IndecisiveTurtle
10a7110c7d
Merge branch 'misc-fixes3' of https://github.com/shadps4-emu/shadPS4 into misc-fixes3
2024-07-15 15:05:29 +03:00
IndecisiveTurtle
356b59b041
kernel: Remove linux hack
...
* Breaks many games, only benefits BB. Tbd
2024-07-15 14:51:45 +03:00
IndecisiveTurtle
0599f4e6a5
fs: Fix case of getting the mount itself
2024-07-15 14:50:28 +03:00
georgemoralis
0298889131
windows std::filesystem fixes
2024-07-15 14:50:23 +03:00
georgemoralis
ba0be91c73
clang format fix
2024-07-15 14:18:28 +03:00
IndecisiveTurtle
58d1cbd9b7
ssa_rewrite_pass: Correct phi node type for thread bitmask
2024-07-15 13:34:34 +03:00
IndecisiveTurtle
ce6a01bd41
clang format
2024-07-15 03:47:10 +03:00
IndecisiveTurtle
dbeed80e3b
fs: Actually functional linux case insensitive search
2024-07-15 03:37:30 +03:00
IndecisiveTurtle
26f8fbf628
tls: Use gs segment for linux
2024-07-15 01:48:57 +03:00
IndecisiveTurtle
432defd992
externals: Disable sdl pipewire
...
* Fixes audio problems in certain games
2024-07-15 01:29:16 +03:00
IndecisiveTurtle
73d4aafc09
liverpool: Num submits should be atomic
2024-07-15 01:28:36 +03:00
IndecisiveTurtle
dd7d232ac3
event_queues: Use std placeholders
2024-07-15 01:28:08 +03:00
georgemoralis
b4df90d8e4
Merge pull request #292 from shadps4-emu/games/00144
...
Missing graphics features for flOw & Flower
2024-07-14 23:07:46 +03:00
psucien
034301de88
libraries: gnmdriver: added missing ASC PM4 dump
2024-07-14 18:27:28 +02:00
psucien
746792eda0
libraries: kernel: added `sceKernelGetEventId`
2024-07-14 18:20:31 +02:00
psucien
dc50cc55fb
missing line fix
2024-07-14 17:11:54 +02:00
psucien
b8916787b2
renderer: debug markers for ability to match cmdlists with rdoc captures
2024-07-14 11:37:52 +02:00
psucien
8144f835a9
amdgpu: additional heuristic for CB extents detection
...
Found in CUSA00144
2024-07-14 10:59:22 +02:00
psucien
f041276b04
recompiler: added support for discard on export with masked EXEC
2024-07-13 14:57:01 +02:00
Daniel R
83c8204d23
shader_recompiler/frontend: Implement opcodes ( #289 )
...
`S_ASHR_I32` and `BUFFER_LOAD_DWORD`.
2024-07-13 12:37:25 +03:00
psucien
1b94f07a6a
recompiler: proper VS inputs initialization
2024-07-13 01:00:24 +02:00
psucien
a75851f7e2
hot fix: reduce geometry staging 3Gb -> 512Mb
2024-07-11 20:29:53 +02:00
georgemoralis
f3baad7fc8
Merge pull request #284 from polybiusproxy/linux-fix
...
Fix Linux builds
2024-07-11 16:40:21 +03:00
Daniel R.
1421f82bf5
Another ifdef (sigh)
2024-07-11 15:29:36 +02:00
Daniel R.
a049bd3135
Fix Linux builds
2024-07-11 15:16:50 +02:00
georgemoralis
5f26bfc70c
Merge pull request #283 from vladmikhalin/fix-shader-attribute-components
...
Fixed an issue with number of components of shader attributes
2024-07-11 16:11:56 +03:00
Vladislav Mikhalin
262bf3d337
Fixed an issue with number of components of shader attributes
2024-07-11 16:10:23 +03:00
georgemoralis
6a5855b645
Merge pull request #282 from BigTreezZ/patch-3
...
Update CMakeLists.txt to fix compilation error
2024-07-11 16:07:03 +03:00
Daniel R
914aa10875
Misc implementations and fixes. ( #250 )
...
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.
* Remove unused variable.
* Implement `sceKernelReserveVirtualRange`, misc fixes
* Fix `sceKernelReserveVirtualRange`.
* Add TODO on reserve
* Replace comment with assert.
* Add missing copyright header
* Add `UNREACHABLE` for `IOFile::Unlink`.
* Move NT API initialization out of the header
* Fix bug where files were always mapped as read only.
* `clang-format`
2024-07-11 15:35:58 +03:00
TreezZ
090071bf16
Update CMakeLists.txt to fix compilation error
...
Changed Boost version from 1.83.0 to 1.84.0 (thanks nullptr on Discord)
2024-07-11 13:33:42 +01:00
Vladislav Mikhalin
989f88837d
Filesystem errors and Base Array Layers ( #280 )
...
* Filesystem errors and Base Array Layers
* Fixed build for POSIX
* forgot 1 file
2024-07-11 14:37:21 +03:00
georgemoralis
59be090c83
Merge pull request #277 from shadps4-emu/kernel/hr_timers
...
HR Timers support and event queue refactoring
2024-07-11 13:31:59 +03:00
georgemoralis
63795ddb3a
fixed CMakeLists
2024-07-11 13:14:42 +03:00
georgemoralis
18f922b28b
changed path to boost so it doesn't conflict with previous
2024-07-11 13:14:42 +03:00
psucien
ba5fb78c5a
fix for large delays precision + Linux build
2024-07-11 13:14:42 +03:00
psucien
d3e8e95334
boost: submodule update
2024-07-11 13:14:42 +03:00
psucien
bad51953ac
boost: latest updates
2024-07-11 13:14:42 +03:00
psucien
034b76eb33
boost submodule added
2024-07-11 13:14:42 +03:00
psucien
d6d2ed6e33
boost submodule removed
2024-07-11 13:14:42 +03:00
psucien
0bb5240202
kernel: added HR timers and asio service thread
2024-07-11 13:14:42 +03:00
psucien
465cb0413e
kernel: equeue: minor refactoring
2024-07-11 13:14:42 +03:00
georgemoralis
ea7465a82d
Merge pull request #278 from Xphalnos/main
...
Adding Bloodborne screenshot
2024-07-11 08:07:49 +03:00
Xphalnos
999733f172
Merge branch 'main' of https://github.com/Xphalnos/shadPS4
2024-07-10 19:49:38 +02:00
Xphalnos
820498c663
Adding Bloodborne screenshot
2024-07-10 19:49:22 +02:00
Xphalnos
f3e188853d
Adding Bloodborne screenshot
2024-07-10 19:01:59 +02:00
georgemoralis
5a078e3902
forgot to register avplayer module
2024-07-10 19:15:58 +03:00
georgemoralis
5beb607435
More HLE stuff and fixes ( #273 )
...
* sceKernelOpen truncate is not neccesary
* fixup scePthreadCondSignal
* dummy error , ime dialogs stubbed
* sceErrorDialog implemenation (no ui)
* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.
* ime dialog structs and functions definations
* added stubbed avplayer
* Open folder should be first on context menu
---------
Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
TreezZ
d156dda7b6
Update building-linux.md with thread numbers ( #275 )
...
Final-ish (?)
2024-07-10 02:24:42 +03:00
Vinicius Rangel
94d1a6b0b9
impl V_CMP_CLASS_F32 common filter masks ( #276 )
2024-07-10 02:24:01 +03:00
georgemoralis
f420e33592
Merge pull request #269 from DanielSvoboda/fix-shortcut-name-with-unaccepted-characters
...
fix shortcut name with unaccepted characters
2024-07-09 10:04:47 +03:00