Remove from_compute check in texture cache invalidation (#665)
* Remove from_compute check in texture cache invalidation (hack) * Remove from_compute parameter --------- Co-authored-by: Adam Jones <a.c.jones@outlook.com>
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@ -127,7 +127,7 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
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}
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const u32 size = vsharp.GetSize();
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if (desc.is_written) {
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texture_cache.InvalidateMemory(address, size, true);
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texture_cache.InvalidateMemory(address, size);
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}
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const u32 alignment =
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is_storage ? instance.StorageMinAlignment() : instance.UniformMinAlignment();
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@ -167,7 +167,7 @@ bool ComputePipeline::BindResources(VideoCore::BufferCache& buffer_cache,
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}
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}
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if (desc.is_written) {
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texture_cache.InvalidateMemory(address, size, true);
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texture_cache.InvalidateMemory(address, size);
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}
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const u32 alignment = instance.TexelBufferMinAlignment();
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const auto [vk_buffer, offset] =
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@ -34,10 +34,10 @@ TextureCache::TextureCache(const Vulkan::Instance& instance_, Vulkan::Scheduler&
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TextureCache::~TextureCache() = default;
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void TextureCache::InvalidateMemory(VAddr address, size_t size, bool from_compute) {
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void TextureCache::InvalidateMemory(VAddr address, size_t size) {
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std::unique_lock lock{mutex};
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ForEachImageInRegion(address, size, [&](ImageId image_id, Image& image) {
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if (from_compute && !image.Overlaps(address, size)) {
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if (!image.Overlaps(address, size)) {
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return;
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}
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// Ensure image is reuploaded when accessed again.
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@ -38,7 +38,7 @@ public:
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~TextureCache();
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/// Invalidates any image in the logical page range.
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void InvalidateMemory(VAddr address, size_t size, bool from_compute = false);
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void InvalidateMemory(VAddr address, size_t size);
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/// Evicts any images that overlap the unmapped range.
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void UnmapMemory(VAddr cpu_addr, size_t size);
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