29 lines
1.0 KiB
C++
29 lines
1.0 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "gui_settings.h"
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GuiSettings::GuiSettings(QObject* parent) {
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m_settings.reset(new QSettings("shadps4qt.ini", QSettings::Format::IniFormat,
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parent)); // TODO make the path configurable
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}
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void GuiSettings::SetGamelistColVisibility(int col, bool val) const {
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SetValue(GetGuiSaveForColumn(col), val);
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}
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bool GuiSettings::GetGamelistColVisibility(int col) const {
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return GetValue(GetGuiSaveForColumn(col)).toBool();
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}
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GuiSave GuiSettings::GetGuiSaveForColumn(int col) {
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return GuiSave{gui::game_list,
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"visibility_" +
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gui::get_game_list_column_name(static_cast<gui::game_list_columns>(col)),
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true};
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}
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QSize GuiSettings::SizeFromSlider(int pos) {
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return gui::game_list_icon_size_min +
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(gui::game_list_icon_size_max - gui::game_list_icon_size_min) *
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(1.f * pos / gui::game_list_max_slider_pos);
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} |