IndecisiveTurtle
3fd2abdd5b
vk_graphics_pipeline: Fix regression
2024-08-08 17:01:03 +03:00
TheTurtle
341034fc30
filter: Add random library
2024-08-08 15:44:05 +03:00
TheTurtle
381ba8c7a5
video_core: Implement guest buffer manager ( #373 )
...
* video_core: Introduce buffer cache
* video_core: Use multi level page table for caches
* renderer_vulkan: Remove unused stream buffer
* fix build
* oops forgot optimize off
2024-08-08 15:02:10 +03:00
Leonardo
ddec111da6
qt_gui: Added feature to toggle (show/hide) game list view
...
"Show Game List" button originally didn't have any action assigned to it, so this PR is supposed to implement the change that would make sense to it (even though I don't think anyone would be using this too much.)
2024-08-08 00:23:54 -03:00
TheTurtle
159be2c7f4
video_core: Minor fixes ( #366 )
...
* data_share: Fix DS instruction
* vk_graphics_pipeline: Fix unnecessary invalidate
* spirv: Remove subgroup id
* vector_alu: Simplify mbcnt pattern
* shader_recompiler: More instructions
* clang format
* kernel: Fix cond memory leak and reduce spam
* liverpool: Print error on exception
* build fix
2024-08-05 13:45:28 +03:00
DanielSvoboda
cdff4af38d
add-SurfaceFormat ( #365 )
...
[Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:395: Unreachable code!
CUSA24620
Unknown data_format=7 and num_format=7
CUSA03082
Unknown data_format=2 and num_format=4
CUSA19345
Unknown data_format=34 and num_format=7
CUSA02411
Unknown data_format=1 and num_format=9
A duplicate was also removed.
2024-08-04 22:17:34 +02:00
DanielSvoboda
7308864537
SampleCountFlagBits::e16 - GetGpuClock64 ( #360 )
...
* SampleCountFlagBits::e16
* GpuClock64
* GpuClock64
* Update pm4_cmds.h
* Update pm4_cmds.h
2024-08-04 15:49:43 +02:00
Xphalnos
21462523de
Minor Qt GUI update ( #363 )
...
* Minor Qt GUI update
* Update gui_context_menus.h
* Update gui_context_menus.h
* Update game_info.cpp
2024-08-04 16:07:10 +03:00
Alexandre Bouvier
6d0a763145
reuse: fix license for externals ( #358 )
2024-08-02 15:57:16 +03:00
georgemoralis
9f2e73c1fd
Merge pull request #356 from squidbus/macos-icon
...
Add macOS icon.
2024-08-01 08:42:44 +03:00
georgemoralis
305224650a
Merge pull request #352 from Xphalnos/main
...
Better logo for shadPS4
2024-08-01 08:42:24 +03:00
squidbus
be829389ea
Add new icons file to reuse config.
2024-07-31 19:40:25 -07:00
squidbus
56b362bb24
Add macOS icon.
2024-07-31 19:37:55 -07:00
georgemoralis
54e831746d
Merge pull request #355 from shadps4-emu/git_version
...
Added Git version info
2024-08-01 02:16:34 +03:00
georgemoralis
bd48e24c32
print git info to log as well
2024-08-01 01:11:58 +03:00
georgemoralis
62e501f31f
print git info in windows title
2024-08-01 00:56:10 +03:00
Xphalnos
a4e46c4362
Merge branch 'main' of https://github.com/Xphalnos/shadPS4
2024-07-31 18:15:09 +02:00
Xphalnos
9968d03b90
Better logo for shadPS4
2024-07-31 18:14:22 +02:00
georgemoralis
0ac9f8ffa4
Merge pull request #346 from shadps4-emu/savedata_1
...
SaveData Fixes
2024-07-31 17:34:44 +03:00
georgemoralis
a121e8e76a
Merge pull request #351 from Xphalnos/main
...
Adding macOS to readme + minor changes
2024-07-31 14:52:22 +03:00
Xphalnos
205c0b961b
Adding macOS to readme + minor changes
2024-07-31 13:43:30 +02:00
Dzmitry Dubrova
0fe766db6c
core: Implement sceRandomGetRandomNumber ( #350 )
2024-07-31 14:01:22 +03:00
Xphalnos
a7f2f09a44
Reorganization of includes ( #348 )
...
* Reorganization of includes
* fix
2024-07-31 13:25:55 +03:00
raziel1000
413402600b
missing eR8Srgb
2024-07-31 02:07:02 -06:00
raziel1000
ec1335911b
added data_format=1 and num_format=9
2024-07-31 01:24:44 -06:00
raziel1000
51c89a9958
added data_format=10 and num_format=5
2024-07-31 00:32:50 -06:00
raziel1000
d017bab21e
Kernel: added sceKernelConvertLocaltimeToUtc
2024-07-31 00:21:23 -06:00
raziel1000
d7acb93d6f
- Implemented sceSaveDataSetParam and sceSaveDataGetParam
...
- Fixed sceSaveDataDirNameSearch
2024-07-30 22:55:58 -06:00
TheTurtle
a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes ( #340 )
...
* translator: Implemtn f32 to f16 convert
* shader_recompiler: Add bit instructions
* shader_recompiler: More data share instructions
* shader_recompiler: Remove exec contexts, fix S_MOV_B64
* shader_recompiler: Split instruction parsing into categories
* shader_recompiler: Better BFS search
* shader_recompiler: Constant propagation pass for cmp_class_f32
* shader_recompiler: Partial readfirstlane implementation
* shader_recompiler: Stub readlane/writelane only for non-compute
* hack: Fix swizzle on RDR
* Will properly fix this when merging this
* clang format
* address_space: Bump user area size to full
* shader_recompiler: V_INTERP_MOV_F32
* Should work the same as spirv will emit flat decoration on demand
* kernel: Add MAP_OP_MAP_FLEXIBLE
* image_view: Attempt to apply storage swizzle on format
* vk_scheduler: Barrier attachments on renderpass end
* clang format
* liverpool: cs state backup
* shader_recompiler: More instructions and formats
* vector_alu: Proper V_MBCNT_U32_B32
* shader_recompiler: Port some dark souls things
* file_system: Implement sceKernelRename
* more formats
* clang format
* resource_tracking_pass: Back to assert
* translate: Tracedata
* kernel: Remove tracy lock
* Solves random crashes in Dark Souls
* code: Review comments
2024-07-30 23:32:40 +02:00
georgemoralis
ac6dc20c3b
Merge pull request #343 from Borchev/AddPthreadGetStackSizeThunk
...
Add pthread_attr_getstacksize thunk
2024-07-30 23:36:39 +03:00
Xphalnos
b3525d7f79
Don't download unnecessary DLLs ( #341 )
2024-07-30 22:41:31 +03:00
Borchev
361271826e
Fix SearchFree function bug ( #339 )
2024-07-30 22:40:42 +03:00
Borchev
867f38fe13
Add pthread_attr_getstacksize thunk
2024-07-30 12:37:05 -07:00
georgemoralis
c1d01709be
kernel: Implement sceKernelSetVirtualRangeName ( #338 )
...
* Fix in searchFree should fix #337
* clang format fix
* sceKernelSetVirtualRangeName implementation
* improved vaddr conversion
* updated VirtualQuery to include name too
* unmap also removed name thanks @red_prig
* fixed copy...
2024-07-29 19:08:06 +03:00
georgemoralis
9b1092c995
Merge pull request #336 from squidbus/sem-polyfill
...
Add sem_timedwait polyfill for macOS.
2024-07-29 07:56:18 +03:00
squidbus
43d60a8ac9
Add sem_timedwait polyfill for macOS.
2024-07-28 16:42:33 -07:00
psucien
aa795f5c59
Merge pull request #335 from VasylBaran/apple_detiler_artifacts_fixup
...
Fixup for detiler artifacts on macOS
2024-07-28 21:42:05 +02:00
Vasyl Baran
3e6af54ea3
Fixup for detiler artifacts on macOS
2024-07-28 22:21:18 +03:00
Dzmitry Dubrova
aa7c8ca2b6
Implement some pthread calls ( #332 )
2024-07-28 18:43:44 +03:00
DanielSvoboda
fb145342ce
log improvement ThrowInvalidType ( #330 )
...
* log improvement ThrowInvalidType
* log improvement ThrowInvalidType
2024-07-28 18:42:54 +03:00
psucien
30198d5ffc
Surface management rework (2/3) ( #329 )
...
* texture_cache: interface refactoring
* a bit of fixes and improvements
* texture_cache: macro tile extents for bpp 128
* texture_cache: detiler: prefer host memory for large buffers upload
2024-07-28 17:20:42 +02:00
TheTurtle
0d6edaa0a0
Move presentation to separate thread/improve sync ( #303 )
...
* video_out: Move presentation to separate thread
* liverpool: Better sync for CPU flips
* driver: Make flip blocking
* videoout: Proper flip rate and vblank management
* config: Add vblank divider option
* clang format
* videoout: added `sceVideoOutWaitVblank`
* clang format
* vk_scheduler: Silly merge conflict
* externals: Add renderdoc API
* clang format
* reuse
* rdoc: manual capture trigger
* clang fmt
---------
Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
Vinicius Rangel
361412031c
fix tls patch on windows ( #328 )
...
* fix tls patch on windows
based on TlsGetValue in kernel32.dll
* fix tls patch on windows for expansion slots
2024-07-27 20:16:21 +03:00
Vinicius Rangel
680192a0c4
64 bits OP, impl V_ADDC_U32 & V_MAD_U64_U32 ( #310 )
...
* impl V_ADDC_U32 & V_MAD_U64_U32
* shader recompiler: add 64 bits version to get register / GetSrc
* fix V_ADDC_U32 carry
* shader recompiler: removed automatic conversion to force_flt in GetSRc
* shader recompiler: auto cast between u32 and u64 during ssa pass
* shader recompiler: fix SetVectorReg64 & standardize switches-case
* shader translate: fix overflow detection in V_ADD_I32
use vcc lo instead of vcc thread bit
* shader recompiler: more 64-bit work
- removed bit_size parameter from Get[Scalar/Vector]Register
- add BitwiseOr64
- add SetDst64 as a replacement for SetScalarReg64 & SetVectorReg64
- add GetSrc64 for 64-bit value
* shader recompiler: add V_MAD_U64_U32 vcc output
- add V_MAD_U64_U32 vcc output
- ILessThan for 64-bits
* shader recompiler: removed unnecessary changes & missing consts
* shader_recompiler: Add s64 type in constant propagation
2024-07-27 17:23:59 +03:00
TheTurtle
d84b4adc83
semaphore: Yet another race condition fix ( #327 )
2024-07-27 17:18:18 +03:00
georgemoralis
b7c3ff932b
Merge pull request #325 from DanielSvoboda/BUFFER_STORE_DWORDX2
...
BUFFER_STORE_DWORDX2
2024-07-26 13:17:16 +03:00
georgemoralis
14e78591e8
Merge pull request #320 from shadps4-emu/miscFixes7
...
Misc Fixes 7
2024-07-26 13:14:04 +03:00
raziel1000
600a13c38f
fs: added /download0 mount
...
fs: get rid of double slashes
2024-07-26 08:07:22 -06:00
georgemoralis
2841eba538
added /dev/urandom
2024-07-26 08:50:39 +03:00
georgemoralis
a4912b8245
commented sem_timedwait for linux untill @squidbus fix it
2024-07-26 08:16:32 +03:00