e99129d72f
* updated fmt * submodules updated * fixed _TIMESPEC_DEFINED for winpthreads under windows * fixed sdl3 under qt * virtual_memory: Ensure mapped addresses stay inside the user area * Fixes LLE Libc crashing on linux --------- Co-authored-by: GPUCode <geoster3d@gmail.com> |
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.ci | ||
.github | ||
.reuse | ||
LICENSES | ||
documents | ||
externals | ||
screenshots | ||
scripts | ||
src | ||
third-party | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
CMakeSettings.json | ||
CONTRIBUTING.md | ||
LICENSE | ||
README.md |
README.md
shadPS4
An early PS4 emulator for Windows and Linux written in C++ by shadow , skmp , wheremyfoodat , GPUCode
Status
Early progress , a small amount of ps4 sdk demos and homebrew games working
Why?
The project started as a fun project. Due to short free time, it will probably take a while since it will be able to run something decent, but I am trying to do regular small commits.
Build
Windows
Check building instructions in windows build
Linux
Check building instructions in linux build
Build status
Platform | Build status |
---|---|
Windows SDL build | |
Linux SDL build |
To discuss the development of this emulator, please join our Discord server:
Main team
- gmoralis (a.k.a. shadow)
- gpucode (a.k.a. emufan4568)
- skmp (a.k.a. drk||Raziel)
- wheremyfoodat (a.k.a. rodakinos)
- raziel1000
Logo is done by Xphalnos
Contribution
We currently accept any contribution, just open a pr and we will check it :)