diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 7ab241c4..80cd86a6 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -1,8 +1,8 @@ // SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later -#include "sdl_window.h" #include "common/config.h" +#include "sdl_window.h" #include "video_core/renderer_vulkan/renderer_vulkan.h" #include @@ -58,8 +58,8 @@ bool CanBlitToSwapchain(const vk::PhysicalDevice physical_device, vk::Format for } RendererVulkan::RendererVulkan(Frontend::WindowSDL& window_) - : window{window_}, instance{window, Config::getGpuId()}, scheduler{instance}, swapchain{instance, window}, - texture_cache{instance, scheduler} { + : window{window_}, instance{window, Config::getGpuId()}, scheduler{instance}, + swapchain{instance, window}, texture_cache{instance, scheduler} { const u32 num_images = swapchain.GetImageCount(); const vk::Device device = instance.GetDevice();