shadPS4/src/core/PS4/HLE/LibSceGnmDriver.cpp

27 lines
696 B
C++

#include "LibSceGnmDriver.h"
#include "Libs.h"
#include "../Loader/Elf.h"
#include <Util/log.h>
#include <debug.h>
#include <core/PS4/GPU/gpu_memory.h>
#include <emulator.h>
namespace HLE::Libs::LibSceGnmDriver {
int32_t sceGnmSubmitDone()
{
PRINT_DUMMY_FUNCTION_NAME();
return 0;
}
void sceGnmFlushGarlic() { PRINT_FUNCTION_NAME();
GPU::flushGarlic(Emu::getGraphicCtx());
}
void LibSceGnmDriver_Register(SymbolsResolver* sym)
{
LIB_FUNCTION("yvZ73uQUqrk", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmSubmitDone);
LIB_FUNCTION("iBt3Oe00Kvc", "libSceGnmDriver", 1, "libSceGnmDriver", 1, 1, sceGnmFlushGarlic);
}
};