Started implementing Ult library
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@ -214,6 +214,8 @@ set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp
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)
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set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp
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src/core/libraries/screenshot/screenshot.h
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src/core/libraries/ult/ult.cpp
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src/core/libraries/ult/ult.h
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)
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set(COMMON src/common/logging/backend.cpp
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@ -100,6 +100,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, NpScore) \
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SUB(Lib, NpTrophy) \
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SUB(Lib, Screenshot) \
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SUB(Lib, Ult) \
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SUB(Lib, LibCInternal) \
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SUB(Lib, AppContent) \
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SUB(Lib, Rtc) \
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@ -67,6 +67,7 @@ enum class Class : u8 {
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Lib_NpScore, ///< The LibSceNpScore implementation
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Lib_NpTrophy, ///< The LibSceNpTrophy implementation
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Lib_Screenshot, ///< The LibSceScreenshot implementation
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Lib_Ult, ///< The LibSceUlt implementation
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Lib_LibCInternal, ///< The LibCInternal implementation.
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Lib_AppContent, ///< The LibSceAppContent implementation.
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Lib_Rtc, ///< The LibSceRtc implementation.
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@ -456,3 +456,10 @@ constexpr int ORBIS_NP_TROPHY_ERROR_CONTEXT_EXCEEDS_MAX = 0x80551622;
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// AppContent library
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constexpr int ORBIS_APP_CONTENT_ERROR_PARAMETER = 0x80D90002;
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// Ult Library
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constexpr int ORBIS_ULT_ERROR_STATE = 0x80810006;
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constexpr int ORBIS_ULT_ERROR_NULL = 0x80810001;
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constexpr int ORBIS_ULT_ERROR_ALIGNMENT = 0x80810002;
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constexpr int ORBIS_ULT_ERROR_INVALID = 0x80810004;
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constexpr int ORBIS_ULT_ERROR_NOT_INITIALIZE = 0x8081000A;
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@ -23,6 +23,7 @@
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#include "core/libraries/rtc/rtc.h"
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#include "core/libraries/save_data/savedata.h"
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#include "core/libraries/screenshot/screenshot.h"
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#include "core/libraries/ult/ult.h"
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#include "core/libraries/system/commondialog.h"
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#include "core/libraries/system/msgdialog.h"
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#include "core/libraries/system/posix.h"
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@ -65,6 +66,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::NpScore::RegisterlibSceNpScore(sym);
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Libraries::NpTrophy::RegisterlibSceNpTrophy(sym);
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Libraries::ScreenShot::RegisterlibSceScreenShot(sym);
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Libraries::Ult::RegisterlibSceUlt(sym);
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Libraries::AppContent::RegisterlibSceAppContent(sym);
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Libraries::PngDec::RegisterlibScePngDec(sym);
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Libraries::PlayGo::RegisterlibScePlayGo(sym);
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@ -0,0 +1,127 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging/log.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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#include "ult.h"
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namespace Libraries::Ult {
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bool isUltInitialized = false;
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int PS4_SYSV_ABI sceUltInitialize() {
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LOG_INFO(Lib_Ult, "called");
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if (isUltInitialized) {
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return ORBIS_ULT_ERROR_STATE;
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}
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isUltInitialized = true;
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltUlthreadRuntimeCreate(OrbisUltUlthreadRuntime* runtime, const char* name,
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uint32_t maxNumUlthread, uint32_t numWorkerThread,
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void* workArea,
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OrbisUltUlthreadRuntimeOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltUlthreadCreate(OrbisUltUlthread* ulthread, const char* name,
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OrbisUltUlthreadEntry entry, uint64_t arg, void* context,
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uint64_t sizeContext, OrbisUltUlthreadRuntime* runtime,
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OrbisUltUlthreadOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltWaitingQueueResourcePoolCreate(
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OrbisUltWaitingQueueResourcePool* pool, const char* name,
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uint32_t numThreads, uint32_t numSyncObjects,
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void* workArea,
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OrbisUltWaitingQueueResourcePoolOptParam* optParam)
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{
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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if (pool == nullptr)
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return ORBIS_ULT_ERROR_NULL;
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if (name != nullptr)
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LOG_INFO(Lib_Ult, "Creating WaitingQueueResourcePool for {}", name);
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// TODO: Check memory alignment
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// TODO: Set ORBIS_ULT_ERROR_NOT_INITIALIZE
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if (optParam != nullptr)
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{
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// TODO: Check memory alignment
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// TODO: FUN_0100678(optParam)
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}
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// TODO: FUN_01011b10(&pool->field41_0x30,numThreads,numSyncObjects,(long)workArea);
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if (numThreads > 0 && numSyncObjects > 0 && workArea != nullptr)
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{
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pool->workArea = workArea;
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void* w = (void*)((long)workArea + 0x20);
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}
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// IF NO ERROR
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//FUN_0101e800((char *)pool,name)
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pool->field32_0x20 = 0x100; // ??
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pool->field33_0x22 = '\x06'; // ??
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pool->numThreads = numThreads * 2;
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pool->numSyncObjects = numSyncObjects;
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//BG26hBGiNlw(pool, 0x16, &pool->field178_0xc0);
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// ENDIF
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltQueueDataResourcePoolCreate(
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OrbisUltQueueDataResourcePool* pool, const char* name,
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uint32_t numData, uint64_t dataSize,
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uint32_t numQueueObjects,
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OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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void* workArea,
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OrbisUltQueueDataResourcePoolOptParam* optParam)
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{
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceUltQueueTryPush(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceUltQueuePush(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceUltQueueTryPop(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceUltQueuePop(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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void RegisterlibSceUlt(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("hZIg1EWGsHM", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltInitialize);
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LIB_FUNCTION("jw9FkZBXo-g", "libSceUlt", 1, "libSceUlt", 1, 1, _sceUltUlthreadRuntimeCreate);
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LIB_FUNCTION("uZz3ci7XYqc", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltQueueTryPop);
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LIB_FUNCTION("RVSq2tsm2yw", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltQueuePop);
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LIB_FUNCTION("znI3q8S7KQ4", "libSceUlt", 1, "libSceUlt", 1, 1, _sceUltUlthreadCreate);
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LIB_FUNCTION("6Mc2Xs7pI1I", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltQueueTryPush);
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LIB_FUNCTION("dUwpX3e5NDE", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltQueuePush);
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LIB_FUNCTION("YiHujOG9vXY", "libSceUlt", 1, "libSceUlt", 1, 1,
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_sceUltWaitingQueueResourcePoolCreate);
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LIB_FUNCTION("TFHm6-N6vks", "libSceUlt", 1, "libSceUlt", 1, 1,
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_sceUltQueueDataResourcePoolCreate);
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};
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}
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@ -0,0 +1,94 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::Ult {
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typedef int32_t (*OrbisUltUlthreadEntry)(uint64_t arg);
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struct OrbisUltQueue {
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//private
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};
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struct OrbisUltUlthreadRuntimeOptParam {
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uint64_t oneShotThreadStackSize;
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u64 workerThreadCpuAffinityMask;
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int32_t workerThreadPriority;
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int inheritSched;
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/* other members are private */
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};
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struct OrbisUltUlthreadRuntime {
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// private
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};
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struct OrbisUltUlthread {
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// private
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};
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struct OrbisUltUlthreadOptParam {
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uint32_t attribute;
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// rest private
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};
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struct OrbisUltWaitingQueueResourcePool {
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char unknown_padding1[30];
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char unknown_char;
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u16 field32_0x20;
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char field33_0x22;
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char unknkown_char3;
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u32 numThreads;
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u32 numSyncObjects;
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char unkown_padding2[4];
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void* workArea;
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// More unkowns...
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};
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struct OrbisUltWaitingQueueResourcePoolOptParam {
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// private
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};
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struct OrbisUltQueueDataResourcePool {
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// private
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};
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struct OrbisUltQueueDataResourcePoolOptParam {
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// private
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};
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int PS4_SYSV_ABI sceUltInitialize();
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int PS4_SYSV_ABI _sceUltUlthreadRuntimeCreate(OrbisUltUlthreadRuntime* runtime, const char* name,
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uint32_t maxNumUlthread, uint32_t numWorkerThread,
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void* workArea,
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OrbisUltUlthreadRuntimeOptParam* optParam);
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int PS4_SYSV_ABI _sceUltUlthreadCreate(OrbisUltUlthread* ulthread, const char* name,
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OrbisUltUlthreadEntry entry, uint64_t arg, void* context,
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uint64_t sizeContext, OrbisUltUlthreadRuntime* runtime,
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OrbisUltUlthreadOptParam* optParam);
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int PS4_SYSV_ABI _sceUltWaitingQueueResourcePoolCreate(
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OrbisUltWaitingQueueResourcePool* pool, const char* name, uint32_t numThreads,
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uint32_t numSyncObjects, void* workArea, OrbisUltWaitingQueueResourcePoolOptParam* optParam);
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int PS4_SYSV_ABI _sceUltQueueDataResourcePoolCreate(
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OrbisUltQueueDataResourcePool* pool, const char* name, uint32_t numData, uint64_t dataSize,
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uint32_t numQueueObjects, OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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void* workArea, OrbisUltQueueDataResourcePoolOptParam* optParam);
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int PS4_SYSV_ABI sceUltQueueTryPush(OrbisUltQueue* queue, void* data);
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int PS4_SYSV_ABI sceUltQueuePush(OrbisUltQueue* queue, void* data);
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int PS4_SYSV_ABI sceUltQueueTryPop(OrbisUltQueue* queue, void* data);
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int PS4_SYSV_ABI sceUltQueuePop(OrbisUltQueue* queue, void* data);
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void RegisterlibSceUlt(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::Ult
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