raziel1000
d017bab21e
Kernel: added sceKernelConvertLocaltimeToUtc
2024-07-31 00:21:23 -06:00
raziel1000
d7acb93d6f
- Implemented sceSaveDataSetParam and sceSaveDataGetParam
...
- Fixed sceSaveDataDirNameSearch
2024-07-30 22:55:58 -06:00
TheTurtle
a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes ( #340 )
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* translator: Implemtn f32 to f16 convert
* shader_recompiler: Add bit instructions
* shader_recompiler: More data share instructions
* shader_recompiler: Remove exec contexts, fix S_MOV_B64
* shader_recompiler: Split instruction parsing into categories
* shader_recompiler: Better BFS search
* shader_recompiler: Constant propagation pass for cmp_class_f32
* shader_recompiler: Partial readfirstlane implementation
* shader_recompiler: Stub readlane/writelane only for non-compute
* hack: Fix swizzle on RDR
* Will properly fix this when merging this
* clang format
* address_space: Bump user area size to full
* shader_recompiler: V_INTERP_MOV_F32
* Should work the same as spirv will emit flat decoration on demand
* kernel: Add MAP_OP_MAP_FLEXIBLE
* image_view: Attempt to apply storage swizzle on format
* vk_scheduler: Barrier attachments on renderpass end
* clang format
* liverpool: cs state backup
* shader_recompiler: More instructions and formats
* vector_alu: Proper V_MBCNT_U32_B32
* shader_recompiler: Port some dark souls things
* file_system: Implement sceKernelRename
* more formats
* clang format
* resource_tracking_pass: Back to assert
* translate: Tracedata
* kernel: Remove tracy lock
* Solves random crashes in Dark Souls
* code: Review comments
2024-07-30 23:32:40 +02:00
georgemoralis
ac6dc20c3b
Merge pull request #343 from Borchev/AddPthreadGetStackSizeThunk
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Add pthread_attr_getstacksize thunk
2024-07-30 23:36:39 +03:00
Borchev
361271826e
Fix SearchFree function bug ( #339 )
2024-07-30 22:40:42 +03:00
Borchev
867f38fe13
Add pthread_attr_getstacksize thunk
2024-07-30 12:37:05 -07:00
georgemoralis
c1d01709be
kernel: Implement sceKernelSetVirtualRangeName ( #338 )
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* Fix in searchFree should fix #337
* clang format fix
* sceKernelSetVirtualRangeName implementation
* improved vaddr conversion
* updated VirtualQuery to include name too
* unmap also removed name thanks @red_prig
* fixed copy...
2024-07-29 19:08:06 +03:00
squidbus
43d60a8ac9
Add sem_timedwait polyfill for macOS.
2024-07-28 16:42:33 -07:00
Vasyl Baran
3e6af54ea3
Fixup for detiler artifacts on macOS
2024-07-28 22:21:18 +03:00
Dzmitry Dubrova
aa7c8ca2b6
Implement some pthread calls ( #332 )
2024-07-28 18:43:44 +03:00
DanielSvoboda
fb145342ce
log improvement ThrowInvalidType ( #330 )
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* log improvement ThrowInvalidType
* log improvement ThrowInvalidType
2024-07-28 18:42:54 +03:00
psucien
30198d5ffc
Surface management rework (2/3) ( #329 )
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* texture_cache: interface refactoring
* a bit of fixes and improvements
* texture_cache: macro tile extents for bpp 128
* texture_cache: detiler: prefer host memory for large buffers upload
2024-07-28 17:20:42 +02:00
TheTurtle
0d6edaa0a0
Move presentation to separate thread/improve sync ( #303 )
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* video_out: Move presentation to separate thread
* liverpool: Better sync for CPU flips
* driver: Make flip blocking
* videoout: Proper flip rate and vblank management
* config: Add vblank divider option
* clang format
* videoout: added `sceVideoOutWaitVblank`
* clang format
* vk_scheduler: Silly merge conflict
* externals: Add renderdoc API
* clang format
* reuse
* rdoc: manual capture trigger
* clang fmt
---------
Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
Vinicius Rangel
361412031c
fix tls patch on windows ( #328 )
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* fix tls patch on windows
based on TlsGetValue in kernel32.dll
* fix tls patch on windows for expansion slots
2024-07-27 20:16:21 +03:00
Vinicius Rangel
680192a0c4
64 bits OP, impl V_ADDC_U32 & V_MAD_U64_U32 ( #310 )
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* impl V_ADDC_U32 & V_MAD_U64_U32
* shader recompiler: add 64 bits version to get register / GetSrc
* fix V_ADDC_U32 carry
* shader recompiler: removed automatic conversion to force_flt in GetSRc
* shader recompiler: auto cast between u32 and u64 during ssa pass
* shader recompiler: fix SetVectorReg64 & standardize switches-case
* shader translate: fix overflow detection in V_ADD_I32
use vcc lo instead of vcc thread bit
* shader recompiler: more 64-bit work
- removed bit_size parameter from Get[Scalar/Vector]Register
- add BitwiseOr64
- add SetDst64 as a replacement for SetScalarReg64 & SetVectorReg64
- add GetSrc64 for 64-bit value
* shader recompiler: add V_MAD_U64_U32 vcc output
- add V_MAD_U64_U32 vcc output
- ILessThan for 64-bits
* shader recompiler: removed unnecessary changes & missing consts
* shader_recompiler: Add s64 type in constant propagation
2024-07-27 17:23:59 +03:00
TheTurtle
d84b4adc83
semaphore: Yet another race condition fix ( #327 )
2024-07-27 17:18:18 +03:00
georgemoralis
b7c3ff932b
Merge pull request #325 from DanielSvoboda/BUFFER_STORE_DWORDX2
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BUFFER_STORE_DWORDX2
2024-07-26 13:17:16 +03:00
raziel1000
600a13c38f
fs: added /download0 mount
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fs: get rid of double slashes
2024-07-26 08:07:22 -06:00
georgemoralis
2841eba538
added /dev/urandom
2024-07-26 08:50:39 +03:00
georgemoralis
a4912b8245
commented sem_timedwait for linux untill @squidbus fix it
2024-07-26 08:16:32 +03:00
georgemoralis
64d305faeb
cleanup memory_management
2024-07-26 08:08:47 +03:00
raziel1000
a11ac5a687
...
2024-07-26 07:59:55 +03:00
raziel1000
fa76a723ad
Applied feedback from @raphaelthegreat
2024-07-26 07:59:35 +03:00
georgemoralis
b62836d29f
forgot a file
2024-07-26 07:53:46 +03:00
georgemoralis
b4916ef2ca
some fixup to playgo , makes Worms go further
2024-07-26 07:53:45 +03:00
raziel1000
a475b38e5f
- fixed sceAppContentTemporaryDataMount2
2024-07-26 07:53:19 +03:00
raziel1000
f35518d527
sdl window: Added game title (serial, title and app_ver)
2024-07-26 07:53:18 +03:00
raziel1000
f29293c9fb
thread_management: some pthread functions
2024-07-26 07:53:18 +03:00
raziel1000
02d4af27df
save_data: fix/accuracy for saveDataMem functions
2024-07-26 07:53:18 +03:00
DanielSvoboda
b2ba84aa11
BUFFER_STORE_DWORDX2
2024-07-26 00:25:29 -03:00
TheTurtle
a2cd1669b6
memory: Cleanups and refactors ( #324 )
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* memory: Various fixes
* Added (Partial) sceKernelBatchMap/sceKernelBatchMap2
* memory: Rename and implement batch unmap
* memory: Remove uneeded assert
* memory: Commonize free search routine
* memory: Contains check is inclusive
* memory: Address some alignment issues
* clang format
---------
Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-25 23:01:12 +03:00
georgemoralis
8fa6a8c036
clang fix
2024-07-25 11:59:39 +03:00
IndecisiveTurtle
8bb6c0ddf0
address_space: Fix windows placeholder mapping
2024-07-24 22:59:56 +03:00
DanielSvoboda
de6f703d7d
I fixed the button, PKG patch version is older
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I fixed the button, PKG patch version is older
2024-07-23 19:21:54 -03:00
squidbus
54b5900498
Replace remaining uses of QDir::currentPath() / user with UserDir.
2024-07-21 14:01:10 -07:00
georgemoralis
062ee9e092
one more memory fix
2024-07-21 23:16:46 +03:00
georgemoralis
fe9b07da54
memory fix
2024-07-21 23:14:40 +03:00
georgemoralis
36ec7a1a43
Merge pull request #312 from Borchev/main
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Add sceKernelGetDirectMemoryType, update sceKernelReserveVirtualRange
2024-07-21 22:52:50 +03:00
squidbus
70708fc69b
Allocate more system reserved space on macOS and document restrictions.
2024-07-21 22:36:12 +03:00
squidbus
615f4e770f
Support RIP relative memory operands in patched instructions.
2024-07-21 22:36:12 +03:00
squidbus
43c0f313f2
Fix user data path on macOS.
2024-07-21 22:36:12 +03:00
squidbus
225ca3ac5b
Update format list for rebase and sort and remove duplicates.
2024-07-21 22:36:12 +03:00
squidbus
cf03743631
Restore old keybindings for Windows and Linux.
2024-07-21 22:36:12 +03:00
squidbus
426d82d07b
Only use date library on macOS.
2024-07-21 22:36:12 +03:00
squidbus
b557de2c62
Make sure only system managed region can be moved on Windows.
2024-07-21 22:36:12 +03:00
squidbus
26e0fc6ad5
Only patch BMI1 instructions under Rosetta 2.
2024-07-21 22:36:12 +03:00
squidbus
fadf03909c
Add a few missing used formats from detiling.
2024-07-21 22:36:12 +03:00
squidbus
3e84d2b76c
Define tessellation_factors_ring_addr relative to end of system reserved area.
2024-07-21 22:36:12 +03:00
squidbus
e2adbd75c3
Reduce system reserved space to 0x700000000 and map fixed on macOS.
2024-07-21 22:36:12 +03:00
squidbus
f943ce2710
Address review comments around memory and patches.
2024-07-21 22:36:12 +03:00
squidbus
b3d97dcd89
Make sure system managed memory is in correct location on macOS.
2024-07-21 22:36:12 +03:00
squidbus
685b0bfd5e
Fix missing logging on memory manager initalization.
2024-07-21 22:36:12 +03:00
squidbus
4fd3af995e
Change format list from vector to array/span.
2024-07-21 22:36:12 +03:00
squidbus
68e1a6a596
Tidy up Vulkan extension list.
2024-07-21 22:36:12 +03:00
squidbus
e06039d727
Set minimum macOS target to 11 and fix compile errors.
2024-07-21 22:36:12 +03:00
squidbus
a4fd0d6386
Remap SDL face buttons to be usable without a keypad.
2024-07-21 22:36:12 +03:00
squidbus
175ffe8ce3
Add fallback system for unsupported pixel formats.
2024-07-21 22:36:12 +03:00
squidbus
35d629a730
Downgrade Vulkan requirement to 1.2 with extensions.
2024-07-21 22:36:12 +03:00
squidbus
d9231b239c
Migrate TLS patches to new patching system.
2024-07-21 22:36:12 +03:00
squidbus
6a6d5bad42
Fix one-off bug with user data registers.
2024-07-21 22:36:12 +03:00
squidbus
66fa29059c
Add initial macOS support.
2024-07-21 22:36:12 +03:00
Borchev
5419212088
Fix formatting
2024-07-21 12:35:01 -07:00
Borchev
f556f85279
Add sceKernelGetDirectMemoryType and update sceKernelReserveVirtualRange to search for free region when virtual_addr==0
2024-07-21 11:29:24 -07:00
TheTurtle
36d528743a
vk_scheduler: Fix pending op check
2024-07-21 17:41:46 +03:00
TheTurtle
403a5a57b1
vk_scheduler: Add api for defering operations ( #311 )
2024-07-21 15:42:32 +03:00
psucien
64459f1a76
Surface management rework (1/3) ( #307 )
...
* amdgpu: proper CB and DB sizes calculation; minor refactoring
* texture_cache: separate file for image_info
* texture_cache: image guest address moved into image info
* texture_cache: surface size calculation
* shader_recompiler: fixed sin/cos
Thanks to red_pring and gandalfthewhite0173
* initial preparations for subresources upload
* review comments
2024-07-20 12:51:21 +03:00
TheTurtle
bfe3322977
spirv: Address some regressions in buffer loads ( #304 )
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* spirv: Use correct index
* spirv: Fix indices during buffer load
* clang-format fix
* spirv: Index can be const
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-07-19 19:36:07 +03:00
georgemoralis
60b1aa62a3
Merge pull request #281 from shadps4-emu/miscFixes6
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Misc Fixes (forgot the number)
2024-07-19 16:35:19 +03:00
Vladislav Mikhalin
d0d7ef06e8
Fixed buffer_store_* regression ( #302 )
2024-07-18 21:04:12 +03:00
georgemoralis
c578ccc435
load every available prx from sce_module folder of game
2024-07-18 18:34:08 +03:00
georgemoralis
250bfbb494
Update liverpool_to_vk.cpp
2024-07-18 18:19:46 +03:00
georgemoralis
25e95c959a
Merge branch 'main' into miscFixes6
2024-07-18 18:18:10 +03:00
Dzmitry Dubrova
485d4fd0fb
kernel: Implement posix_pthread_once ( #297 )
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* kernel: Implement posix_pthread_once
* Fix clang format
2024-07-17 23:34:22 +03:00
georgemoralis
0ed9ea5b85
force imedialog to input "shadps4" as name . That way we can pass games that want username . temp solution till imgui dialog prepared
2024-07-17 20:32:14 +03:00
georgemoralis
439c0be9a6
clang format fix
2024-07-17 17:57:54 +03:00
IndecisiveTurtle
1208661d64
Remove bc6
2024-07-17 17:06:09 +03:00
IndecisiveTurtle
cd009cfec6
shader_recompiler: Normal gathers
2024-07-17 16:49:45 +03:00
IndecisiveTurtle
53fb73e95f
rasterizer: Bump staging to 1GB
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* Less chances of crashing
2024-07-17 16:22:04 +03:00
IndecisiveTurtle
fcbaec51df
liverpool_to_vk: Add more surface formats
2024-07-17 16:19:08 +03:00
IndecisiveTurtle
01dc7f5bfc
Add comments
2024-07-17 15:52:40 +03:00
IndecisiveTurtle
b89941fbd9
emulator: Add libSceUlt too
2024-07-17 15:44:20 +03:00
IndecisiveTurtle
0408d8596d
emulator: Add libSceFiber and simplify logic
2024-07-17 15:37:32 +03:00
IndecisiveTurtle
b6f011c8f6
event_queue: Add clear flag to events and don't return error
2024-07-17 14:50:26 +03:00
IndecisiveTurtle
c64694c673
gnmdriver: Fix incorrect trailing nop insertion in indirect draws
2024-07-17 14:48:30 +03:00
IndecisiveTurtle
815ce11d2b
fs: Defeat games with double slashes
2024-07-17 14:46:37 +03:00
georgemoralis
7ad44317f8
Merge pull request #252 from qurious-pixel/patch-1
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Move "game_data" to RW directory inside user folder for linux
2024-07-16 23:05:29 +03:00
Vladislav Mikhalin
f9e96793cc
Implemented load_buffer_format_* conversions ( #295 )
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* Implemented load_buffer_format_* conversions
* clang-format insists on ugly things
2024-07-16 15:03:07 +03:00
squidbus
3ff11818ab
Return EBUSY from sceKernelPollEventFlag instead of ETIMEDOUT.
2024-07-16 04:53:37 -07:00
TheTurtle
0dda5eb6ef
fs: Fix nullptr check in GetFile
2024-07-15 16:52:24 +03:00
TheTurtle
3b0a5aed33
fs: Use proper append operator
2024-07-15 15:42:35 +03:00
georgemoralis
0de914995f
Merge pull request #293 from shadps4-emu/misc-fixes3
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Various linux fixes
2024-07-15 15:25:20 +03:00
IndecisiveTurtle
3c8b3f9a29
fs: Remove some unnecessary string conversions
2024-07-15 15:14:04 +03:00
IndecisiveTurtle
10a7110c7d
Merge branch 'misc-fixes3' of https://github.com/shadps4-emu/shadPS4 into misc-fixes3
2024-07-15 15:05:29 +03:00
IndecisiveTurtle
356b59b041
kernel: Remove linux hack
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* Breaks many games, only benefits BB. Tbd
2024-07-15 14:51:45 +03:00
IndecisiveTurtle
0599f4e6a5
fs: Fix case of getting the mount itself
2024-07-15 14:50:28 +03:00
georgemoralis
0298889131
windows std::filesystem fixes
2024-07-15 14:50:23 +03:00
georgemoralis
ba0be91c73
clang format fix
2024-07-15 14:18:28 +03:00
IndecisiveTurtle
58d1cbd9b7
ssa_rewrite_pass: Correct phi node type for thread bitmask
2024-07-15 13:34:34 +03:00
georgemoralis
c49afb4c17
Merge pull request #287 from polybiusproxy/dev
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gnmdriver: Implement shader functions
2024-07-15 07:47:33 +03:00
jas0n098
6ec4a3d1b9
Replace deprecated pthread functions ( #290 )
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pthread_attr_(set,get)stackaddr are deprecated and don't exist anymore on musl libc
2024-07-15 03:55:58 +03:00