shadPS4/src/Core/Memory.cpp

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#include "../Core/PS4/Loader/Elf.h"
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#include "Memory.h"
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#ifdef _WIN64
#include <windows.h>
#else
#include <sys/mman.h>
#endif
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#if !defined(_WIN64)
enum PosixPageProtection
{
PAGE_NOACCESS = 0,
PAGE_READONLY = PROT_READ,
PAGE_READWRITE = PROT_READ | PROT_WRITE,
PAGE_EXECUTE = PROT_EXEC,
PAGE_EXECUTE_READ = PROT_EXEC | PROT_READ,
PAGE_EXECUTE_READWRITE = PROT_EXEC | PROT_READ | PROT_WRITE
};
#endif
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#include "../Util/Log.h"
namespace Memory
{
namespace VirtualMemory {
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static u32 convertMemoryMode(MemoryMode mode)
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{
switch (mode)
{
case MemoryMode::Read: return PAGE_READONLY;
case MemoryMode::Write:
case MemoryMode::ReadWrite: return PAGE_READWRITE;
case MemoryMode::Execute: return PAGE_EXECUTE;
case MemoryMode::ExecuteRead: return PAGE_EXECUTE_READ;
case MemoryMode::ExecuteWrite:
case MemoryMode::ExecuteReadWrite: return PAGE_EXECUTE_READWRITE;
case MemoryMode::NoAccess: return PAGE_NOACCESS;
default:
return PAGE_NOACCESS;
}
}
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u64 memory_alloc(u64 address, u64 size, MemoryMode mode)
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{
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#ifdef _WIN64
auto ptr = reinterpret_cast<uintptr_t>(VirtualAlloc(reinterpret_cast<LPVOID>(static_cast<uintptr_t>(address)),
size,
static_cast<DWORD>(MEM_COMMIT) | static_cast<DWORD>(MEM_RESERVE),
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convertMemoryMode(mode)));
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if (ptr == 0)
{
auto err = static_cast<u32>(GetLastError());
LOG_ERROR_IF(true, "VirtualAlloc() failed: 0x{:X}\n", err);
}
#else
auto ptr = reinterpret_cast<uintptr_t>(mmap(reinterpret_cast<void *>(static_cast<uintptr_t>(address)),
size,
PROT_EXEC | PROT_READ | PROT_WRITE,
MAP_ANONYMOUS | MAP_PRIVATE,
-1,
0));
if (ptr == reinterpret_cast<uintptr_t>MAP_FAILED)
{
LOG_ERROR_IF(true, "mmap() failed: {}\n", std::strerror(errno));
}
#endif
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return ptr;
}
}
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}