shadPS4/src/Core/Memory.cpp

46 lines
1.1 KiB
C++
Raw Normal View History

2023-06-19 06:51:56 +02:00
#include "../Core/PS4/Loader/Elf.h"
2023-06-23 03:48:55 +02:00
#ifdef _WIN64
#include <windows.h>
#else
#include <sys/mman.h>
#endif
2023-05-17 18:29:05 +02:00
#include "../Util/Log.h"
namespace Memory
{
namespace VirtualMemory {
u64 memory_alloc(u64 address, u64 size)
{
//TODO it supports only execute_read_write mode
2023-06-23 03:48:55 +02:00
#ifdef _WIN64
auto ptr = reinterpret_cast<uintptr_t>(VirtualAlloc(reinterpret_cast<LPVOID>(static_cast<uintptr_t>(address)),
size,
static_cast<DWORD>(MEM_COMMIT) | static_cast<DWORD>(MEM_RESERVE),
PAGE_EXECUTE_READWRITE));
2023-05-17 18:29:05 +02:00
2023-06-23 03:48:55 +02:00
if (ptr == 0)
{
auto err = static_cast<u32>(GetLastError());
LOG_ERROR_IF(true, "VirtualAlloc() failed: 0x{:X}\n", err);
}
#else
auto ptr = reinterpret_cast<uintptr_t>(mmap(reinterpret_cast<void *>(static_cast<uintptr_t>(address)),
size,
PROT_EXEC | PROT_READ | PROT_WRITE,
MAP_ANONYMOUS | MAP_PRIVATE,
-1,
0));
if (ptr == reinterpret_cast<uintptr_t>MAP_FAILED)
{
LOG_ERROR_IF(true, "mmap() failed: {}\n", std::strerror(errno));
}
#endif
2023-05-17 18:29:05 +02:00
return ptr;
}
}
2023-06-23 03:48:55 +02:00
}