WIP sceVideoOutAddFlipEvent implementation
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@ -10,3 +10,5 @@ constexpr int SCE_KERNEL_ERROR_ENAMETOOLONG = 0x8002003f; // character strings
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// videoOut
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constexpr int SCE_VIDEO_OUT_ERROR_INVALID_VALUE = 0x80290001; // invalid argument
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constexpr int SCE_VIDEO_OUT_ERROR_RESOURCE_BUSY = 0x80290009; // already opened
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constexpr int SCE_VIDEO_OUT_ERROR_INVALID_HANDLE = 0x8029000B; // invalid handle
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constexpr int SCE_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE = 0x8029000C; // Invalid event queue
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@ -26,4 +26,9 @@ int VideoOutCtx::Open() {
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return handle;
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}
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VideoConfigInternal* VideoOutCtx::getCtx(int handle) {
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if (handle != 1) return nullptr;
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return &m_video_out_ctx; // assuming that it's the only ctx TODO check if we need more
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}
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}; // namespace HLE::Graphics::Objects
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@ -12,6 +12,7 @@ struct VideoConfigInternal {
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bool isOpened = false;
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SceVideoOutFlipStatus m_flip_status;
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SceVideoOutVblankStatus m_vblank_status;
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std::vector<HLE::Libs::LibKernel::EventQueues::SceKernelEqueue> flip_evtEq;
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};
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class VideoOutCtx {
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@ -21,6 +22,7 @@ class VideoOutCtx {
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virtual ~VideoOutCtx() {}
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void Init(u32 width, u32 height);
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int Open();
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VideoConfigInternal* getCtx(int handle);
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private:
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Lib::Mutex m_mutex;
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VideoConfigInternal m_video_out_ctx;
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@ -60,9 +60,40 @@ void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attr
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}
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s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(LibKernel::EventQueues::SceKernelEqueue eq, s32 handle, void* udata) {
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// BREAKPOINT();
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PRINT_DUMMY_FUNCTION_NAME();
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return 0;
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PRINT_FUNCTION_NAME();
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auto* videoOut = Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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auto* ctx = videoOut->getCtx(handle);
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if (ctx == nullptr)
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{
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return SCE_VIDEO_OUT_ERROR_INVALID_HANDLE;
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}
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ctx->m_mutex.LockMutex();
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if (eq == nullptr) {
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return SCE_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE;
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}
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HLE::Kernel::Objects::EqueueEvent event;
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event.isTriggered = false;
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event.event.ident = SCE_VIDEO_OUT_EVENT_FLIP;
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event.event.filter = HLE::Kernel::Objects::EVFILT_VIDEO_OUT;
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event.event.udata = udata;
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event.event.fflags = 0;
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event.event.data = 0;
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// event.filter.delete_event_func = flip_event_delete_func;//called in sceKernelDeleteEvent
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// event.filter.reset_event_func = flip_event_reset_func;//called in sceKernelWaitEqueue
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// event.filter.trigger_event_func = flip_event_trigger_func;//called in sceKernelTriggerEvent
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event.filter.data = ctx;
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int result = 0; // sceKernelAddEvent(eq, event);
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ctx->flip_evtEq.push_back(eq);
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ctx->m_mutex.UnlockMutex();
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return result;
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}
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s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses, s32 bufferNum,
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@ -35,6 +35,11 @@ constexpr int SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_NONE = 0;
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constexpr int SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_VR = 7;
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constexpr int SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY = 8;
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//SceVideoOutEventId
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constexpr int SCE_VIDEO_OUT_EVENT_FLIP = 0;
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constexpr int SCE_VIDEO_OUT_EVENT_VBLANK = 1;
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constexpr int SCE_VIDEO_OUT_EVENT_PRE_VBLANK_START = 2;
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enum SceVideoOutTilingMode : s32 { SCE_VIDEO_OUT_TILING_MODE_TILE = 0, SCE_VIDEO_OUT_TILING_MODE_LINEAR = 1 };
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enum AspectRatioMode : s32 { SCE_VIDEO_OUT_ASPECT_RATIO_16_9 = 0 };
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@ -1,7 +1,64 @@
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#pragma once
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#include <types.h>
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#include <string>
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namespace HLE::Kernel::Objects {
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constexpr s16 EVFILT_READ = -1;
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constexpr s16 EVFILT_WRITE = -2;
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constexpr s16 EVFILT_AIO = -3; // attached to aio requests
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constexpr s16 EVFILT_VNODE = -4; // attached to vnodes
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constexpr s16 EVFILT_PROC = -5; // attached to struct proc
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constexpr s16 EVFILT_SIGNAL = -6; // attached to struct proc
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constexpr s16 EVFILT_TIMER = -7; // timers
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constexpr s16 EVFILT_FS = -9; // filesystem events
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constexpr s16 EVFILT_LIO = -10; // attached to lio requests
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constexpr s16 EVFILT_USER = -11; // User events
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constexpr s16 EVFILT_POLLING = -12;
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constexpr s16 EVFILT_VIDEO_OUT = -13;
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constexpr s16 EVFILT_GRAPHICS_CORE = -14;
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constexpr s16 EVFILT_HRTIMER = -15;
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constexpr s16 EVFILT_UVD_TRAP = -16;
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constexpr s16 EVFILT_VCE_TRAP = -17;
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constexpr s16 EVFILT_SDMA_TRAP = -18;
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constexpr s16 EVFILT_REG_EV = -19;
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constexpr s16 EVFILT_GPU_EXCEPTION = -20;
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constexpr s16 EVFILT_GPU_SYSTEM_EXCEPTION = -21;
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constexpr s16 EVFILT_GPU_DBGGC_EV = -22;
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constexpr s16 EVFILT_SYSCOUNT = 22;
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class EqueueInternal;
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struct EqueueEvent;
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using SceKernelEqueue = Kernel::Objects::EqueueInternal*;
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using trigger_func_ptr = void (*)(EqueueEvent* event, void* trigger_data);
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using reset_func_ptr = void (*)(EqueueEvent* event);
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using delete_func_ptr = void (*)(SceKernelEqueue eq, EqueueEvent* event);
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struct Event {
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u64 ident = 0; /* identifier for this event */
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s16 filter = 0; /* filter for event */
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u16 flags = 0;
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u32 fflags = 0;
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s64 data = 0;
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void* udata = nullptr; /* opaque user data identifier */
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};
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struct Filter {
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void* data = nullptr;
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trigger_func_ptr trigger_event_func = nullptr;
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reset_func_ptr reset__event_func = nullptr;
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delete_func_ptr delete_event_func = nullptr;
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};
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struct EqueueEvent {
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bool isTriggered = false;
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Event event;
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Filter filter;
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};
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class EqueueInternal {
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public:
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EqueueInternal() = default;
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