Commit Graph

816 Commits

Author SHA1 Message Date
Vladislav Mikhalin 262bf3d337 Fixed an issue with number of components of shader attributes 2024-07-11 16:10:23 +03:00
Daniel R 914aa10875
Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
Vladislav Mikhalin 989f88837d
Filesystem errors and Base Array Layers (#280)
* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien ba5fb78c5a fix for large delays precision + Linux build 2024-07-11 13:14:42 +03:00
psucien 0bb5240202 kernel: added HR timers and asio service thread 2024-07-11 13:14:42 +03:00
psucien 465cb0413e kernel: equeue: minor refactoring 2024-07-11 13:14:42 +03:00
georgemoralis 5a078e3902 forgot to register avplayer module 2024-07-10 19:15:58 +03:00
georgemoralis 5beb607435
More HLE stuff and fixes (#273)
* sceKernelOpen truncate is not neccesary

* fixup scePthreadCondSignal

* dummy error , ime dialogs stubbed

* sceErrorDialog implemenation (no ui)

* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.

* ime dialog structs and functions definations

* added stubbed avplayer

* Open folder should be first on context menu

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
Vinicius Rangel 94d1a6b0b9
impl V_CMP_CLASS_F32 common filter masks (#276) 2024-07-10 02:24:01 +03:00
DanielSvoboda aef6d2e488
fix shortcut name with unaccepted characters 2024-07-09 00:55:48 -03:00
DanielSvoboda 63b0465a33
add V_MAD_U32_U24 (#262)
* V_MAD_U32_U24

* adjust V_MAD_I32_I24 for bit extraction

* optional bit extraction parameter

* Update vector_alu.cpp

* clang-format

* Update src/shader_recompiler/frontend/translate/vector_alu.cpp

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>

* Update vector_alu.cpp

* Update translate.h

---------

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-07-09 01:35:01 +03:00
psucien ab6a1fb5f0
Merge pull request #247 from viniciuslrangel/device-selector
Improve physical device selection in Vulkan renderer
2024-07-08 22:04:51 +02:00
Stolas 2620919f0b
Added Legacy Min/Max ops (#266)
* Forwarding V_MAX_LEGACY_F32 to V_MAX3_F32. Fixes Translation error in Geometry Wars 3.

* Forwarded to correct op

* Implemented Legacy Max/Min using NMax/NMin

* Added extra argument to Min/Max op codes

* Removed extra translator functions, replaced with bool

* Formatting
2024-07-08 12:24:12 +03:00
Vinicius Rangel 574b8a458c
Fix sceAudioOutOpen not handling audio param attributes
and returning error incorrectly when some mask is applied
2024-07-08 01:29:58 -03:00
offtkp 0619af24a7 Eliminate compiler warning 2024-07-08 01:17:42 +03:00
Vinicius Rangel 6cc8381d62
Improve physical device selection in Vulkan renderer
Fix when two discrete gpu are present & memory heap size is now considered while sorting physical devices
2024-07-07 17:02:35 -03:00
TheTurtle a9f482cdfc
config: Disable splash by default 2024-07-07 22:30:52 +03:00
georgemoralis 189033ae24
Merge pull request #253 from shadps4-emu/graphics/features_and_fixes
Graphics: missing features and fixes
2024-07-07 20:42:13 +03:00
psucien 6dbb842bec renderer: a bit more formats to support 2024-07-07 14:34:36 +02:00
psucien c7af8df2ad gnmdriver: added `sceGnmFindResourcesPublic` stub 2024-07-07 13:47:01 +02:00
psucien 19c85c78cf recompiler: switch instance data to storage buffers 2024-07-07 13:08:39 +02:00
psucien bf4bf4ccb2 recompiler: fix for gather4 components return 2024-07-07 13:00:52 +02:00
TheTurtle 379ec554a8
memory: Set virtual query offset 2024-07-07 01:26:17 +03:00
georgemoralis 575acc4bd9
Merge pull request #254 from DanielSvoboda/Create-Shortcut
fix linux again
2024-07-06 22:39:31 +03:00
psucien 1d608427ed renderer: don't let unbound color attachment affect pass's rendering area 2024-07-06 20:13:12 +02:00
DanielSvoboda 971d2f02ef
fix name file shortcut linux 2024-07-06 15:10:28 -03:00
DanielSvoboda d9c1456f28
fix linux again 2024-07-06 15:00:18 -03:00
georgemoralis 3f3acc5543
Merge pull request #246 from DanielSvoboda/Create-Shortcut
Create shortcut
2024-07-06 20:03:30 +03:00
DanielSvoboda 311ddbe2f9
fiz linux 2024-07-06 13:42:53 -03:00
DanielSvoboda f8e2b6d0cd
fix linux 2024-07-06 13:40:26 -03:00
psucien cfbe8b9e6d renderer: added support for instance step rates 2024-07-06 18:03:43 +02:00
psucien 986ed0662c gnmdriver, amdgpu: added gpu idle IRQ; submission lock logic improved 2024-07-06 18:03:34 +02:00
DanielSvoboda eff8a9e514
fix linux? 2024-07-06 12:55:24 -03:00
georgemoralis bf74888be4
Merge pull request #239 from shadps4-emu/miscFixes3
Misc fixes 3
2024-07-06 11:16:53 +03:00
georgemoralis d4d7e9f5f6 removed hardware info seems make perfomance issues , will test something more lightweight 2024-07-06 10:27:57 +03:00
DanielSvoboda c3bf56f3eb
add 'Create Shortcut' option
Added 'Create Shortcut' option to gui_context_menus

Implemented functionality to create shortcuts:
convertPngToIco: Converts PNG icons to ICO format.
createShortcutWin: Creates shortcuts on Windows using COM interfaces.
createShortcutLinux: Generates .desktop files for shortcut creation on Linux.
Note: Linux functionality has not been tested.
2024-07-05 20:57:54 -03:00
TheTurtle 38080b60af
shader_recompiler: Check usage before enabling capabilities (#245)
* vk_instance: Better feature check

* shader_recompiler: Make most features optional

* vk_instance: Bump extension vector size

* resource_tracking_pass: Perform BFS for sharp tracking

* The Witness triggered this
2024-07-06 02:42:16 +03:00
DanielSvoboda 56af77f1f4
add command line arguments GUI 2024-07-05 18:20:19 -03:00
georgemoralis 4ae879875e scePthreadMutexTimedlock added 2024-07-05 15:23:35 +03:00
georgemoralis 134541bdcd submodules updates 2024-07-05 15:08:33 +03:00
raziel1000 7ea87f69ea forgot duplicate. 2024-07-04 21:02:59 -06:00
Younes 8ce6ed4b59
Merge branch 'main' into miscFixes2 2024-07-04 20:51:04 -06:00
TheTurtle 3f123bbce2
thread_management: Fix windows build 2024-07-05 00:20:55 +03:00
DanielSvoboda 1d58a0403e
Fix ShowSplash size (#235)
* Fix ShowSplash size

* enable isShowSplash
2024-07-05 00:16:06 +03:00
psucien dd97b517f7
Recompiler: sampler patching (#236)
* recompiler: restored bfs in image instruction producers search

* recompiler: added pattern check for s# anisotropy modification

* added check if s# comes from constant load (e.g. EUD)
2024-07-05 00:15:57 +03:00
TheTurtle 6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
georgemoralis a91c049754 added library to print system info to be able to debug user files better 2024-07-04 14:30:34 +03:00
georgemoralis fd39c50910 improved sceAppContentAppParamGetInt 2024-07-04 13:49:11 +03:00
georgemoralis 8d17f87a08 improved file not found return in sceKernelOpen 2024-07-04 11:38:23 +03:00
raziel1000 bdcadf63d2 scePthreadSetprio, scePthreadGetprio 2024-07-04 02:22:43 -06:00
raziel1000 e22ad65e70 .... 2024-07-04 01:57:03 -06:00
raziel1000 1968b2aa81 ... 2024-07-04 01:54:50 -06:00
raziel1000 c2c55fea87 mr clang format 2024-07-04 01:53:06 -06:00
raziel1000 0ecc54032c - Several SaveData functions. Dysmantle and we are doomed should save and load now. 2024-07-04 01:51:46 -06:00
georgemoralis 3875c00281 fixed linux compile? 2024-07-04 09:38:25 +03:00
georgemoralis 0228b5861c added scePthreadGetthreadid 2024-07-03 20:05:21 +03:00
georgemoralis 608301f86c dummy sceAppContentGetAddcontInfoList and fixed structs 2024-07-03 20:04:56 +03:00
georgemoralis af3bbc33e9 increase version 2024-07-02 00:39:10 +03:00
georgemoralis 94f83ad505 Updated version to 0.1.0 - Release 2024-07-02 00:35:54 +03:00
georgemoralis dc8d3b208c
Merge pull request #230 from shadps4-emu/stabilization12
reduced logging
2024-07-01 23:53:59 +03:00
georgemoralis afba6dbd66 clang format fix 2024-07-01 23:48:30 +03:00
georgemoralis 3b87c3c128 moved elf logging to DebugDump fuction , which can be enabled in config . This reduces main log file a lot 2024-07-01 23:07:57 +03:00
IndecisiveTurtle fe5bfa9d61 texture_cache: Always validate for now 2024-07-01 22:53:01 +03:00
IndecisiveTurtle a603bc7d88 shader_recompiler: More instructions 2024-07-01 22:42:45 +03:00
IndecisiveTurtle 2fe897eeda host_shaders: Fix R8G8 detiler 2024-07-01 20:25:43 +03:00
IndecisiveTurtle 7d4f0da40e video_core: Fix some regressions 2024-07-01 18:26:22 +03:00
IndecisiveTurtle 20e83b4d53 clang format 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 410ba37ec2 code: Add additional logging during init 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 7c7e9427ba tls: Switch to trace logs 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 6774216038 shader_recompiler: Apply buffer swizzle on vertex attribs 2024-07-01 13:56:14 +03:00
IndecisiveTurtle b4d24d8737 renderer_vulkan: Prefer depth stencil read-only layout when possible
* Persona reads a depth attachment while it is being attached with writes disabled. Now this works without spamming vk validation errors
2024-07-01 13:56:14 +03:00
IndecisiveTurtle 22b930ba5e video_core: Track renderpass scopes properly 2024-07-01 13:56:14 +03:00
IndecisiveTurtle ad10020836 video_core: Fix a few problems 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 114f06d3f2 tls: Fix linux crash 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 10ef357f1f image: Fix image type of 1D Array 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 5da79d4798 spirv: Add fragdepth and implement image query 2024-07-01 13:56:14 +03:00
georgemoralis 1f83824a8a
Merge pull request #225 from shadps4-emu/stabilization/10
Various fixes and improvements
2024-07-01 13:09:11 +03:00
psucien f03262421e texture_cache: force storage usage bit to all images 2024-07-01 09:58:52 +02:00
georgemoralis d2c1e58313
Merge pull request #220 from shadps4-emu/stabilization9
HLE stuff
2024-07-01 01:18:41 +03:00
georgemoralis 90b27352f8 eventflag : changed an assert to log as error 2024-07-01 00:51:38 +03:00
georgemoralis 24f78fac20 fixed name style 2024-07-01 00:50:07 +03:00
psucien 1f55eff9d8 libraries: gnmdriver: added initialization preamble to every first submit in a frame 2024-06-30 18:22:39 +02:00
psucien 14377b39b5 texture_cache: detiler: added missing micro8x2 2024-06-30 15:54:59 +02:00
georgemoralis 1413a70a92 added posix error write to errno 2024-06-30 10:40:06 +03:00
georgemoralis 8e01a1b6d8 libSceJpegEnc,libSceJson2 can be loaded LLE 2024-06-30 10:12:36 +03:00
georgemoralis d0278715cb added case for savedata (needed by flow) 2024-06-30 10:12:07 +03:00
georgemoralis 084b2ab6d5 added sceKernelDeleteEventFlag 2024-06-30 10:11:44 +03:00
psucien 2386b46726 libraries: gnmdriver: `sceGnmDrawInitToDefaultContextState` and `sceGnmDrawInitToDefaultContextState400` implementation 2024-06-30 01:21:39 +03:00
psucien 9121ecf123 renderer_vulkan: more formats conversion 2024-06-30 01:21:39 +03:00
psucien 3663c60f3d libraries: gnmdriver: fix for incorrect offset in `sceGnmDrawInitDefaultHardwareState175` 2024-06-30 01:21:39 +03:00
psucien cc945fb92e shader_recompiler: a simple bfs in image arg producer search 2024-06-30 01:21:39 +03:00
psucien c4061c3b95 amdgpu: fix for wrong constant ram offset in `WriteConstRam` decoding 2024-06-30 01:21:39 +03:00
psucien 2cbbcbd371
Metadata support (#223)
* texture_cache: more image usage flags

* texture_cache: metadata registration

* renderer_vulkan: initial CMask support

* renderer_vulkan: skip redundant FCE and FMask decompression passes

* renderer_vulkan: redundant VO surface registration removed

* renderer_vulkan: initial HTile support

* renderer_vulkan: added support for MSAA attachments

* renderer_vulkan: skip unnecessary metadata updates
2024-06-29 16:49:59 +03:00
georgemoralis b3f15dfe2e fixed posix_open return code 2024-06-28 23:19:33 +03:00
georgemoralis 1e717ab046 sceKernelOpen handle directory doesn't exist case 2024-06-28 23:06:15 +03:00
georgemoralis a810e47876 few more sceNet work 2024-06-28 23:00:01 +03:00
georgemoralis e54d574241 implemented a part of sceNet calls 2024-06-27 18:42:36 +03:00
georgemoralis 059f54838a
Merge pull request #219 from shadps4-emu/gnmdriver/hw_init
Complete HW state init functions
2024-06-27 17:33:58 +03:00
psucien 7fd832b68c things prettified 2024-06-27 15:47:18 +02:00
georgemoralis 0ada442cbc
Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
2024-06-27 16:37:17 +03:00