psucien
1b94f07a6a
recompiler: proper VS inputs initialization
2024-07-13 01:00:24 +02:00
psucien
a75851f7e2
hot fix: reduce geometry staging 3Gb -> 512Mb
2024-07-11 20:29:53 +02:00
georgemoralis
f3baad7fc8
Merge pull request #284 from polybiusproxy/linux-fix
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Fix Linux builds
2024-07-11 16:40:21 +03:00
Daniel R.
1421f82bf5
Another ifdef (sigh)
2024-07-11 15:29:36 +02:00
Daniel R.
a049bd3135
Fix Linux builds
2024-07-11 15:16:50 +02:00
georgemoralis
5f26bfc70c
Merge pull request #283 from vladmikhalin/fix-shader-attribute-components
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Fixed an issue with number of components of shader attributes
2024-07-11 16:11:56 +03:00
Vladislav Mikhalin
262bf3d337
Fixed an issue with number of components of shader attributes
2024-07-11 16:10:23 +03:00
georgemoralis
6a5855b645
Merge pull request #282 from BigTreezZ/patch-3
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Update CMakeLists.txt to fix compilation error
2024-07-11 16:07:03 +03:00
Daniel R
914aa10875
Misc implementations and fixes. ( #250 )
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* Implement `sceKernelFtruncate` and `sceKernelUnlink`.
* Remove unused variable.
* Implement `sceKernelReserveVirtualRange`, misc fixes
* Fix `sceKernelReserveVirtualRange`.
* Add TODO on reserve
* Replace comment with assert.
* Add missing copyright header
* Add `UNREACHABLE` for `IOFile::Unlink`.
* Move NT API initialization out of the header
* Fix bug where files were always mapped as read only.
* `clang-format`
2024-07-11 15:35:58 +03:00
TreezZ
090071bf16
Update CMakeLists.txt to fix compilation error
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Changed Boost version from 1.83.0 to 1.84.0 (thanks nullptr on Discord)
2024-07-11 13:33:42 +01:00
Vladislav Mikhalin
989f88837d
Filesystem errors and Base Array Layers ( #280 )
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* Filesystem errors and Base Array Layers
* Fixed build for POSIX
* forgot 1 file
2024-07-11 14:37:21 +03:00
georgemoralis
59be090c83
Merge pull request #277 from shadps4-emu/kernel/hr_timers
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HR Timers support and event queue refactoring
2024-07-11 13:31:59 +03:00
georgemoralis
63795ddb3a
fixed CMakeLists
2024-07-11 13:14:42 +03:00
georgemoralis
18f922b28b
changed path to boost so it doesn't conflict with previous
2024-07-11 13:14:42 +03:00
psucien
ba5fb78c5a
fix for large delays precision + Linux build
2024-07-11 13:14:42 +03:00
psucien
d3e8e95334
boost: submodule update
2024-07-11 13:14:42 +03:00
psucien
bad51953ac
boost: latest updates
2024-07-11 13:14:42 +03:00
psucien
034b76eb33
boost submodule added
2024-07-11 13:14:42 +03:00
psucien
d6d2ed6e33
boost submodule removed
2024-07-11 13:14:42 +03:00
psucien
0bb5240202
kernel: added HR timers and asio service thread
2024-07-11 13:14:42 +03:00
psucien
465cb0413e
kernel: equeue: minor refactoring
2024-07-11 13:14:42 +03:00
georgemoralis
ea7465a82d
Merge pull request #278 from Xphalnos/main
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Adding Bloodborne screenshot
2024-07-11 08:07:49 +03:00
Xphalnos
999733f172
Merge branch 'main' of https://github.com/Xphalnos/shadPS4
2024-07-10 19:49:38 +02:00
Xphalnos
820498c663
Adding Bloodborne screenshot
2024-07-10 19:49:22 +02:00
Xphalnos
f3e188853d
Adding Bloodborne screenshot
2024-07-10 19:01:59 +02:00
georgemoralis
5a078e3902
forgot to register avplayer module
2024-07-10 19:15:58 +03:00
georgemoralis
5beb607435
More HLE stuff and fixes ( #273 )
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* sceKernelOpen truncate is not neccesary
* fixup scePthreadCondSignal
* dummy error , ime dialogs stubbed
* sceErrorDialog implemenation (no ui)
* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.
* ime dialog structs and functions definations
* added stubbed avplayer
* Open folder should be first on context menu
---------
Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
TreezZ
d156dda7b6
Update building-linux.md with thread numbers ( #275 )
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Final-ish (?)
2024-07-10 02:24:42 +03:00
Vinicius Rangel
94d1a6b0b9
impl V_CMP_CLASS_F32 common filter masks ( #276 )
2024-07-10 02:24:01 +03:00
georgemoralis
f420e33592
Merge pull request #269 from DanielSvoboda/fix-shortcut-name-with-unaccepted-characters
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fix shortcut name with unaccepted characters
2024-07-09 10:04:47 +03:00
DanielSvoboda
aef6d2e488
fix shortcut name with unaccepted characters
2024-07-09 00:55:48 -03:00
DanielSvoboda
63b0465a33
add V_MAD_U32_U24 ( #262 )
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* V_MAD_U32_U24
* adjust V_MAD_I32_I24 for bit extraction
* optional bit extraction parameter
* Update vector_alu.cpp
* clang-format
* Update src/shader_recompiler/frontend/translate/vector_alu.cpp
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
* Update vector_alu.cpp
* Update translate.h
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-07-09 01:35:01 +03:00
psucien
ab6a1fb5f0
Merge pull request #247 from viniciuslrangel/device-selector
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Improve physical device selection in Vulkan renderer
2024-07-08 22:04:51 +02:00
TreezZ
64e283c948
Update building-linux.md with full instructions ( #260 )
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* Update building-linux.md with full instructions
* Update documents/building-linux.md
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
* Update documents/building-linux.md
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
* Update building-linux.md with build-essentials
* Update building-linux.md
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-07-08 12:25:04 +03:00
Stolas
2620919f0b
Added Legacy Min/Max ops ( #266 )
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* Forwarding V_MAX_LEGACY_F32 to V_MAX3_F32. Fixes Translation error in Geometry Wars 3.
* Forwarded to correct op
* Implemented Legacy Max/Min using NMax/NMin
* Added extra argument to Min/Max op codes
* Removed extra translator functions, replaced with bool
* Formatting
2024-07-08 12:24:12 +03:00
georgemoralis
550e05b3ca
Merge pull request #267 from viniciuslrangel/audio-param-fix
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Fix sceAudioOutOpen not handling audio param attributes
2024-07-08 08:59:12 +03:00
Vinicius Rangel
574b8a458c
Fix sceAudioOutOpen not handling audio param attributes
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and returning error incorrectly when some mask is applied
2024-07-08 01:29:58 -03:00
wheremyfoodat
f8c2dc0a18
Merge pull request #264 from OFFTKP/thessaloniki
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Eliminate compiler warning
2024-07-07 22:21:28 +00:00
offtkp
0619af24a7
Eliminate compiler warning
2024-07-08 01:17:42 +03:00
Vinicius Rangel
6cc8381d62
Improve physical device selection in Vulkan renderer
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Fix when two discrete gpu are present & memory heap size is now considered while sorting physical devices
2024-07-07 17:02:35 -03:00
TheTurtle
a9f482cdfc
config: Disable splash by default
2024-07-07 22:30:52 +03:00
georgemoralis
189033ae24
Merge pull request #253 from shadps4-emu/graphics/features_and_fixes
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Graphics: missing features and fixes
2024-07-07 20:42:13 +03:00
psucien
6dbb842bec
renderer: a bit more formats to support
2024-07-07 14:34:36 +02:00
psucien
c7af8df2ad
gnmdriver: added `sceGnmFindResourcesPublic` stub
2024-07-07 13:47:01 +02:00
psucien
19c85c78cf
recompiler: switch instance data to storage buffers
2024-07-07 13:08:39 +02:00
psucien
bf4bf4ccb2
recompiler: fix for gather4 components return
2024-07-07 13:00:52 +02:00
TheTurtle
379ec554a8
memory: Set virtual query offset
2024-07-07 01:26:17 +03:00
georgemoralis
575acc4bd9
Merge pull request #254 from DanielSvoboda/Create-Shortcut
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fix linux again
2024-07-06 22:39:31 +03:00
psucien
1d608427ed
renderer: don't let unbound color attachment affect pass's rendering area
2024-07-06 20:13:12 +02:00
DanielSvoboda
971d2f02ef
fix name file shortcut linux
2024-07-06 15:10:28 -03:00