fix for config.toml

This commit is contained in:
Xphalnos 2024-06-07 20:43:44 +02:00
parent ddde8a7d8d
commit 03aae1ec93
1 changed files with 2 additions and 2 deletions

View File

@ -18,7 +18,7 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_
UNREACHABLE_MSG("Failed to initialize SDL video subsystem: {}", SDL_GetError());
}
const std::string title = "shadps4 v" + std::string(Common::VERSION);
const std::string title = "shadPS4 v" + std::string(Common::VERSION);
SDL_PropertiesID props = SDL_CreateProperties();
SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, title.c_str());
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, SDL_WINDOWPOS_CENTERED);
@ -32,7 +32,7 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_
UNREACHABLE_MSG("Failed to create window handle: {}", SDL_GetError());
}
SDL_SetWindowFullscreen(window, SDL_TRUE);
SDL_SetWindowFullscreen(window, Config::isFullscreenMode());
#if defined(SDL_PLATFORM_WIN32)
window_info.type = WindowSystemType::Windows;