clang format fix
This commit is contained in:
parent
453b24eb20
commit
35777a9fb3
|
@ -1,8 +1,8 @@
|
||||||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include "sdl_window.h"
|
|
||||||
#include "common/config.h"
|
#include "common/config.h"
|
||||||
|
#include "sdl_window.h"
|
||||||
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
#include "video_core/renderer_vulkan/renderer_vulkan.h"
|
||||||
|
|
||||||
#include <vk_mem_alloc.h>
|
#include <vk_mem_alloc.h>
|
||||||
|
@ -58,8 +58,8 @@ bool CanBlitToSwapchain(const vk::PhysicalDevice physical_device, vk::Format for
|
||||||
}
|
}
|
||||||
|
|
||||||
RendererVulkan::RendererVulkan(Frontend::WindowSDL& window_)
|
RendererVulkan::RendererVulkan(Frontend::WindowSDL& window_)
|
||||||
: window{window_}, instance{window, Config::getGpuId()}, scheduler{instance}, swapchain{instance, window},
|
: window{window_}, instance{window, Config::getGpuId()}, scheduler{instance},
|
||||||
texture_cache{instance, scheduler} {
|
swapchain{instance, window}, texture_cache{instance, scheduler} {
|
||||||
const u32 num_images = swapchain.GetImageCount();
|
const u32 num_images = swapchain.GetImageCount();
|
||||||
const vk::Device device = instance.GetDevice();
|
const vk::Device device = instance.GetDevice();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue