shadPS4/src/Core/PS4/HLE/LibC.h

13 lines
288 B
C++

#pragma once
#include "../Loader/SymbolsResolver.h"
namespace HLE::Libs::LibC {
void LibC_Register(SymbolsResolver* sym);
//functions
static PS4_SYSV_ABI void init_env();
static PS4_SYSV_ABI void _Assert();
static PS4_SYSV_ABI void catchReturnFromMain(int status);
};