167 lines
4.7 KiB
C++
167 lines
4.7 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <fstream>
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#include <string>
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#include <fmt/core.h>
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#include <toml.hpp>
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#include "config.h"
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namespace Config {
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static bool isNeo = false;
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static u32 screenWidth = 1280;
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static u32 screenHeight = 720;
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static s32 gpuId = -1; // Vulkan physical device index. Set to negative for auto select
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static std::string logFilter;
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static std::string logType = "sync";
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static bool isDebugDump = false;
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static bool isLibc = true;
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static bool isShowSplash = false;
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static bool isNullGpu = false;
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static bool shouldDumpShaders = false;
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static bool shouldDumpPM4 = false;
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bool isLleLibc() {
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return isLibc;
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}
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bool isNeoMode() {
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return isNeo;
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}
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u32 getScreenWidth() {
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return screenWidth;
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}
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u32 getScreenHeight() {
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return screenHeight;
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}
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s32 getGpuId() {
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return gpuId;
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}
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std::string getLogFilter() {
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return logFilter;
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}
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std::string getLogType() {
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return logType;
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}
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bool debugDump() {
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return isDebugDump;
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}
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bool showSplash() {
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return isShowSplash;
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}
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bool nullGpu() {
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return isNullGpu;
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}
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bool dumpShaders() {
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return shouldDumpShaders;
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}
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bool dumpPM4() {
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return shouldDumpPM4;
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}
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void load(const std::filesystem::path& path) {
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// If the configuration file does not exist, create it and return
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std::error_code error;
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if (!std::filesystem::exists(path, error)) {
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save(path);
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return;
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}
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toml::value data;
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try {
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data = toml::parse(path);
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} catch (std::exception& ex) {
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fmt::print("Got exception trying to load config file. Exception: {}\n", ex.what());
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return;
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}
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if (data.contains("General")) {
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auto generalResult = toml::expect<toml::value>(data.at("General"));
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if (generalResult.is_ok()) {
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auto general = generalResult.unwrap();
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isNeo = toml::find_or<toml::boolean>(general, "isPS4Pro", false);
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logFilter = toml::find_or<toml::string>(general, "logFilter", "");
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logType = toml::find_or<toml::string>(general, "logType", "sync");
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isShowSplash = toml::find_or<toml::boolean>(general, "showSplash", true);
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}
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}
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if (data.contains("GPU")) {
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auto gpuResult = toml::expect<toml::value>(data.at("GPU"));
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if (gpuResult.is_ok()) {
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auto gpu = gpuResult.unwrap();
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screenWidth = toml::find_or<toml::integer>(gpu, "screenWidth", screenWidth);
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screenHeight = toml::find_or<toml::integer>(gpu, "screenHeight", screenHeight);
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gpuId = toml::find_or<toml::integer>(gpu, "gpuId", 0);
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isNullGpu = toml::find_or<toml::boolean>(gpu, "nullGpu", false);
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shouldDumpShaders = toml::find_or<toml::boolean>(gpu, "dumpShaders", false);
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shouldDumpPM4 = toml::find_or<toml::boolean>(gpu, "dumpPM4", false);
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}
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}
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if (data.contains("Debug")) {
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auto debugResult = toml::expect<toml::value>(data.at("Debug"));
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if (debugResult.is_ok()) {
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auto debug = debugResult.unwrap();
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isDebugDump = toml::find_or<toml::boolean>(debug, "DebugDump", false);
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}
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}
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if (data.contains("LLE")) {
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auto lleResult = toml::expect<toml::value>(data.at("LLE"));
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if (lleResult.is_ok()) {
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auto lle = lleResult.unwrap();
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isLibc = toml::find_or<toml::boolean>(lle, "libc", true);
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}
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}
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}
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void save(const std::filesystem::path& path) {
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toml::basic_value<toml::preserve_comments> data;
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std::error_code error;
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if (std::filesystem::exists(path, error)) {
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try {
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data = toml::parse<toml::preserve_comments>(path);
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} catch (const std::exception& ex) {
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fmt::print("Exception trying to parse config file. Exception: {}\n", ex.what());
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return;
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}
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} else {
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if (error) {
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fmt::print("Filesystem error accessing {} (error: {})\n", path.string(),
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error.message().c_str());
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}
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fmt::print("Saving new configuration file {}\n", path.string());
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}
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data["General"]["isPS4Pro"] = isNeo;
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data["General"]["logFilter"] = logFilter;
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data["General"]["logType"] = logType;
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data["General"]["showSplash"] = isShowSplash;
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data["GPU"]["gpuId"] = gpuId;
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data["GPU"]["screenWidth"] = screenWidth;
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data["GPU"]["screenHeight"] = screenHeight;
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data["GPU"]["nullGpu"] = isNullGpu;
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data["GPU"]["dumpShaders"] = shouldDumpShaders;
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data["GPU"]["dumpPM4"] = shouldDumpPM4;
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data["Debug"]["DebugDump"] = isDebugDump;
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data["LLE"]["libc"] = isLibc;
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std::ofstream file(path, std::ios::out);
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file << data;
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file.close();
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}
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} // namespace Config
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