#include "common/log.h" #include "common/debug.h" #include "common/singleton.h" #include "core/loader/elf.h" #include "core/hle/kernel/Objects/physical_memory.h" #include "core/hle/kernel/cpu_management.h" #include "core/hle/kernel/event_queues.h" #include "core/hle/kernel/memory_management.h" #include "core/hle/libraries/libkernel/libkernel.h" #include "core/hle/libraries/libkernel/file_system.h" #include "core/hle/libraries/libkernel/time_management.h" #include "core/hle/libraries/libs.h" #ifdef _WIN64 #include #endif namespace Core::Libraries::LibKernel { static u64 g_stack_chk_guard = 0xDEADBEEF54321ABC; // dummy return int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len) { BREAKPOINT(); return 0; } static PS4_SYSV_ABI void stack_chk_fail() { BREAKPOINT(); } int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) { BREAKPOINT(); } void LibKernel_Register(Loader::SymbolsResolver* sym) { // obj LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &g_stack_chk_guard); // memory LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelAllocateDirectMemory); LIB_FUNCTION("pO96TwzOm5E", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelGetDirectMemorySize); LIB_FUNCTION("L-Q3LEjIbgA", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelMapDirectMemory); LIB_FUNCTION("MBuItvba6z8", "libkernel", 1, "libkernel", 1, 1, sceKernelReleaseDirectMemory); LIB_FUNCTION("cQke9UuBQOk", "libkernel", 1, "libkernel", 1, 1, sceKernelMunmap); // equeue LIB_FUNCTION("D0OdFMjp46I", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelCreateEqueue); LIB_FUNCTION("fzyMKs9kim0", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelWaitEqueue); // misc LIB_FUNCTION("WslcK1FQcGI", "libkernel", 1, "libkernel", 1, 1, Kernel::sceKernelIsNeoMode); LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail); Core::Libraries::LibKernel::fileSystemSymbolsRegister(sym); Core::Libraries::LibKernel::timeSymbolsRegister(sym); } } // namespace Core::Libraries::LibKernel