shadPS4/src/shader_recompiler/ir/program.h

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <string>
#include "shader_recompiler/frontend/instruction.h"
#include "shader_recompiler/ir/abstract_syntax_list.h"
#include "shader_recompiler/ir/basic_block.h"
namespace Shader {
enum class Stage : u32;
}
namespace Shader::IR {
struct Program {
AbstractSyntaxList syntax_list;
BlockList blocks;
BlockList post_order_blocks;
std::vector<Gcn::GcnInst> ins_list;
Stage stage;
};
[[nodiscard]] std::string DumpProgram(const Program& program);
} // namespace Shader::IR