shadPS4/src/shader_recompiler/backend
psucien 3d0fdf11f0
Build stabilization (#413)
* shader_recompiler: fix for float convert and debug asserts

* libraries: kernel: correct return code on invalid semaphore

* amdgpu: additional case for cb extents retrieval heuristic

* removed redundant check in assert

* amdgpu: fix for linear tiling mode detection fin color buffers

* texture_cache: fix for unexpected scheduler flushes by detiler

* renderer_vulkan: missing depth barrier

* texture_cache: missed slices in rt view; + detiler format
2024-08-12 17:23:01 +03:00
..
spirv Build stabilization (#413) 2024-08-12 17:23:01 +03:00
bindings.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00