57 lines
1.5 KiB
Markdown
57 lines
1.5 KiB
Markdown
<!--
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SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project
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SPDX-License-Identifier: GPL-2.0-or-later
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-->
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## Build shadPS4 for Linux
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### Install the necessary tools to build shadPS4:
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#### Debian & Ubuntu
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```
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sudo apt-get install build-essential libasound2-dev libpulse-dev libopenal-dev zlib1g-dev libedit-dev libvulkan-dev libudev-dev git libevdev-dev libsdl2-2.0 libsdl2-dev libjack-dev libsndio-dev
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```
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#### Fedora
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```
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sudo dnf install alsa-lib-devel cmake libatomic libevdev-devel libudev-devel openal-devel qt6-qtbase-devel qt6-qtbase-private-devel vulkan-devel pipewire-jack-audio-connection-kit-devel qt6-qtmultimedia-devel qt6-qtsvg-devel
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```
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#### Arch Linux
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```
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sudo pacman -S openal cmake vulkan-validation-layers qt6-base qt6-declarative qt6-multimedia sdl2 sndio jack2 base-devel
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```
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#### OpenSUSE
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```
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sudo zypper install git cmake libasound2 libpulse-devel openal-soft-devel zlib-devel libedit-devel vulkan-devel libudev-devel libqt6-qtbase-devel libqt6-qtmultimedia-devel libqt6-qtsvg-devel libQt6Gui-private-headers-devel libevdev-devel libsndio7_1 libjack-devel
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```
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### Cloning and compiling:
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Clone the repository recursively:
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```
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git clone --recursive https://github.com/shadps4-emu/shadPS4.git
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cd shadPS4
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```
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Generate the build directory in the shadPS4 directory:
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```
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cmake -S . -B build/
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```
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Enter the directory:
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```
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cd build/
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```
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Use make to build the project:
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```
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cmake --build . --parallel
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```
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Now run the emulator:
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```
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./shadps4 /"PATH"/"TO"/"GAME"/"FOLDER"/eboot.bin
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```
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