# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project # SPDX-License-Identifier: GPL-2.0-or-later cmake_minimum_required(VERSION 3.16.3) set(CMAKE_CXX_STANDARD 23) set(CMAKE_CXX_STANDARD_REQUIRED True) if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) endif() project(shadPS4) option(ENABLE_QT_GUI "Enable the Qt GUI. If not selected then the emulator uses a minimal SDL-based UI instead" OFF) # This function should be passed a list of all files in a target. It will automatically generate # file groups following the directory hierarchy, so that the layout of the files in IDEs matches the # one in the filesystem. function(create_target_directory_groups target_name) # Place any files that aren't in the source list in a separate group so that they don't get in # the way. source_group("Other Files" REGULAR_EXPRESSION ".") get_target_property(target_sources "${target_name}" SOURCES) foreach(file_name IN LISTS target_sources) get_filename_component(dir_name "${file_name}" PATH) # Group names use '\' as a separator even though the entire rest of CMake uses '/'... string(REPLACE "/" "\\" group_name "${dir_name}") source_group("${group_name}" FILES "${file_name}") endforeach() endfunction() # Setup a custom clang-format target (if clang-format can be found) that will run # against all the src files. This should be used before making a pull request. # ======================================================================= set(CLANG_FORMAT_POSTFIX "-17") find_program(CLANG_FORMAT NAMES clang-format${CLANG_FORMAT_POSTFIX} clang-format PATHS ${PROJECT_BINARY_DIR}/externals) if (CLANG_FORMAT) set(SRCS ${PROJECT_SOURCE_DIR}/src) set(CCOMMENT "Running clang format against all the .h and .cpp files in src/") if (WIN32) add_custom_target(clang-format COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h,*.mm -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}" COMMENT ${CCOMMENT}) else() add_custom_target(clang-format COMMAND find ${SRCS} -iname *.h -o -iname *.cpp -o -iname *.mm | xargs ${CLANG_FORMAT} -i COMMENT ${CCOMMENT}) endif() unset(SRCS) unset(CCOMMENT) endif() list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake") find_package(Boost 1.83.0 CONFIG) find_package(cryptopp 8.9.0 MODULE) find_package(fmt 10.2.1 CONFIG) find_package(glslang 14.2.0 CONFIG) find_package(magic_enum 0.9.6 CONFIG) find_package(SDL3 3.1.2 CONFIG) find_package(toml11 3.8.1 CONFIG) find_package(tsl-robin-map 1.3.0 CONFIG) find_package(VulkanHeaders 1.3.289 CONFIG) find_package(VulkanMemoryAllocator 3.1.0 CONFIG) find_package(xbyak 7.07 CONFIG) find_package(xxHash 0.8.2 MODULE) find_package(zlib-ng 2.2.0 MODULE) find_package(Zydis 4.1.0 CONFIG) add_subdirectory(externals) include_directories(src) if(ENABLE_QT_GUI) find_package(Qt6 REQUIRED COMPONENTS Widgets Concurrent) qt_standard_project_setup() set(CMAKE_AUTORCC ON) endif() set(AUDIO_CORE src/audio_core/sdl_audio.cpp src/audio_core/sdl_audio.h ) set(AUDIO_LIB src/core/libraries/audio/audioin.cpp src/core/libraries/audio/audioin.h src/core/libraries/audio/audioout.cpp src/core/libraries/audio/audioout.h src/core/libraries/ajm/ajm.cpp src/core/libraries/ajm/ajm.h ) set(GNM_LIB src/core/libraries/gnmdriver/gnmdriver.cpp src/core/libraries/gnmdriver/gnmdriver.h ) set(KERNEL_LIB src/core/libraries/kernel/event_flag/event_flag.cpp src/core/libraries/kernel/event_flag/event_flag.h src/core/libraries/kernel/event_flag/event_flag_obj.cpp src/core/libraries/kernel/event_flag/event_flag_obj.h src/core/libraries/kernel/threads/rwlock.cpp src/core/libraries/kernel/threads/semaphore.cpp src/core/libraries/kernel/threads/keys.cpp src/core/libraries/kernel/threads/threads.h src/core/libraries/kernel/cpu_management.cpp src/core/libraries/kernel/cpu_management.h src/core/libraries/kernel/event_queue.cpp src/core/libraries/kernel/event_queue.h src/core/libraries/kernel/event_queues.cpp src/core/libraries/kernel/event_queues.h src/core/libraries/kernel/file_system.cpp src/core/libraries/kernel/file_system.h src/core/libraries/kernel/libkernel.cpp src/core/libraries/kernel/libkernel.h src/core/libraries/kernel/memory_management.cpp src/core/libraries/kernel/memory_management.h src/core/libraries/kernel/thread_management.cpp src/core/libraries/kernel/thread_management.h src/core/libraries/kernel/time_management.cpp src/core/libraries/kernel/time_management.h ) set(NETWORK_LIBS src/core/libraries/network/http.cpp src/core/libraries/network/http.h src/core/libraries/network/net.cpp src/core/libraries/network/netctl.cpp src/core/libraries/network/netctl.h src/core/libraries/network/net.h src/core/libraries/network/ssl.cpp src/core/libraries/network/ssl.h ) set(SYSTEM_LIBS src/core/libraries/system/commondialog.cpp src/core/libraries/system/commondialog.h src/core/libraries/system/msgdialog.cpp src/core/libraries/system/msgdialog.h src/core/libraries/system/posix.cpp src/core/libraries/system/posix.h src/core/libraries/save_data/error_codes.h src/core/libraries/save_data/savedata.cpp src/core/libraries/save_data/savedata.h src/core/libraries/system/savedatadialog.cpp src/core/libraries/system/savedatadialog.h src/core/libraries/system/sysmodule.cpp src/core/libraries/system/sysmodule.h src/core/libraries/system/systemservice.cpp src/core/libraries/system/systemservice.h src/core/libraries/system/userservice.cpp src/core/libraries/system/userservice.h src/core/libraries/app_content/app_content.cpp src/core/libraries/app_content/app_content.h src/core/libraries/rtc/rtc.cpp src/core/libraries/rtc/rtc.h src/core/libraries/disc_map/disc_map.cpp src/core/libraries/disc_map/disc_map.h src/core/libraries/disc_map/disc_map_codes.h ) set(VIDEOOUT_LIB src/core/libraries/videoout/buffer.h src/core/libraries/videoout/driver.cpp src/core/libraries/videoout/driver.h src/core/libraries/videoout/video_out.cpp src/core/libraries/videoout/video_out.h ) set(LIBC_SOURCES src/core/libraries/libc/libc.cpp src/core/libraries/libc/libc.h src/core/libraries/libc/printf.h src/core/libraries/libc/va_ctx.h src/core/libraries/libc/libc_cxa.cpp src/core/libraries/libc/libc_cxa.h src/core/libraries/libc/libc_stdio.cpp src/core/libraries/libc/libc_stdio.h src/core/libraries/libc/libc_math.cpp src/core/libraries/libc/libc_math.h src/core/libraries/libc/libc_string.cpp src/core/libraries/libc/libc_string.h src/core/libraries/libc/libc_stdlib.cpp src/core/libraries/libc/libc_stdlib.h src/core/libraries/libc_internal/libc_internal.cpp src/core/libraries/libc_internal/libc_internal.h ) set(PAD_LIB src/core/libraries/pad/pad.cpp src/core/libraries/pad/pad.h ) set(PNG_LIB src/core/libraries/libpng/pngdec.cpp src/core/libraries/libpng/pngdec.h ) set(PLAYGO_LIB src/core/libraries/playgo/playgo.cpp src/core/libraries/playgo/playgo.h src/core/libraries/playgo/playgo_types.h ) set(USBD_LIB src/core/libraries/usbd/usbd.cpp src/core/libraries/usbd/usbd.h ) set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp src/core/libraries/np_manager/np_manager.h src/core/libraries/np_score/np_score.cpp src/core/libraries/np_score/np_score.h src/core/libraries/np_trophy/np_trophy.cpp src/core/libraries/np_trophy/np_trophy.h ) set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp src/core/libraries/screenshot/screenshot.h src/core/libraries/ult/ult.cpp src/core/libraries/ult/ult.h ) set(COMMON src/common/logging/backend.cpp src/common/logging/backend.h src/common/logging/filter.cpp src/common/logging/filter.h src/common/logging/formatter.h src/common/logging/log_entry.h src/common/logging/log.h src/common/logging/text_formatter.cpp src/common/logging/text_formatter.h src/common/logging/types.h src/common/alignment.h src/common/assert.cpp src/common/assert.h src/common/bit_field.h src/common/bounded_threadsafe_queue.h src/common/concepts.h src/common/config.cpp src/common/config.h src/common/debug.h src/common/disassembler.cpp src/common/disassembler.h src/common/endian.h src/common/enum.h src/common/io_file.cpp src/common/io_file.h src/common/error.cpp src/common/error.h src/common/scope_exit.h src/common/func_traits.h src/common/native_clock.cpp src/common/native_clock.h src/common/path_util.cpp src/common/path_util.h src/common/polyfill_thread.h src/common/rdtsc.cpp src/common/rdtsc.h src/common/singleton.h src/common/slot_vector.h src/common/string_util.cpp src/common/string_util.h src/common/thread.cpp src/common/thread.h src/common/types.h src/common/uint128.h src/common/version.h ) set(CORE src/core/aerolib/stubs.cpp src/core/aerolib/stubs.h src/core/aerolib/aerolib.cpp src/core/aerolib/aerolib.h src/core/address_space.cpp src/core/address_space.h src/core/crypto/crypto.cpp src/core/crypto/crypto.h src/core/crypto/keys.h src/core/file_format/pfs.h src/core/file_format/pkg.cpp src/core/file_format/pkg.h src/core/file_format/pkg_type.cpp src/core/file_format/pkg_type.h src/core/file_format/psf.cpp src/core/file_format/psf.h src/core/file_format/trp.cpp src/core/file_format/trp.h src/core/file_format/splash.h src/core/file_format/splash.cpp src/core/file_sys/fs.cpp src/core/file_sys/fs.h src/core/loader.cpp src/core/loader.h src/core/loader/dwarf.cpp src/core/loader/dwarf.h src/core/loader/elf.cpp src/core/loader/elf.h src/core/loader/symbols_resolver.h src/core/loader/symbols_resolver.cpp src/core/libraries/error_codes.h src/core/libraries/libs.h src/core/libraries/libs.cpp ${AUDIO_LIB} ${GNM_LIB} ${KERNEL_LIB} ${NETWORK_LIBS} ${SYSTEM_LIBS} ${LIBC_SOURCES} ${PAD_LIB} ${VIDEOOUT_LIB} ${NP_LIBS} ${PNG_LIB} ${PLAYGO_LIB} ${USBD_LIB} ${MISC_LIBS} src/core/linker.cpp src/core/linker.h src/core/memory.cpp src/core/memory.h src/core/module.cpp src/core/module.h src/core/platform.h src/core/tls.cpp src/core/tls.h src/core/virtual_memory.cpp src/core/virtual_memory.h ) set(SHADER_RECOMPILER src/shader_recompiler/exception.h src/shader_recompiler/object_pool.h src/shader_recompiler/profile.h src/shader_recompiler/recompiler.cpp src/shader_recompiler/recompiler.h src/shader_recompiler/runtime_info.h src/shader_recompiler/backend/spirv/emit_spirv.cpp src/shader_recompiler/backend/spirv/emit_spirv.h src/shader_recompiler/backend/spirv/emit_spirv_atomic.cpp src/shader_recompiler/backend/spirv/emit_spirv_barriers.cpp src/shader_recompiler/backend/spirv/emit_spirv_bitwise_conversion.cpp src/shader_recompiler/backend/spirv/emit_spirv_composite.cpp src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp src/shader_recompiler/backend/spirv/emit_spirv_convert.cpp src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp src/shader_recompiler/backend/spirv/emit_spirv_image.cpp src/shader_recompiler/backend/spirv/emit_spirv_instructions.h src/shader_recompiler/backend/spirv/emit_spirv_integer.cpp src/shader_recompiler/backend/spirv/emit_spirv_logical.cpp src/shader_recompiler/backend/spirv/emit_spirv_select.cpp src/shader_recompiler/backend/spirv/emit_spirv_shared_memory.cpp src/shader_recompiler/backend/spirv/emit_spirv_special.cpp src/shader_recompiler/backend/spirv/emit_spirv_undefined.cpp src/shader_recompiler/backend/spirv/emit_spirv_warp.cpp src/shader_recompiler/backend/spirv/spirv_emit_context.cpp src/shader_recompiler/backend/spirv/spirv_emit_context.h src/shader_recompiler/frontend/translate/data_share.cpp src/shader_recompiler/frontend/translate/export.cpp src/shader_recompiler/frontend/translate/flat_memory.cpp src/shader_recompiler/frontend/translate/scalar_alu.cpp src/shader_recompiler/frontend/translate/scalar_memory.cpp src/shader_recompiler/frontend/translate/translate.cpp src/shader_recompiler/frontend/translate/translate.h src/shader_recompiler/frontend/translate/vector_alu.cpp src/shader_recompiler/frontend/translate/vector_interpolation.cpp src/shader_recompiler/frontend/translate/vector_memory.cpp src/shader_recompiler/frontend/control_flow_graph.cpp src/shader_recompiler/frontend/control_flow_graph.h src/shader_recompiler/frontend/decode.cpp src/shader_recompiler/frontend/decode.h src/shader_recompiler/frontend/fetch_shader.cpp src/shader_recompiler/frontend/fetch_shader.h src/shader_recompiler/frontend/format.cpp src/shader_recompiler/frontend/instruction.cpp src/shader_recompiler/frontend/instruction.h src/shader_recompiler/frontend/opcodes.h src/shader_recompiler/frontend/structured_control_flow.cpp src/shader_recompiler/frontend/structured_control_flow.h src/shader_recompiler/ir/passes/constant_propogation_pass.cpp src/shader_recompiler/ir/passes/dead_code_elimination_pass.cpp src/shader_recompiler/ir/passes/identity_removal_pass.cpp src/shader_recompiler/ir/passes/ir_passes.h src/shader_recompiler/ir/passes/resource_tracking_pass.cpp src/shader_recompiler/ir/passes/shader_info_collection_pass.cpp src/shader_recompiler/ir/passes/ssa_rewrite_pass.cpp src/shader_recompiler/ir/abstract_syntax_list.h src/shader_recompiler/ir/attribute.cpp src/shader_recompiler/ir/attribute.h src/shader_recompiler/ir/basic_block.cpp src/shader_recompiler/ir/basic_block.h src/shader_recompiler/ir/condition.h src/shader_recompiler/ir/ir_emitter.cpp src/shader_recompiler/ir/ir_emitter.h src/shader_recompiler/ir/microinstruction.cpp src/shader_recompiler/ir/opcodes.cpp src/shader_recompiler/ir/opcodes.h src/shader_recompiler/ir/opcodes.inc src/shader_recompiler/ir/post_order.cpp src/shader_recompiler/ir/post_order.h src/shader_recompiler/ir/program.cpp src/shader_recompiler/ir/program.h src/shader_recompiler/ir/reg.h src/shader_recompiler/ir/type.cpp src/shader_recompiler/ir/type.h src/shader_recompiler/ir/value.cpp src/shader_recompiler/ir/value.h ) set(VIDEO_CORE src/video_core/amdgpu/liverpool.cpp src/video_core/amdgpu/liverpool.h src/video_core/amdgpu/pixel_format.cpp src/video_core/amdgpu/pixel_format.h src/video_core/amdgpu/pm4_cmds.h src/video_core/amdgpu/pm4_opcodes.h src/video_core/amdgpu/resource.h src/video_core/renderer_vulkan/liverpool_to_vk.cpp src/video_core/renderer_vulkan/liverpool_to_vk.h src/video_core/renderer_vulkan/renderer_vulkan.cpp src/video_core/renderer_vulkan/renderer_vulkan.h src/video_core/renderer_vulkan/vk_common.cpp src/video_core/renderer_vulkan/vk_common.h src/video_core/renderer_vulkan/vk_compute_pipeline.cpp src/video_core/renderer_vulkan/vk_compute_pipeline.h src/video_core/renderer_vulkan/vk_descriptor_update_queue.cpp src/video_core/renderer_vulkan/vk_descriptor_update_queue.h src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp src/video_core/renderer_vulkan/vk_graphics_pipeline.h src/video_core/renderer_vulkan/vk_instance.cpp src/video_core/renderer_vulkan/vk_instance.h src/video_core/renderer_vulkan/vk_master_semaphore.cpp src/video_core/renderer_vulkan/vk_master_semaphore.h src/video_core/renderer_vulkan/vk_pipeline_cache.cpp src/video_core/renderer_vulkan/vk_pipeline_cache.h src/video_core/renderer_vulkan/vk_platform.cpp src/video_core/renderer_vulkan/vk_platform.h src/video_core/renderer_vulkan/vk_rasterizer.cpp src/video_core/renderer_vulkan/vk_rasterizer.h src/video_core/renderer_vulkan/vk_resource_pool.cpp src/video_core/renderer_vulkan/vk_resource_pool.h src/video_core/renderer_vulkan/vk_scheduler.cpp src/video_core/renderer_vulkan/vk_scheduler.h src/video_core/renderer_vulkan/vk_shader_util.cpp src/video_core/renderer_vulkan/vk_shader_util.h src/video_core/renderer_vulkan/vk_stream_buffer.cpp src/video_core/renderer_vulkan/vk_stream_buffer.h src/video_core/renderer_vulkan/vk_swapchain.cpp src/video_core/renderer_vulkan/vk_swapchain.h src/video_core/texture_cache/image.cpp src/video_core/texture_cache/image.h src/video_core/texture_cache/image_view.cpp src/video_core/texture_cache/image_view.h src/video_core/texture_cache/sampler.cpp src/video_core/texture_cache/sampler.h src/video_core/texture_cache/texture_cache.cpp src/video_core/texture_cache/texture_cache.h src/video_core/texture_cache/tile_manager.cpp src/video_core/texture_cache/tile_manager.h src/video_core/texture_cache/types.h ) set(INPUT src/input/controller.cpp src/input/controller.h ) set(EMULATOR src/emulator.cpp src/emulator.h src/sdl_window.h src/sdl_window.cpp ) # the above is shared in sdl and qt version (TODO share them all) if(ENABLE_QT_GUI) qt_add_resources(RESOURCE_FILES src/shadps4.qrc) set(QT_GUI src/qt_gui/main_window_ui.h src/qt_gui/main_window.cpp src/qt_gui/main_window.h src/qt_gui/gui_context_menus.h src/qt_gui/game_list_utils.h src/qt_gui/game_info.cpp src/qt_gui/game_info.h src/qt_gui/game_list_frame.cpp src/qt_gui/game_list_frame.h src/qt_gui/game_grid_frame.cpp src/qt_gui/game_grid_frame.h src/qt_gui/game_install_dialog.cpp src/qt_gui/game_install_dialog.h src/qt_gui/pkg_viewer.cpp src/qt_gui/pkg_viewer.h src/qt_gui/trophy_viewer.cpp src/qt_gui/trophy_viewer.h src/qt_gui/elf_viewer.cpp src/qt_gui/elf_viewer.h src/qt_gui/main_window_themes.cpp src/qt_gui/main_window_themes.h src/qt_gui/main.cpp ${EMULATOR} ${RESOURCE_FILES} ) endif() if (ENABLE_QT_GUI) qt_add_executable(shadps4 ${AUDIO_CORE} ${INPUT} ${QT_GUI} ${COMMON} ${CORE} ${SHADER_RECOMPILER} ${VIDEO_CORE} ${EMULATOR} ) else() add_executable(shadps4 ${AUDIO_CORE} ${INPUT} ${COMMON} ${CORE} ${SHADER_RECOMPILER} ${VIDEO_CORE} ${EMULATOR} src/main.cpp src/emulator.cpp src/emulator.h src/sdl_window.h src/sdl_window.cpp ) endif() create_target_directory_groups(shadps4) target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt toml11::toml11 tsl::robin_map xbyak::xbyak Tracy::TracyClient) target_link_libraries(shadps4 PRIVATE Boost::headers GPUOpen::VulkanMemoryAllocator sirit Vulkan::Headers xxHash::xxhash Zydis::Zydis glslang::SPIRV glslang::glslang SDL3::SDL3) if (NOT ENABLE_QT_GUI) target_link_libraries(shadps4 PRIVATE SDL3::SDL3) endif() if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC) target_link_libraries(shadps4 PRIVATE cryptoppwin zlib-ng::zlib) else() target_link_libraries(shadps4 PRIVATE cryptopp::cryptopp zlib-ng::zlib) endif() if (ENABLE_QT_GUI) target_link_libraries(shadps4 PRIVATE Qt6::Widgets Qt6::Concurrent) endif() if (WIN32) target_link_libraries(shadps4 PRIVATE mincore winpthreads clang_rt.builtins-x86_64.lib) add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS) add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN) if (MSVC) # Needed for conflicts with time.h of windows.h add_definitions(-D_TIMESPEC_DEFINED) endif() # Target Windows 10 RS5 add_definitions(-DNTDDI_VERSION=0x0A000006 -D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00) # Increase stack commit area target_link_options(shadps4 PRIVATE /STACK:0x200000,0x200000) # Disable ASLR so we can reserve the user area if (MSVC) target_link_options(shadps4 PRIVATE /DYNAMICBASE:NO) else() target_link_options(shadps4 PRIVATE -Wl,--disable-dynamicbase) endif() endif() if (WIN32) target_sources(shadps4 PRIVATE src/shadps4.rc) endif() target_include_directories(shadps4 PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}) # Shaders sources set(HOST_SHADERS_INCLUDE ${CMAKE_CURRENT_SOURCE_DIR}/src/video_core/host_shaders) add_subdirectory(${HOST_SHADERS_INCLUDE}) add_dependencies(shadps4 host_shaders) target_include_directories(shadps4 PRIVATE ${HOST_SHADERS_INCLUDE}) if (ENABLE_QT_GUI) set_target_properties(shadps4 PROPERTIES # WIN32_EXECUTABLE ON MACOSX_BUNDLE ON) endif()