Commit Graph

83 Commits

Author SHA1 Message Date
squidbus 43c0f313f2 Fix user data path on macOS. 2024-07-21 22:36:12 +03:00
squidbus 66fa29059c Add initial macOS support. 2024-07-21 22:36:12 +03:00
IndecisiveTurtle dbeed80e3b fs: Actually functional linux case insensitive search 2024-07-15 03:37:30 +03:00
Daniel R. a049bd3135
Fix Linux builds 2024-07-11 15:16:50 +02:00
Daniel R 914aa10875
Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
Vladislav Mikhalin 989f88837d
Filesystem errors and Base Array Layers (#280)
* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien ba5fb78c5a fix for large delays precision + Linux build 2024-07-11 13:14:42 +03:00
psucien 465cb0413e kernel: equeue: minor refactoring 2024-07-11 13:14:42 +03:00
georgemoralis 5beb607435
More HLE stuff and fixes (#273)
* sceKernelOpen truncate is not neccesary

* fixup scePthreadCondSignal

* dummy error , ime dialogs stubbed

* sceErrorDialog implemenation (no ui)

* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.

* ime dialog structs and functions definations

* added stubbed avplayer

* Open folder should be first on context menu

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
TheTurtle a9f482cdfc
config: Disable splash by default 2024-07-07 22:30:52 +03:00
DanielSvoboda 1d58a0403e
Fix ShowSplash size (#235)
* Fix ShowSplash size

* enable isShowSplash
2024-07-05 00:16:06 +03:00
TheTurtle 6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
georgemoralis af3bbc33e9 increase version 2024-07-02 00:39:10 +03:00
georgemoralis 94f83ad505 Updated version to 0.1.0 - Release 2024-07-02 00:35:54 +03:00
georgemoralis 0ada442cbc
Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
2024-06-27 16:37:17 +03:00
IndecisiveTurtle c8ed338d5a kernel: Const correctness 2024-06-26 18:24:06 +03:00
psucien acc4ef7b4c common: slot_vector: added `is_allocated` to check if the slot already exists 2024-06-25 09:43:25 +02:00
psucien 8475a62a46 common: `Common` namespace for the slot vector container 2024-06-25 09:31:32 +02:00
psucien 0c32ea242b shader_recompiler: list all missing instructions during translation pass 2024-06-16 23:45:39 +02:00
psucien a0fe34b01f tracy: added PthreadMutex markup 2024-06-15 23:20:14 +02:00
Younes 0fa7d5d02c
- sceKernelUuidCreate, sceAppContentAppParamGetInt, sceAppContentTemporaryDataMount2 (#199)
- PlayGo
- stub libusbd
-added /temp0 and /data mounts at emu start.
(Ghost Files: Memory of a Crime, Abyss: The Wraiths of Eden)
- some posix functions
2024-06-15 17:51:51 +03:00
TheTurtle c5d1d579b1
core: Many things (#194)
* video_core: Add a few missed things

* libkernel: More proper memory mapped files

* memory: Fix tessellation buffer mapping

* Cuphead work

* sceKernelPollSema fix

* clang format

* fixed ngs2 lle loading and rtc lib

* draft pthreads keys implementation

* fixed return codes

* return error code if sceKernelLoadStartModule module is invalid

* re-enabled system modules and disable debug in libs.h

* Improve linux support

* fix windows build

* kernel: Rework keys

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
raziel1000 080ec3e23e Added LibPngDec
(tested with Metal Slug 3, Risk of Rain, Deadbolt and Nidhogg)
2024-06-14 01:37:26 -06:00
TheTurtle 31bd502764
core: Fixup linux support (#195)
* tls: Implement for linux

* core: Implement memory manager for linux
2024-06-14 00:58:57 +03:00
psucien d7565dec57 tracy: added Vulkan GPU profiling 2024-06-11 21:52:48 +02:00
psucien 04b1226e9c tracy: basic markup and project palette 2024-06-11 12:14:33 +02:00
psucien e89b2d1cdd Added Tracy profiler 2024-06-11 11:17:46 +02:00
raziel1000 1abccb29f9 clang format 2024-06-10 20:44:16 -06:00
raziel1000 0f27e0edf2 - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer)
- Added a trophy viewer (right click on game ==> trophy viewer)
- Enabled Run button.
- Switched gui settings to toml.
- Added recent files (6 max)
- Applied @raphaelthegreat suggestions and corrections (Thanks a lot).
- Fixed several bugs and crashes.
- Full screen should disabled by default.
- Added region in list mode.
- Added a simple temp elf list widget.
- Added messages when extracting pkg (ex: installing a patch before the game...etc)
2024-06-10 20:42:21 -06:00
georgemoralis dfc4f1c35b don't make fullscreen default 2024-06-10 14:04:59 +03:00
raphaelthegreat fc887bf3f5 core: Rework memory manager 2024-06-10 02:13:44 +03:00
Xphalnos 1563dffd46
Added Fullscreen mode (#173)
* Added Fullscreen mode

* fix for config.toml

* fix for config.toml

* Apply review comment
2024-06-09 13:25:00 +03:00
georgemoralis ac192134e8
Merge pull request #175 from shadps4-emu/missing_gnm_calls
Additional GnmDriver functions
2024-06-09 00:58:45 +03:00
georgemoralis a1efcd9832 added rtc and disc_map modules 2024-06-08 22:41:25 +03:00
psucien 9230d04a0a common: slot_vector moved into common 2024-06-08 01:19:51 +02:00
psucien fe3b546d93 renderer_vulkan, config: option to toggle VK validation layer 2024-06-07 11:21:02 +02:00
TheTurtle 728249f58d
core: Properly implement TLS (#164)
* core: Split module code from linker

* linker: Properly implement thread local storage

* kernel: Fix a few memory functions

* kernel: Implement module loading

* Now it's easy to do anyway with new module rework
2024-06-05 22:08:18 +03:00
psucien f624f7749c
Fixes and QoL (#159)
* to ensure that we're not unlocking submits too early

* a final touch

* video_core: texture_cache: fix for page table corruption

* core: linker: a name for the game main thread

* libraries: gnmdriver: an option to dump application command lists

* libraries: kernel: named guest threads

* video_core: added a heuristic for determination of CB/DB surface extents

* fix for rebase leftover
2024-06-01 23:50:03 +03:00
georgemoralis 323e66f765 added app_content module 2024-05-31 15:03:05 +03:00
raphaelthegreat d59b102b6f video_core: Add image support 2024-05-27 18:25:45 +03:00
TheTurtle 8dfa5782b2
video_core: Add constant buffer support (#147) 2024-05-26 15:51:35 +03:00
psucien d752aa5357 config, video_core: null gpu configuration added 2024-05-22 20:19:42 +02:00
TheTurtle 8730968385
video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
georgemoralis c9b5b5e963 show title splash while the game is loading 2024-05-16 16:58:14 +03:00
TheTurtle 55855b4195
core: Implement new memory manager (#133)
* core: Implement new memory manager

* ci: Attempt to fix linux build

* code: Fix a few build errors
2024-05-16 15:55:50 +03:00
georgemoralis f1883870fd Initial LibcInternal 2024-05-13 16:13:33 +03:00
georgemoralis 882292f1ce added sys_modules folder and ability to load system modules (currently we try ngs2) 2024-05-13 15:01:45 +03:00
georgemoralis 277e16c7ba sceSaveDataMount2,sceSaveDataUmount some implementation 2024-05-04 22:08:04 +03:00
georgemoralis e4d43f8e07 added dummy np* modules and screenshot module 2024-05-02 18:16:10 +03:00
TheTurtle 1b9bf924ca
core: Rewrite thread local storage implementation (#118) 2024-05-01 13:38:41 +03:00