Added more functions. WorkArea for WaitingPool being wiped for some reason.
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@ -35,11 +35,8 @@ int PS4_SYSV_ABI _sceUltUlthreadCreate(OrbisUltUlthread* ulthread, const char* n
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}
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int PS4_SYSV_ABI _sceUltWaitingQueueResourcePoolCreate(
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OrbisUltWaitingQueueResourcePool* pool, const char* name,
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uint32_t numThreads, uint32_t numSyncObjects,
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void* workArea,
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OrbisUltWaitingQueueResourcePoolOptParam* optParam)
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{
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OrbisUltWaitingQueueResourcePool* pool, const char* name, uint32_t numThreads,
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uint32_t numSyncObjects, void* workArea, OrbisUltWaitingQueueResourcePoolOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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if (pool == nullptr)
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@ -51,16 +48,14 @@ int PS4_SYSV_ABI _sceUltWaitingQueueResourcePoolCreate(
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// TODO: Check memory alignment
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// TODO: Set ORBIS_ULT_ERROR_NOT_INITIALIZE
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if (optParam != nullptr)
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{
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if (optParam != nullptr) {
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// TODO: Check memory alignment
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// TODO: FUN_0100678(optParam)
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}
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// TODO: FUN_01011b10(&pool->field41_0x30,numThreads,numSyncObjects,(long)workArea);
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if (numThreads > 0 && numSyncObjects > 0 && workArea != nullptr)
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{
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if (numThreads > 0 && numSyncObjects > 0 && workArea != nullptr) {
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pool->workArea = workArea;
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void* w = (void*)((long)workArea + 0x20);
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}
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@ -78,14 +73,61 @@ int PS4_SYSV_ABI _sceUltWaitingQueueResourcePoolCreate(
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}
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int PS4_SYSV_ABI _sceUltQueueDataResourcePoolCreate(
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OrbisUltQueueDataResourcePool* pool, const char* name,
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uint32_t numData, uint64_t dataSize,
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uint32_t numQueueObjects,
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OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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void* workArea,
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OrbisUltQueueDataResourcePoolOptParam* optParam)
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{
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OrbisUltQueueDataResourcePool* pool, const char* name, uint32_t numData, uint64_t dataSize,
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uint32_t numQueueObjects, OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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void* workArea, OrbisUltQueueDataResourcePoolOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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if (pool == nullptr)
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return ORBIS_ULT_ERROR_NULL;
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// TODO: Check 8 bit alignment
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strncpy((char*)pool, name, 0x1f);
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pool->uk_200 = 0x200; // TODO: Why?
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pool->uk_a = '\a'; // TODO: Why?
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pool->numData = numData;
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pool->numQueueObjects = numQueueObjects;
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pool->waitingPool = waitingQueueResourcePool;
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// TODO: BG26hBGiNlw(pool,0x17,&pool->field347_0x170);
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltQueueCreate(OrbisUltQueue* queue, const char* name, uint64_t dataSize,
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OrbisUltQueueDataResourcePool* queueDataResourcePool,
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OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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OrbisUltQueueOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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// TODO: Put data pool + Waiting Pool into Queue
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if (queue != nullptr && name != nullptr && waitingQueueResourcePool->workArea != nullptr) {
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// TODO: Check 8bit alignment
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if (optParam == nullptr) {
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// TODO: Check 8bit alignment
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// TODO: Handle default args. It looks like it just sets everything to 0.
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} else {
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// TODO: Handle optional params
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}
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// TODO: Do this in a more readable way
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strncpy((char*)queue, name, 0x1f);
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queue->waitingWorkArea = waitingQueueResourcePool->workArea;
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queue->dataWorkArea = queueDataResourcePool->workArea;
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} else {
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return ORBIS_ULT_ERROR_NULL;
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}
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltQueueOptParamInitialize(OrbisUltQueueOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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@ -97,6 +139,10 @@ int PS4_SYSV_ABI sceUltQueueTryPush(OrbisUltQueue* queue, void* data) {
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int PS4_SYSV_ABI sceUltQueuePush(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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if (queue == nullptr || data == nullptr)
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return ORBIS_ULT_ERROR_NULL;
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return ORBIS_OK;
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}
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@ -107,9 +153,27 @@ int PS4_SYSV_ABI sceUltQueueTryPop(OrbisUltQueue* queue, void* data) {
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int PS4_SYSV_ABI sceUltQueuePop(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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if (queue == nullptr || data == nullptr)
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return ORBIS_ULT_ERROR_NULL;
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return ORBIS_OK;
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}
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u64 PS4_SYSV_ABI sceUltWaitingQueueResourcePoolGetWorkAreaSize(uint32_t numThreads,
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uint32_t numSyncObjects) {
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u64 size = (numSyncObjects + 2 + numThreads * 2) << 5;
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LOG_INFO(Lib_Ult, "WaitingQueueResourcePoolSize: {}", size);
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return size;
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}
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u64 PS4_SYSV_ABI sceUltQueueDataResourcePoolGetWorkAreaSize(uint32_t numData, uint64_t dataSize,
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uint32_t numQueueObjects) {
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u64 size = numData * dataSize + (numQueueObjects + 3 + numData * 2) * 0x20;
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LOG_INFO(Lib_Ult, "QueueDataResourcePoolSize: {}", size);
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return size;
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}
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void RegisterlibSceUlt(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("hZIg1EWGsHM", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltInitialize);
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LIB_FUNCTION("jw9FkZBXo-g", "libSceUlt", 1, "libSceUlt", 1, 1, _sceUltUlthreadRuntimeCreate);
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@ -122,6 +186,12 @@ void RegisterlibSceUlt(Core::Loader::SymbolsResolver* sym) {
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_sceUltWaitingQueueResourcePoolCreate);
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LIB_FUNCTION("TFHm6-N6vks", "libSceUlt", 1, "libSceUlt", 1, 1,
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_sceUltQueueDataResourcePoolCreate);
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LIB_FUNCTION("9Y5keOvb6ok", "libSceUlt", 1, "libSceUlt", 1, 1, _sceUltQueueCreate);
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LIB_FUNCTION("TkASc9I-xX0", "libSceUlt", 1, "libSceUlt", 1, 1, _sceUltQueueOptParamInitialize);
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LIB_FUNCTION("WIWV1Qd7PFU", "libSceUlt", 1, "libSceUlt", 1, 1,
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sceUltWaitingQueueResourcePoolGetWorkAreaSize);
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LIB_FUNCTION("evj9YPkS8s4", "libSceUlt", 1, "libSceUlt", 1, 1,
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sceUltQueueDataResourcePoolGetWorkAreaSize);
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};
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}
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} // namespace Libraries::Ult
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@ -14,6 +14,11 @@ namespace Libraries::Ult {
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typedef int32_t (*OrbisUltUlthreadEntry)(uint64_t arg);
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struct OrbisUltQueue {
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char unknown[208];
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void* waitingWorkArea;
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void* dataWorkArea;
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char unknown2[24];
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size_t datasize;
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// private
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};
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@ -39,7 +44,7 @@ struct OrbisUltUlthreadOptParam {
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};
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struct OrbisUltWaitingQueueResourcePool {
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char unknown_padding1[30];
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char unknown_padding1[31];
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char unknown_char;
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u16 field32_0x20;
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char field33_0x22;
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@ -56,6 +61,17 @@ struct OrbisUltWaitingQueueResourcePoolOptParam {
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};
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struct OrbisUltQueueDataResourcePool {
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char unknown_padding1[31];
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short uk_200;
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char uk_a;
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char unknown_char;
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u32 numData;
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u32 numQueueObjects;
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char unknkown_char3[4];
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void* workArea;
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char padd[130];
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char unkown_padding2[4];
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OrbisUltWaitingQueueResourcePool* waitingPool;
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// private
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};
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@ -63,6 +79,10 @@ struct OrbisUltQueueDataResourcePoolOptParam {
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// private
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};
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struct OrbisUltQueueOptParam {
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// Private
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};
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int PS4_SYSV_ABI sceUltInitialize();
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int PS4_SYSV_ABI _sceUltUlthreadRuntimeCreate(OrbisUltUlthreadRuntime* runtime, const char* name,
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@ -84,11 +104,24 @@ int PS4_SYSV_ABI _sceUltQueueDataResourcePoolCreate(
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uint32_t numQueueObjects, OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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void* workArea, OrbisUltQueueDataResourcePoolOptParam* optParam);
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int PS4_SYSV_ABI _sceUltQueueCreate(OrbisUltQueue* queue, const char* name, uint64_t dataSize,
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OrbisUltQueueDataResourcePool* queueDataResourcePool,
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OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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OrbisUltQueueOptParam* optParam);
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int PS4_SYSV_ABI _sceUltQueueOptParamInitialize(OrbisUltQueueOptParam* optParam);
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int PS4_SYSV_ABI sceUltQueueTryPush(OrbisUltQueue* queue, void* data);
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int PS4_SYSV_ABI sceUltQueuePush(OrbisUltQueue* queue, void* data);
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int PS4_SYSV_ABI sceUltQueueTryPop(OrbisUltQueue* queue, void* data);
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int PS4_SYSV_ABI sceUltQueuePop(OrbisUltQueue* queue, void* data);
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u64 PS4_SYSV_ABI sceUltWaitingQueueResourcePoolGetWorkAreaSize(uint32_t numThreads,
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uint32_t numSyncObjects);
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u64 PS4_SYSV_ABI sceUltQueueDataResourcePoolGetWorkAreaSize(uint32_t numData, uint64_t dataSize,
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uint32_t numQueueObjects);
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void RegisterlibSceUlt(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::Ult
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