#include "../../../types.h" #include "SymbolsResolver.h" void SymbolsResolver::AddSymbol(const SymbolRes& s, u64 virtual_addr) { SymbolRecord r{}; r.name = GenerateName(s); r.virtual_address = virtual_addr; m_symbols.push_back(r); } std::string SymbolsResolver::GenerateName(const SymbolRes& s) { char str[256]; sprintf(str, "%s lib[%s_v%d]mod[%s_v%d.%d]", s.name.c_str(),s.library.c_str(), s.library_version, s.module.c_str(), s.module_version_major, s.module_version_minor); return std::string(str); } const SymbolRecord* SymbolsResolver::FindSymbol(const SymbolRes& s) const { std::string name = GenerateName(s); int index = 0; for (auto symbol : m_symbols) { if (symbol.name.compare(name) == 0) { return &m_symbols.at(index); } index++; } return nullptr; }