// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "shader_recompiler/ir/basic_block.h" #include "shader_recompiler/ir/program.h" namespace Shader::Optimization { void SsaRewritePass(IR::BlockList& program); void IdentityRemovalPass(IR::BlockList& program); void DeadCodeEliminationPass(IR::BlockList& program); void ConstantPropagationPass(IR::BlockList& program); void ResourceTrackingPass(IR::Program& program); void CollectShaderInfoPass(IR::Program& program); } // namespace Shader::Optimization