49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QApplication>
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#include <QDir>
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#include <QFileInfoList>
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#include <QGraphicsBlurEffect>
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#include <QHeaderView>
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#include <QLabel>
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#include <QMainWindow>
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#include <QStyleOptionViewItem>
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#include <QTableWidget>
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#include <QTableWidgetItem>
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#include <QVBoxLayout>
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#include <QWidget>
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#include <QXmlStreamReader>
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#include "common/types.h"
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#include "core/file_format/trp.h"
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class TrophyViewer : public QMainWindow {
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Q_OBJECT
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public:
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explicit TrophyViewer(QString trophyPath, QString gameTrpPath);
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private:
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void PopulateTrophyWidget(QString title);
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void SetTableItem(QTableWidget* parent, int row, int column, QString str);
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QTabWidget* tabWidget = nullptr;
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QStringList headers;
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QString gameTrpPath_;
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TRP trp;
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QString GetTrpType(const QChar trp_) {
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switch (trp_.toLatin1()) {
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case 'B':
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return "Bronze";
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case 'S':
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return "Silver";
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case 'G':
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return "Gold";
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case 'P':
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return "Platinum";
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}
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return "Unknown";
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}
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}; |