# SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later

name: Linux

on:
  push:
    branches: [ "main" ]
  pull_request:
    branches: [ "main" ]
  workflow_dispatch:

env:
  # Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
  BUILD_TYPE: Release

jobs:
  build:
    runs-on: ubuntu-24.04

    steps:
    - uses: actions/checkout@v4
      with:
        submodules: recursive

    - name: Install misc packages
      run: >
       sudo apt-get update && sudo apt install libx11-dev libxext-dev libwayland-dev libfuse2 clang build-essential

    - name: Configure CMake
      run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++

    - name: Build
      run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel

    - name: Upload executable
      uses: actions/upload-artifact@v4
      with:
        name: shadps4-ubuntu64
        path: |
          ${{github.workspace}}/build/shadps4

    - name: Run AppImage packaging script
      run:  ./.github/linux-appimage-sdl.sh

    - name: Upload executable
      uses: actions/upload-artifact@v4
      with:
        name: shadps4-sdl-appimage
        path: Shadps4-sdl.AppImage