface registration removed
* renderer_vulkan: initial HTile support
* renderer_vulkan: added support for MSAA attachments
* renderer_vulkan: skip unnecessary metadata updates
2024-06-29 16:49:59 +03:00
georgemoralis
b3f15dfe2e
fixed posix_open return code
2024-06-28 23:19:33 +03:00
georgemoralis
1e717ab046
sceKernelOpen handle directory doesn't exist case
2024-06-28 23:06:15 +03:00
georgemoralis
a810e47876
few more sceNet work
2024-06-28 23:00:01 +03:00
georgemoralis
e54d574241
implemented a part of sceNet calls
2024-06-27 18:42:36 +03:00
georgemoralis
059f54838a
Merge pull request #219 from shadps4-emu/gnmdriver/hw_init
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Complete HW state init functions
2024-06-27 17:33:58 +03:00
psucien
7fd832b68c
things prettified
2024-06-27 15:47:18 +02:00
georgemoralis
0ada442cbc
Stabilization8 ( #218 )
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* disable configured flexible memory size (caused issues in some games)
* fixed case S_OR_B64 for blazing chrome
* submodules updates and fixes for latest SDL
* stubbed _sigprocmask (not handled and spams too much)
* added ReplaceOp case in Stencilop
* dummy ajm module added
2024-06-27 16:37:17 +03:00
psucien
91940781b8
libraries: gnmdriver: complete HW stat init functions
2024-06-27 13:36:55 +02:00
georgemoralis
521ff4d14b
clang format fixes
2024-06-26 20:32:08 +03:00
IndecisiveTurtle
550bfa1c88
liverpool: Fix assert for compute queues
2024-06-26 20:00:09 +03:00
IndecisiveTurtle
c8ed338d5a
kernel: Const correctness
2024-06-26 18:24:06 +03:00
IndecisiveTurtle
c081663aac
translator: Merge ANDN2 with AND and impl ORN2
2024-06-26 18:16:01 +03:00
IndecisiveTurtle
e94149340e
kernel: Fix pread and pwrite
2024-06-26 18:09:58 +03:00
IndecisiveTurtle
3a80df007e
linker: More null check
2024-06-26 18:05:31 +03:00
IndecisiveTurtle
4846704832
shader_recompiler: More instructions and fix for swords of ditto
2024-06-26 18:03:09 +03:00
IndecisiveTurtle
9bd3898829
kernel: Rework semaphore implementation
2024-06-26 17:57:18 +03:00
IndecisiveTurtle
a2394109ee
kernel: Cleanup filesystem code
2024-06-26 17:54:36 +03:00
psucien
3532fd1c9c
Merge pull request #215 from shadps4-emu/miscFixAgain
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Misc fixes (mostly LLE)
2024-06-26 14:15:07 +02:00
georgemoralis
8a617be3b7
missed from previous commit
2024-06-26 14:57:18 +03:00
georgemoralis
7ef11a7bd8
added sceKernelGetFsSandboxRandomWord and dummy posix_connect
2024-06-26 14:56:41 +03:00
georgemoralis
c511b1b0cf
sceAudioOutGetPortState added
2024-06-26 14:48:32 +03:00
georgemoralis
84a39e2fb0
load existing lle modules from sys_module folder
2024-06-26 14:43:01 +03:00
Alexandre Bouvier
a2224a9b6b
fix system include paths
2024-06-25 18:17:16 +02:00
georgemoralis
8f45be7d44
Merge pull request #213 from shadps4-emu/hle/trophies
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A better stub for trophies
2024-06-25 18:38:35 +03:00
psucien
9b3a89467e
fix for Linux build
2024-06-25 17:14:12 +02:00
georgemoralis
c8a149c983
Merge pull request #214 from shadps4-emu/miscFixes
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Misc fixes
2024-06-25 17:55:57 +03:00
psucien
3b2a312f15
kernel: thread_management: silence compilation warning
2024-06-25 09:56:19 +02:00
psucien
ff64dd74f6
libraries: trophy: a better stubs implementation
2024-06-25 09:43:26 +02:00
psucien
acc4ef7b4c
common: slot_vector: added `is_allocated` to check if the slot already exists
2024-06-25 09:43:25 +02:00
psucien
8475a62a46
common: `Common` namespace for the slot vector container
2024-06-25 09:31:32 +02:00
georgemoralis
cee55355bf
Merge pull request #208 from Xphalnos/main
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Adding Quickstart
2024-06-25 09:42:14 +03:00
psucien
c04fbb75d8
libraries: gnm_driver: added `sceGnmDrawIndexIndirect` and `sceGnmDrawIndirect`
2024-06-24 22:53:59 +02:00
psucien
508d034263
libraries: gnm_driver: added `sceGnmSetEmbeddedPsShader`
2024-06-24 14:51:17 +02:00
georgemoralis
1b6cb32b34
re-fix
2024-06-24 13:46:45 +03:00
georgemoralis
640354667e
insure we reset padData
2024-06-24 13:41:18 +03:00
georgemoralis
ad4db71e00
missing touchpad reset in scePadReadState
2024-06-24 13:26:18 +03:00
georgemoralis
6d2b2779ea
added sceKernelPwrite
2024-06-24 13:25:50 +03:00
Xphalnos
7fe5f12f29
Screenshots fix
2024-06-23 09:04:16 +02:00
psucien
cb6b21de1f
Initial instancing and asynchronous compute queues ( #207 )
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* gnm_driver: added `sceGnmRegisterOwner` and `sceGnmRegisterResource`
* video_out: `sceVideoOutGetDeviceCapabilityInfo` for sdk runtime
* gnm_driver: correct vqid index range
* amdgpu: indirect buffer, release mem and some additional irq modes
* amdgpu: added ASC commands processor
* shader_recompiler: added support for fetch instance id
* amdgpu: classic bitfields for T# representation (debugging experience)
* renderer_vulkan: skip zero sized VBs from binding
* texture_cache: image upload logic moved into `Image` object
* gnm_driver: `sceGnmDingDong` implementation
* texture_cache: `Image` usage flags moved; correct VO buffer pitch
2024-06-22 19:50:20 +03:00
georgemoralis
94b9992d99
more clang format fix (final)
2024-06-22 18:17:40 +03:00
georgemoralis
32225f4a8b
more clang fix
2024-06-22 18:15:42 +03:00
georgemoralis
11a3906243
clang fix
2024-06-22 18:12:04 +03:00
IndecisiveTurtle
73d60b7e8d
linker: Set rela bits for all symbol types
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
11bfdf2348
kernel: Add noreturn
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
741427040f
shader_recompiler: Even more instructions
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
30199fe701
kernel: Add scePthreadExit
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
30351ad112
linker: Fix TLS for dynamic modules
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* Technically not fully accurate but it works. TlsGetAddr should handle dynamic allocation of TLS blocks
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
2506a285f4
kernel: Implement some functions
2024-06-22 18:09:03 +03:00
IndecisiveTurtle
7bdaeafdfd
kernel: Make sceKernelUsleep interruptible
2024-06-22 18:09:03 +03:00
IndecisiveTurtle
8850c2f4be
shader_recompiler: Add more instructions
2024-06-22 18:09:03 +03:00
georgemoralis
7519d4610c
added missing buttons and analog buttons to keyboard
2024-06-21 14:37:49 +03:00
georgemoralis
19edb8155f
fixed stupid directory iterator issue
2024-06-20 22:29:08 +03:00
georgemoralis
1b2c3ccc42
better dirents
2024-06-20 21:13:17 +03:00
georgemoralis
49601f58ed
initial dents support
2024-06-20 18:09:40 +03:00
georgemoralis
0325e4795a
posix_pthread_yield , scePadGetHandle
2024-06-20 17:10:14 +03:00
georgemoralis
b17a57cb3d
analog sticks works better now
2024-06-17 14:33:03 +03:00
georgemoralis
91e6d35e89
analog support via keyboard
2024-06-17 13:42:39 +03:00
georgemoralis
48d6ccd9bb
partially added analog controls
2024-06-17 12:52:25 +03:00
georgemoralis
57c65cadb8
fixes to the old pad code
2024-06-17 09:02:06 +03:00
georgemoralis
9501bd77d4
clang fix
2024-06-17 09:02:06 +03:00
georgemoralis
0aa29428e1
new pad module structured using modulegenerator , added common pad structures and function signatures
2024-06-17 09:02:06 +03:00
psucien
5595da0a24
final touch: assert instead of log crit to crash earlier
2024-06-17 00:42:26 +02:00
psucien
0c32ea242b
shader_recompiler: list all missing instructions during translation pass
2024-06-16 23:45:39 +02:00
psucien
396812bab6
shader_recompiler: added V_TRUNC VOP1/3 (496)
2024-06-16 23:39:45 +02:00
psucien
d3ab612bdc
shader_recompiler: pretty print for missing shader instructions
2024-06-16 23:11:36 +02:00
psucien
ab4cc8b218
texture_cache: return back image view usage override
2024-06-16 22:30:18 +02:00
psucien
6e7fd21338
renderer_vulkan: simplified sRGB hack
2024-06-16 22:29:23 +02:00
psucien
3f92a68129
renderer_vulkan: BC3 formats conversion
2024-06-16 22:29:04 +02:00
psucien
d054c3e0ad
shader_recompiler: added V_MAX VOP2 (431, 433)
2024-06-16 21:34:23 +02:00
psucien
be67fdc9c9
shader_recompiler: correct format for SSBO store op
2024-06-16 21:21:19 +02:00
psucien
37ceea2314
renderer_vulkan: added log entry for CS compiling
2024-06-16 20:51:35 +02:00
psucien
54f8616d6a
shader_recompiler: added MUL_HI VOP2 (896)
2024-06-16 20:39:53 +02:00
psucien
1fc86a6c9d
shader_recompiler: added SOPK MOVK (45)
2024-06-16 20:26:24 +02:00
raziel1000
52f3b74fdd
Missing sceKernelUuidCreate nid
2024-06-15 17:01:20 -06:00