// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "shader_recompiler/frontend/instruction.h" #include "shader_recompiler/ir/abstract_syntax_list.h" #include "shader_recompiler/ir/basic_block.h" namespace Shader { enum class Stage : u32; } namespace Shader::IR { struct Program { AbstractSyntaxList syntax_list; BlockList blocks; BlockList post_order_blocks; std::vector ins_list; Stage stage; }; [[nodiscard]] std::string DumpProgram(const Program& program); } // namespace Shader::IR