Merge pull request #668 from squidbus/fix-patch-stack

Initialize patch stack before thread TLS.
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georgemoralis 2024-08-30 14:58:34 +03:00 committed by GitHub
commit f1fe6b9f96
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2 changed files with 2 additions and 2 deletions

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@ -994,8 +994,8 @@ static void* run_thread(void* arg) {
auto* thread = static_cast<ScePthread>(arg);
Common::SetCurrentThreadName(thread->name.c_str());
auto* linker = Common::Singleton<Core::Linker>::Instance();
linker->InitTlsForThread(false);
Core::InitializeThreadPatchStack();
linker->InitTlsForThread(false);
void* ret = nullptr;
g_pthread_self = thread;
pthread_cleanup_push(cleanup_thread, thread);

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@ -86,8 +86,8 @@ void Linker::Execute() {
// Init primary thread.
Common::SetCurrentThreadName("GAME_MainThread");
Libraries::Kernel::pthreadInitSelfMainThread();
InitTlsForThread(true);
InitializeThreadPatchStack();
InitTlsForThread(true);
// Start shared library modules
for (auto& m : m_modules) {