#include "../Loader/SymbolsResolver.h"
namespace HLE::Libs::LibKernel {
void LibKernel_Register(SymbolsResolver* sym);
// functions
int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len);
}; // namespace HLE::Libs::LibKernel