shadPS4/src/Emulator/HLE/Libraries/LibC/libc_cxa.h

11 lines
351 B
C++

#pragma once
#define _TIMESPEC_DEFINED
#include <pthread.h>
#include <types.h>
namespace Emulator::HLE::Libraries::LibC::Cxa {
int PS4_SYSV_ABI __cxa_guard_acquire(u64* guard_object);
void PS4_SYSV_ABI __cxa_guard_release(u64* guard_object);
void PS4_SYSV_ABI __cxa_guard_abort(u64* guard_object);
} // namespace Emulator::HLE::Libraries::LibC::Cxa