shadPS4/src/Emulator/HLE/Libraries/LibUserService/user_service.cpp

27 lines
881 B
C++

#include "user_service.h"
#include <Core/PS4/HLE/ErrorCodes.h>
#include <Core/PS4/HLE/Libs.h>
namespace Emulator::HLE::Libraries::LibUserService {
s32 PS4_SYSV_ABI sceUserServiceInitialize(const SceUserServiceInitializeParams* initParams) {
// dummy
return SCE_OK;
}
s32 PS4_SYSV_ABI sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList) {
// dummy
userIdList->user_id[0] = 1;
userIdList->user_id[1] = -1;
userIdList->user_id[2] = -1;
userIdList->user_id[3] = -1;
return SCE_OK;
}
void libUserService_Register(SymbolsResolver* sym) {
LIB_FUNCTION("j3YMu1MVNNo", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceInitialize);
LIB_FUNCTION("fPhymKNvK-A", "libSceUserService", 1, "libSceUserService", 1, 1, sceUserServiceGetLoginUserIdList);
}
}; // namespace Emulator::HLE::Libraries::LibUserService