shadPS4/src/Core/PS4/HLE/ErrorCodes.h

25 lines
1.7 KiB
C++

#pragma once
constexpr int SCE_OK = 0;
constexpr int SCE_KERNEL_ERROR_EBADF = 0x80020009;
constexpr int SCE_KERNEL_ERROR_ENOMEM = 0x8002000c; // Insufficient memory
constexpr int SCE_KERNEL_ERROR_EFAULT = 0x8002000e; // Invalid address pointer
constexpr int SCE_KERNEL_ERROR_ENOTDIR = 0x80020014;
constexpr int SCE_KERNEL_ERROR_EINVAL = 0x80020016; // null or invalid states
constexpr int SCE_KERNEL_ERROR_EMFILE = 0x80020018; // Limit on the number of file descriptors that can be open has been reached
constexpr int SCE_KERNEL_ERROR_EAGAIN = 0x80020023; // Memory cannot be allocated
constexpr int SCE_KERNEL_ERROR_ENAMETOOLONG = 0x8002003f; // character strings exceeds valid size
// videoOut
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_VALUE = 0x80290001; // invalid argument
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_ADDRESS = 0x80290002; // invalid addresses
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_TILING_MODE = 0x80290007; // invalid tiling mode
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_ASPECT_RATIO = 0x80290008; // invalid aspect ration
constexpr int SCE_VIDEO_OUT_ERROR_RESOURCE_BUSY = 0x80290009; // already opened
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_INDEX = 0x8029000A; // invalid buffer index
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_HANDLE = 0x8029000B; // invalid handle
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_EVENT_QUEUE = 0x8029000C; // Invalid event queue
constexpr int SCE_VIDEO_OUT_ERROR_SLOT_OCCUPIED = 0x80290010; // slot already used
constexpr int SCE_VIDEO_OUT_ERROR_FLIP_QUEUE_FULL = 0x80290012; // flip queue is full
constexpr int SCE_VIDEO_OUT_ERROR_INVALID_OPTION = 0x8029001A; // Invalid buffer attribute option