WIP sceVideoOutAddFlipEvent implementation

This commit is contained in:
georgemoralis 2023-09-05 09:13:14 +03:00
parent bc7a13370d
commit b634d512d3
6 changed files with 108 additions and 6 deletions

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@ -8,5 +8,7 @@ constexpr int SCE_KERNEL_ERROR_EAGAIN = 0x80020023; // Memory cannot be a
constexpr int SCE_KERNEL_ERROR_ENAMETOOLONG = 0x8002003f; // character strings exceeds valid size
// videoOut
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_VALUE = 0x80290001; // invalid argument
constexpr int SCE_VIDEO_OUT_ERROR_RESOURCE_BUSY = 0x80290009; // already opened
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_VALUE = 0x80290001; // invalid argument
constexpr int SCE_VIDEO_OUT_ERROR_RESOURCE_BUSY = 0x80290009; // already opened
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_HANDLE = 0x8029000B; // invalid handle
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE = 0x8029000C; // Invalid event queue

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@ -14,7 +14,7 @@ int VideoOutCtx::Open() {
int handle = -1;
if (!m_video_out_ctx.isOpened) {
handle = 1;//positive return , should be more than 1 ?
handle = 1; // positive return , should be more than 1 ?
}
m_video_out_ctx.isOpened = true;
@ -26,4 +26,9 @@ int VideoOutCtx::Open() {
return handle;
}
VideoConfigInternal* VideoOutCtx::getCtx(int handle) {
if (handle != 1) return nullptr;
return &m_video_out_ctx; // assuming that it's the only ctx TODO check if we need more
}
}; // namespace HLE::Graphics::Objects

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@ -12,6 +12,7 @@ struct VideoConfigInternal {
bool isOpened = false;
SceVideoOutFlipStatus m_flip_status;
SceVideoOutVblankStatus m_vblank_status;
std::vector<HLE::Libs::LibKernel::EventQueues::SceKernelEqueue> flip_evtEq;
};
class VideoOutCtx {
@ -21,6 +22,7 @@ class VideoOutCtx {
virtual ~VideoOutCtx() {}
void Init(u32 width, u32 height);
int Open();
VideoConfigInternal* getCtx(int handle);
private:
Lib::Mutex m_mutex;
VideoConfigInternal m_video_out_ctx;

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@ -60,9 +60,40 @@ void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attr
}
s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(LibKernel::EventQueues::SceKernelEqueue eq, s32 handle, void* udata) {
// BREAKPOINT();
PRINT_DUMMY_FUNCTION_NAME();
return 0;
PRINT_FUNCTION_NAME();
auto* videoOut = Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
auto* ctx = videoOut->getCtx(handle);
if (ctx == nullptr)
{
return SCE_VIDEO_OUT_ERROR_INVALID_HANDLE;
}
ctx->m_mutex.LockMutex();
if (eq == nullptr) {
return SCE_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE;
}
HLE::Kernel::Objects::EqueueEvent event;
event.isTriggered = false;
event.event.ident = SCE_VIDEO_OUT_EVENT_FLIP;
event.event.filter = HLE::Kernel::Objects::EVFILT_VIDEO_OUT;
event.event.udata = udata;
event.event.fflags = 0;
event.event.data = 0;
// event.filter.delete_event_func = flip_event_delete_func;//called in sceKernelDeleteEvent
// event.filter.reset_event_func = flip_event_reset_func;//called in sceKernelWaitEqueue
// event.filter.trigger_event_func = flip_event_trigger_func;//called in sceKernelTriggerEvent
event.filter.data = ctx;
int result = 0; // sceKernelAddEvent(eq, event);
ctx->flip_evtEq.push_back(eq);
ctx->m_mutex.UnlockMutex();
return result;
}
s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses, s32 bufferNum,

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@ -35,6 +35,11 @@ constexpr int SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_NONE = 0;
constexpr int SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_VR = 7;
constexpr int SCE_VIDEO_OUT_BUFFER_ATTRIBUTE_OPTION_STRICT_COLORIMETRY = 8;
//SceVideoOutEventId
constexpr int SCE_VIDEO_OUT_EVENT_FLIP = 0;
constexpr int SCE_VIDEO_OUT_EVENT_VBLANK = 1;
constexpr int SCE_VIDEO_OUT_EVENT_PRE_VBLANK_START = 2;
enum SceVideoOutTilingMode : s32 { SCE_VIDEO_OUT_TILING_MODE_TILE = 0, SCE_VIDEO_OUT_TILING_MODE_LINEAR = 1 };
enum AspectRatioMode : s32 { SCE_VIDEO_OUT_ASPECT_RATIO_16_9 = 0 };

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@ -1,7 +1,64 @@
#pragma once
#include <types.h>
#include <string>
namespace HLE::Kernel::Objects {
constexpr s16 EVFILT_READ = -1;
constexpr s16 EVFILT_WRITE = -2;
constexpr s16 EVFILT_AIO = -3; // attached to aio requests
constexpr s16 EVFILT_VNODE = -4; // attached to vnodes
constexpr s16 EVFILT_PROC = -5; // attached to struct proc
constexpr s16 EVFILT_SIGNAL = -6; // attached to struct proc
constexpr s16 EVFILT_TIMER = -7; // timers
constexpr s16 EVFILT_FS = -9; // filesystem events
constexpr s16 EVFILT_LIO = -10; // attached to lio requests
constexpr s16 EVFILT_USER = -11; // User events
constexpr s16 EVFILT_POLLING = -12;
constexpr s16 EVFILT_VIDEO_OUT = -13;
constexpr s16 EVFILT_GRAPHICS_CORE = -14;
constexpr s16 EVFILT_HRTIMER = -15;
constexpr s16 EVFILT_UVD_TRAP = -16;
constexpr s16 EVFILT_VCE_TRAP = -17;
constexpr s16 EVFILT_SDMA_TRAP = -18;
constexpr s16 EVFILT_REG_EV = -19;
constexpr s16 EVFILT_GPU_EXCEPTION = -20;
constexpr s16 EVFILT_GPU_SYSTEM_EXCEPTION = -21;
constexpr s16 EVFILT_GPU_DBGGC_EV = -22;
constexpr s16 EVFILT_SYSCOUNT = 22;
class EqueueInternal;
struct EqueueEvent;
using SceKernelEqueue = Kernel::Objects::EqueueInternal*;
using trigger_func_ptr = void (*)(EqueueEvent* event, void* trigger_data);
using reset_func_ptr = void (*)(EqueueEvent* event);
using delete_func_ptr = void (*)(SceKernelEqueue eq, EqueueEvent* event);
struct Event {
u64 ident = 0; /* identifier for this event */
s16 filter = 0; /* filter for event */
u16 flags = 0;
u32 fflags = 0;
s64 data = 0;
void* udata = nullptr; /* opaque user data identifier */
};
struct Filter {
void* data = nullptr;
trigger_func_ptr trigger_event_func = nullptr;
reset_func_ptr reset__event_func = nullptr;
delete_func_ptr delete_event_func = nullptr;
};
struct EqueueEvent {
bool isTriggered = false;
Event event;
Filter filter;
};
class EqueueInternal {
public:
EqueueInternal() = default;