- Added a quick combobox to switch between keyboard and gamepad in Qt version.
- to enable this add controller = 1 in config.toml under [General], or delete your config.toml and let the emu create a new one
0: for keyboard
1: for gamepad
- PlayGo
- stub libusbd
-added /temp0 and /data mounts at emu start.
(Ghost Files: Memory of a Crime, Abyss: The Wraiths of Eden)
- some posix functions
* video_core: Add a few missed things
* libkernel: More proper memory mapped files
* memory: Fix tessellation buffer mapping
* Cuphead work
* sceKernelPollSema fix
* clang format
* fixed ngs2 lle loading and rtc lib
* draft pthreads keys implementation
* fixed return codes
* return error code if sceKernelLoadStartModule module is invalid
* re-enabled system modules and disable debug in libs.h
* Improve linux support
* fix windows build
* kernel: Rework keys
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Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
- Added a trophy viewer (right click on game ==> trophy viewer)
- Enabled Run button.
- Switched gui settings to toml.
- Added recent files (6 max)
- Applied @raphaelthegreat suggestions and corrections (Thanks a lot).
- Fixed several bugs and crashes.
- Full screen should disabled by default.
- Added region in list mode.
- Added a simple temp elf list widget.
- Added messages when extracting pkg (ex: installing a patch before the game...etc)
* core: Split module code from linker
* linker: Properly implement thread local storage
* kernel: Fix a few memory functions
* kernel: Implement module loading
* Now it's easy to do anyway with new module rework
* to ensure that we're not unlocking submits too early
* a final touch
* video_core: texture_cache: fix for page table corruption
* core: linker: a name for the game main thread
* libraries: gnmdriver: an option to dump application command lists
* libraries: kernel: named guest threads
* video_core: added a heuristic for determination of CB/DB surface extents
* fix for rebase leftover