shader_recompiler: Even more instructions

This commit is contained in:
IndecisiveTurtle 2024-06-22 01:23:56 +03:00 committed by georgemoralis
parent 30199fe701
commit 741427040f
7 changed files with 25 additions and 3 deletions

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@ -321,4 +321,8 @@ void Translator::S_NOT_B64(const GcnInst& inst) {
}
}
void Translator::S_BREV_B32(const GcnInst& inst) {
SetDst(inst.dst[0], ir.BitReverse(GetSrc(inst.src[0])));
}
} // namespace Shader::Gcn

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@ -684,6 +684,12 @@ void Translate(IR::Block* block, std::span<const GcnInst> inst_list, Info& info)
case Opcode::V_CEIL_F32:
translator.V_CEIL_F32(inst);
break;
case Opcode::V_BFI_B32:
translator.V_BFI_B32(inst);
break;
case Opcode::S_BREV_B32:
translator.S_BREV_B32(inst);
break;
case Opcode::S_TTRACEDATA:
LOG_WARNING(Render_Vulkan, "S_TTRACEDATA instruction!");
break;

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@ -53,6 +53,7 @@ public:
void S_LSHL_B32(const GcnInst& inst);
void S_BFM_B32(const GcnInst& inst);
void S_NOT_B64(const GcnInst& inst);
void S_BREV_B32(const GcnInst& inst);
// Scalar Memory
void S_LOAD_DWORD(int num_dwords, const GcnInst& inst);
@ -120,6 +121,7 @@ public:
void V_CEIL_F32(const GcnInst& inst);
void V_MIN_U32(const GcnInst& inst);
void V_CMP_NE_U64(const GcnInst& inst);
void V_BFI_B32(const GcnInst& inst);
// Vector Memory
void BUFFER_LOAD_FORMAT(u32 num_dwords, bool is_typed, const GcnInst& inst);

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@ -470,4 +470,12 @@ void Translator::V_CMP_NE_U64(const GcnInst& inst) {
}
}
void Translator::V_BFI_B32(const GcnInst& inst) {
const IR::U32 src0{GetSrc(inst.src[0])};
const IR::U32 src1{GetSrc(inst.src[1])};
const IR::U32 src2{GetSrc(inst.src[2])};
SetDst(inst.dst[0], ir.BitwiseOr(ir.BitwiseAnd(src0, src1),
ir.BitwiseAnd(ir.BitwiseNot(src0), src2)));
}
} // namespace Shader::Gcn

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@ -827,7 +827,8 @@ struct Liverpool {
PolygonControl polygon_control;
ViewportControl viewport_control;
VsOutputControl vs_output_control;
INSERT_PADDING_WORDS(0xA29E - 0xA207 - 1);
INSERT_PADDING_WORDS(0xA29E - 0xA207 - 2);
u32 index_size;
u32 max_index_size;
IndexBufferType index_buffer_type;
INSERT_PADDING_WORDS(0xA2A1 - 0xA29E - 2);
@ -993,6 +994,7 @@ static_assert(GFX6_3D_REG_INDEX(depth_control) == 0xA200);
static_assert(GFX6_3D_REG_INDEX(clipper_control) == 0xA204);
static_assert(GFX6_3D_REG_INDEX(viewport_control) == 0xA206);
static_assert(GFX6_3D_REG_INDEX(vs_output_control) == 0xA207);
static_assert(GFX6_3D_REG_INDEX(index_size) == 0xA29D);
static_assert(GFX6_3D_REG_INDEX(index_buffer_type) == 0xA29F);
static_assert(GFX6_3D_REG_INDEX(enable_primitive_id) == 0xA2A1);
static_assert(GFX6_3D_REG_INDEX(poly_offset) == 0xA2DF);

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@ -23,7 +23,7 @@ Rasterizer::Rasterizer(const Instance& instance_, Scheduler& scheduler_,
: instance{instance_}, scheduler{scheduler_}, texture_cache{texture_cache_},
liverpool{liverpool_}, memory{Core::Memory::Instance()},
pipeline_cache{instance, scheduler, liverpool},
vertex_index_buffer{instance, scheduler, VertexIndexFlags, 32_MB} {
vertex_index_buffer{instance, scheduler, VertexIndexFlags, 128_MB} {
if (!Config::nullGpu()) {
liverpool->BindRasterizer(this);
}

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@ -226,7 +226,7 @@ static constexpr vk::BufferUsageFlags StagingFlags = vk::BufferUsageFlagBits::eT
vk::BufferUsageFlagBits::eStorageBuffer;
TileManager::TileManager(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler)
: instance{instance}, scheduler{scheduler}, staging{instance, scheduler, StagingFlags, 64_MB} {
: instance{instance}, scheduler{scheduler}, staging{instance, scheduler, StagingFlags, 64_MB, Vulkan::BufferType::Upload} {
static const std::array detiler_shaders{
HostShaders::DETILE_M8X1_COMP,