Merge pull request #109 from shadps4-emu/undertale-etc
undertale and other stuff
This commit is contained in:
commit
3a7834b821
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@ -120,6 +120,8 @@ set(LIBRARIES src/core/libraries/library_common.h
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src/core/libraries/libsceposix.h
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src/core/libraries/libsceposix.h
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src/core/libraries/libscesavedata.cpp
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src/core/libraries/libscesavedata.cpp
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src/core/libraries/libscesavedata.h
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src/core/libraries/libscesavedata.h
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src/core/libraries/libscesavedatadialog.cpp
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src/core/libraries/libscesavedatadialog.h
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src/core/libraries/libscessl.cpp
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src/core/libraries/libscessl.cpp
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src/core/libraries/libscessl.h
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src/core/libraries/libscessl.h
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src/core/libraries/libscesysmodule.cpp
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src/core/libraries/libscesysmodule.cpp
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@ -92,6 +92,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, Net) \
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SUB(Lib, Net) \
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SUB(Lib, NetCtl) \
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SUB(Lib, NetCtl) \
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SUB(Lib, SaveData) \
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SUB(Lib, SaveData) \
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SUB(Lib, SaveDataDialog) \
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SUB(Lib, Http) \
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SUB(Lib, Http) \
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SUB(Lib, Ssl) \
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SUB(Lib, Ssl) \
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SUB(Lib, SysModule) \
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SUB(Lib, SysModule) \
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@ -59,6 +59,7 @@ enum class Class : u8 {
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Lib_Net, ///< The LibSceNet implementation.
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Lib_Net, ///< The LibSceNet implementation.
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Lib_NetCtl, ///< The LibSecNetCtl implementation.
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Lib_NetCtl, ///< The LibSecNetCtl implementation.
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Lib_SaveData, ///< The LibSceSaveData implementation.
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Lib_SaveData, ///< The LibSceSaveData implementation.
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Lib_SaveDataDialog, ///< The LibSceSaveDataDialog implementation.
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Lib_Ssl, ///< The LibSceSsl implementation.
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Lib_Ssl, ///< The LibSceSsl implementation.
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Lib_Http, ///< The LibSceHttp implementation.
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Lib_Http, ///< The LibSceHttp implementation.
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Lib_SysModule, ///< The LibSceSysModule implementation
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Lib_SysModule, ///< The LibSceSysModule implementation
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@ -56,6 +56,18 @@ void VideoOutCtx::Close(s32 handle) {
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m_video_out_ctx.buffers_registration_index = 0;
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m_video_out_ctx.buffers_registration_index = 0;
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}
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}
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void VideoOutCtx::Vblank() {
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std::scoped_lock lock{m_mutex};
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if (m_video_out_ctx.isOpened) {
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m_video_out_ctx.m_mutex.lock();
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m_video_out_ctx.m_vblank_status.count++;
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m_video_out_ctx.m_vblank_status.processTime =
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Core::Libraries::LibKernel::sceKernelGetProcessTime();
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m_video_out_ctx.m_vblank_status.tsc = Core::Libraries::LibKernel::sceKernelReadTsc();
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m_video_out_ctx.m_mutex.unlock();
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}
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}
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VideoConfigInternal* VideoOutCtx::getCtx(int handle) {
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VideoConfigInternal* VideoOutCtx::getCtx(int handle) {
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if (handle != 1) [[unlikely]] {
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if (handle != 1) [[unlikely]] {
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return nullptr;
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return nullptr;
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@ -78,6 +78,7 @@ public:
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return m_graphic_ctx;
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return m_graphic_ctx;
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}
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}
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void Vblank();
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private:
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private:
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std::mutex m_mutex;
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std::mutex m_mutex;
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@ -32,6 +32,10 @@ bool videoOutFlip(u32 micros) {
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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return videoOut->getFlipQueue().flip(micros);
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return videoOut->getFlipQueue().flip(micros);
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}
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}
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void VideoOutVblank() {
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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return videoOut->Vblank();
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}
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std::string getPixelFormatString(s32 format) {
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std::string getPixelFormatString(s32 format) {
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switch (format) {
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switch (format) {
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@ -127,8 +131,21 @@ s32 PS4_SYSV_ABI sceVideoOutAddFlipEvent(Core::Kernel::SceKernelEqueue eq, s32 h
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return result;
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return result;
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}
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}
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s32 PS4_SYSV_ABI sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses,
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s32 PS4_SYSV_ABI sceVideoOutGetVblankStatus(int handle, SceVideoOutVblankStatus* status) {
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s32 bufferNum,
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if (status == nullptr) {
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return SCE_VIDEO_OUT_ERROR_INVALID_ADDRESS;
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}
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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auto* ctx = videoOut->getCtx(handle);
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ctx->m_mutex.lock();
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*status = ctx->m_vblank_status;
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ctx->m_mutex.unlock();
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return SCE_OK;
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}
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s32 sceVideoOutRegisterBuffers(s32 handle, s32 startIndex, void* const* addresses, s32 bufferNum,
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const SceVideoOutBufferAttribute* attribute) {
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const SceVideoOutBufferAttribute* attribute) {
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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auto* videoOut = Common::Singleton<HLE::Graphics::Objects::VideoOutCtx>::Instance();
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auto* ctx = videoOut->getCtx(handle);
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auto* ctx = videoOut->getCtx(handle);
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@ -346,6 +363,8 @@ void videoOutRegisterLib(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("N5KDtkIjjJ4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
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LIB_FUNCTION("N5KDtkIjjJ4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
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sceVideoOutUnregisterBuffers);
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sceVideoOutUnregisterBuffers);
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LIB_FUNCTION("uquVH4-Du78", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutClose);
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LIB_FUNCTION("uquVH4-Du78", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutClose);
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LIB_FUNCTION("1FZBKy8HeNU", "libSceVideoOut", 1, "libSceVideoOut", 0, 0,
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sceVideoOutGetVblankStatus);
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// openOrbis appears to have libSceVideoOut_v1 module libSceVideoOut_v1.1
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// openOrbis appears to have libSceVideoOut_v1 module libSceVideoOut_v1.1
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LIB_FUNCTION("Up36PTk687E", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, sceVideoOutOpen);
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LIB_FUNCTION("Up36PTk687E", "libSceVideoOut", 1, "libSceVideoOut", 1, 1, sceVideoOutOpen);
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@ -110,6 +110,7 @@ void videoOutInit(u32 width, u32 height);
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std::string getPixelFormatString(s32 format);
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std::string getPixelFormatString(s32 format);
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void videoOutRegisterLib(Core::Loader::SymbolsResolver* sym);
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void videoOutRegisterLib(Core::Loader::SymbolsResolver* sym);
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bool videoOutFlip(u32 micros);
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bool videoOutFlip(u32 micros);
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void VideoOutVblank();
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void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attribute,
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void PS4_SYSV_ABI sceVideoOutSetBufferAttribute(SceVideoOutBufferAttribute* attribute,
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u32 pixelFormat, u32 tilingMode, u32 aspectRatio,
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u32 pixelFormat, u32 tilingMode, u32 aspectRatio,
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@ -18,6 +18,7 @@
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#include "src/core/libraries/libscenetctl.h"
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#include "src/core/libraries/libscenetctl.h"
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#include "src/core/libraries/libsceposix.h"
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#include "src/core/libraries/libsceposix.h"
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#include "src/core/libraries/libscesavedata.h"
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#include "src/core/libraries/libscesavedata.h"
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#include "src/core/libraries/libscesavedatadialog.h"
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#include "src/core/libraries/libscessl.h"
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#include "src/core/libraries/libscessl.h"
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#include "src/core/libraries/libscesysmodule.h"
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#include "src/core/libraries/libscesysmodule.h"
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#include "src/core/libraries/libscesystemservice.h"
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#include "src/core/libraries/libscesystemservice.h"
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@ -49,6 +50,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::Kernel::Registerlibkernel(sym);
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Libraries::Kernel::Registerlibkernel(sym);
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Libraries::Posix::Registerlibsceposix(sym);
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Libraries::Posix::Registerlibsceposix(sym);
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Libraries::AudioIn::RegisterlibSceAudioIn(sym);
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Libraries::AudioIn::RegisterlibSceAudioIn(sym);
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Libraries::SaveDataDialog::RegisterlibSceSaveDataDialog(sym);
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}
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}
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} // namespace OldLibraries
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} // namespace OldLibraries
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@ -0,0 +1,84 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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// Generated By moduleGenerator
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#include "common/logging/log.h"
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#include "error_codes.h"
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#include "libscesavedatadialog.h"
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namespace Libraries::SaveDataDialog {
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int PS4_SYSV_ABI sceSaveDataDialogClose() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDialogGetResult() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDialogGetStatus() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDialogInitialize() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDialogIsReadyToDisplay() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDialogOpen() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDialogProgressBarInc() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDialogProgressBarSetValue() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDialogTerminate() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceSaveDataDialogUpdateStatus() {
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LOG_ERROR(Lib_SaveDataDialog, "(STUBBED) called");
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return ORBIS_OK;
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}
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void RegisterlibSceSaveDataDialog(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("fH46Lag88XY", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogClose);
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LIB_FUNCTION("yEiJ-qqr6Cg", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogGetResult);
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LIB_FUNCTION("ERKzksauAJA", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogGetStatus);
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LIB_FUNCTION("s9e3+YpRnzw", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogInitialize);
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LIB_FUNCTION("en7gNVnh878", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogIsReadyToDisplay);
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LIB_FUNCTION("4tPhsP6FpDI", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogOpen);
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LIB_FUNCTION("V-uEeFKARJU", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogProgressBarInc);
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LIB_FUNCTION("hay1CfTmLyA", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogProgressBarSetValue);
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LIB_FUNCTION("YuH2FA7azqQ", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogTerminate);
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LIB_FUNCTION("KK3Bdg1RWK0", "libSceSaveDataDialog", 1, "libSceSaveDataDialog", 1, 1,
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sceSaveDataDialogUpdateStatus);
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};
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} // namespace Libraries::SaveDataDialog
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@ -0,0 +1,22 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "library_common.h"
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namespace Libraries::SaveDataDialog {
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int PS4_SYSV_ABI sceSaveDataDialogClose();
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int PS4_SYSV_ABI sceSaveDataDialogGetResult();
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int PS4_SYSV_ABI sceSaveDataDialogGetStatus();
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int PS4_SYSV_ABI sceSaveDataDialogInitialize();
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int PS4_SYSV_ABI sceSaveDataDialogIsReadyToDisplay();
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int PS4_SYSV_ABI sceSaveDataDialogOpen();
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int PS4_SYSV_ABI sceSaveDataDialogProgressBarInc();
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int PS4_SYSV_ABI sceSaveDataDialogProgressBarSetValue();
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int PS4_SYSV_ABI sceSaveDataDialogTerminate();
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int PS4_SYSV_ABI sceSaveDataDialogUpdateStatus();
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void RegisterlibSceSaveDataDialog(Core::Loader::SymbolsResolver* sym);
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} // namespace Libraries::SaveDataDialog
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@ -203,6 +203,7 @@ void emuRun() {
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calculateFps(0); // TODO: Proper fps
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calculateFps(0); // TODO: Proper fps
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}
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}
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}
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}
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HLE::Libs::Graphics::VideoOut::VideoOutVblank();
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}
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}
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}
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}
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}
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}
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