Commit Graph

1369 Commits

Author SHA1 Message Date
Antonio fefd4b3bfd '' 2024-08-17 14:49:02 -04:00
¥IGA 3be2e4b2b8
About Window (#458) 2024-08-17 19:13:37 +03:00
georgemoralis ecf7f36763
Merge pull request #455 from Xphalnos/main
Qt-GUI: Improvements (Part 2)
2024-08-17 10:58:11 +03:00
georgemoralis 43e92bb987
Merge pull request #456 from StevenMiller123/sem_fix
Improve posix_sem functions
2024-08-17 10:57:19 +03:00
Xphalnos 73adc3ed1b Logger update 2024-08-17 08:22:31 +02:00
Stephen Miller 2935ca0fef clang-format fix 2024-08-16 17:22:06 -05:00
Stephen Miller 9fce6f7c01 Add SetPosixErrno function
I used a switch statement for future proofing, as some codes differ between Windows, Mac, Linux, or Orbis. Right now I've only added the codes that should be possible to encounter.
2024-08-16 17:20:21 -05:00
Stephen Miller 93f14e8ae9 Might fix clang-format? 2024-08-16 15:10:20 -05:00
Stephen Miller 6510af90be another clang-format fix 2024-08-16 15:07:19 -05:00
Stephen Miller f36440dc09 clang-format fix 2024-08-16 14:55:55 -05:00
Stephen Miller 786db80742 Improve posix_sem functions
Use ErrSceToPosix to update g_posix_errno appropriately after sem function calls.
2024-08-16 14:33:48 -05:00
Xphalnos 558fcf6597 Reduce window size 2024-08-16 19:48:18 +02:00
Dzmitry Dubrova dcb057dd7f
misc changes, part ?/? (#441)
* gui: add option to boot a game by choosing elf file

* core: some small implementations

* fs: implement open func

* add some validations

* spirv: add image format

* video_core: add eR16Uint to formats
2024-08-16 20:16:15 +03:00
Dzmitry Dubrova 9e810b7524
core: Some small pad stubs (#424)
* core: Some small pad stubs

* core: handle scePadSetLightBar wrong lightbar setting
2024-08-16 20:11:55 +03:00
TheTurtle 1d1c88ad31
control_flow_graph: Initial divergence handling (#434)
* control_flow_graph: Initial divergence handling

* cfg: Handle additional case

* spirv: Handle tgid enable bits

* clang format

* spirv: Use proper format

* translator: Add more instructions
2024-08-16 20:05:37 +03:00
Vinicius Rangel ff33b00c3a
gpu: primitive_restart bit check typo (#454) 2024-08-16 20:03:19 +03:00
Alexandre Bouvier 154771cca5
cmake: prefer system renderdoc library (#452) 2024-08-16 19:49:32 +03:00
Vinicius Rangel 444cdfbba5
gpu: check right register for primitive restart index (#453)
@red-prig suggestion

Not sure if it is possible to have trash in the register (maybe if primitive restart is toggled off), but just to make sure.
2024-08-16 19:49:15 +03:00
Alexandre Bouvier ad60ae1d40
cmake: prefer system ffmpeg library (#451) 2024-08-16 18:56:47 +03:00
Herman Semenov c1fb5d5bca
core,shader_recompiler: added const ref filesystem::path and removed if type size less 16 (#446) 2024-08-16 11:36:05 +03:00
georgemoralis 3197ad336e
Merge pull request #400 from vladmikhalin/basic-av-player
Basic AvPlayer implementation
2024-08-16 11:17:56 +03:00
Xphalnos 910e96c420 Qt-GUI: Improvements 2024-08-16 09:45:59 +02:00
Vladislav Mikhalin 23dddca1f0 last minute fixes 2024-08-16 10:30:48 +03:00
georgemoralis 5c70adc6ab
Merge pull request #449 from squidbus/libc++
Enable -fexperimental-library when using clang libc++
2024-08-16 10:28:03 +03:00
squidbus 62741434db Enable -fexperimental-library when using clang libc++ 2024-08-15 23:22:38 -07:00
Vladislav Mikhalin b3ef959b25 Fixed threading, migrated to CVs, added looping 2024-08-15 22:02:04 +03:00
Vladislav Mikhalin 5c4ac98d49 fixing build on linux and mac 2024-08-15 22:00:51 +03:00
Vladislav Mikhalin 0d6e8e227a Fixed some sound and threading issues.
Details:
* Switched SDL audio mutex to RW lock. This fixes games that continiously call SetVolume in a different thread (like Ghostbusters)
* Added contition to buffer audio packets independent of video packets. This fixes choppy audio across many games.
* Increased the number of audio frame buffers from 2 to 4. Just in case.
* Migrated to std::jthread and std::mutex from pthreads.
* Fixed a race condition with joins on avplayer close that caused a crash.
2024-08-15 22:00:51 +03:00
Vladislav Mikhalin e33ff10212 Added some logs, fixed some crashes, fixed align. 2024-08-15 22:00:51 +03:00
Vladislav Mikhalin b5c69189e5 avplayer WIP 2024-08-15 22:00:51 +03:00
georgemoralis e96e66eedd starting 0.2.1 2024-08-15 19:58:18 +03:00
georgemoralis da9b26fa1e tagged 0.2.0 release 2024-08-15 19:41:42 +03:00
psucien d32e584839 libraries: vide_out: redundant assert removed 2024-08-15 17:41:53 +02:00
¥IGA 0b1d7839a3
Qt-GUI: Cleaning the option menu (#443) 2024-08-15 17:49:13 +03:00
Antonio ef16a1b758 '' 2024-08-15 08:53:23 -04:00
menaman123 10bcfa68be
Merge branch 'shadps4-emu:main' into main 2024-08-15 08:45:58 -04:00
Vinicius Rangel d45563f92c
gpu: handle primitive restart index register (#438) 2024-08-15 15:43:27 +03:00
menaman123 effd813b93
Merge branch 'shadps4-emu:main' into main 2024-08-15 08:40:55 -04:00
¥IGA a0fb47b0ab
Qt-GUI: Adding User Name selection (#440)
* Qt-GUI: Adding User Name selection

* fix

* fix 2

* fix 3 (thanks Poly)

* Change the username emplacement
2024-08-15 15:06:09 +03:00
¥IGA 8c77d4dde6
Ability to change username (#432) 2024-08-15 12:33:10 +03:00
Antonio 671667228b update branch 2024-08-14 18:38:54 -04:00
Antonio 49a42f3ba7 Merge branch 'main' of https://github.com/menaman123/shadPS4 2024-08-14 18:38:34 -04:00
menaman123 0f37c903ef
Merge branch 'shadps4-emu:main' into main 2024-08-14 18:38:17 -04:00
psucien 9adc638220
shader_recompiler: basic implementation of `BUFFER_STORE_FORMAT_` (#431)
* shader_recompiler: basic implementation of buffer store w\ fmt conversion

* added `Format16` dfmt
2024-08-15 00:15:07 +02:00
Dzmitry Dubrova 6f4e1a47b9
core: misc changes (#430)
* core: misc changes

* video_core: add some formats for detiling

* clang format
2024-08-14 20:37:05 +02:00
Stephen Miller 5f963772a0
scePthreadAttrSetstack implementation (#391)
* scePthreadAttrSetstack implementation

Used by Final Fantasy XV

* Address Comments

Verify parameters before calling the pthread_attr_setstack function.
Swap uses of SCE prefix with ORBIS prefix.

* Quick fix

Addresses the newest review and appears to fix issues caused in games by my previous commit.
2024-08-14 18:43:00 +02:00
TheTurtle d332a5e611
spirv: Simplify shared memory handling (#427)
* spirv: Simplify shared memory handling

* spirv: Ignore clip plane

* spirv: Fix image offsets

* ir_pass: Implement shared memory lowering pass

* NVIDIA doesn't like using shared mem in fragment shader and softlocks driver

* spirv: Add log for ignoring pos1
2024-08-14 19:01:17 +03:00
georgemoralis 4b11dabd9e
Merge pull request #429 from polybiusproxy/memory-vq
core/memory: Fix error on virtual queries of reserved regions
2024-08-14 17:16:46 +03:00
Daniel R. 6cc4a682fd
core/memory: Fix error on virtual queries of reserved regions 2024-08-14 15:34:17 +02:00
psucien 27cb218584
video_core: CPU flip relay (#415)
* video_core: cpu flip is propagated via gpu thread now

* tentative fix for cpu flips racing

* libraries: videoout: better flip status handling
2024-08-14 11:36:11 +02:00