texture_cache: Always validate for now
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@ -140,7 +140,7 @@ ImageId TextureCache::FindImage(const ImageInfo& info, VAddr cpu_address, bool r
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RegisterMeta(info, image_id);
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Image& image = slot_images[image_id];
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if (True(image.flags & ImageFlagBits::CpuModified) && refresh_on_create) {
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if (True(image.flags & ImageFlagBits::CpuModified)) {
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RefreshImage(image);
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TrackImage(image, image_id);
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}
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@ -194,6 +194,7 @@ vk::Format DemoteImageFormatForDetiling(vk::Format format) {
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[[fallthrough]];
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case vk::Format::eBc3UnormBlock:
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case vk::Format::eBc7SrgbBlock:
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case vk::Format::eBc7UnormBlock:
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return vk::Format::eR32G32B32A32Uint;
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default:
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break;
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