// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include "shader_recompiler/exception.h" #include "shader_recompiler/ir/basic_block.h" #include "shader_recompiler/ir/type.h" #include "shader_recompiler/ir/value.h" namespace Shader::IR { Inst::Inst(IR::Opcode op_, u32 flags_) noexcept : op{op_}, flags{flags_} { if (op == Opcode::Phi) { std::construct_at(&phi_args); } else { std::construct_at(&args); } } Inst::Inst(const Inst& base) : op{base.op}, flags{base.flags} { if (base.op == Opcode::Phi) { throw NotImplementedException("Copying phi node"); } std::construct_at(&args); const size_t num_args{base.NumArgs()}; for (size_t index = 0; index < num_args; ++index) { SetArg(index, base.Arg(index)); } } Inst::~Inst() { if (op == Opcode::Phi) { std::destroy_at(&phi_args); } else { std::destroy_at(&args); } } bool Inst::MayHaveSideEffects() const noexcept { switch (op) { case Opcode::ConditionRef: case Opcode::Reference: case Opcode::PhiMove: case Opcode::Prologue: case Opcode::Epilogue: // case Opcode::Join: // case Opcode::Barrier: // case Opcode::WorkgroupMemoryBarrier: // case Opcode::DeviceMemoryBarrier: // case Opcode::EmitVertex: // case Opcode::EndPrimitive: case Opcode::SetAttribute: // case Opcode::SetFragColor: // case Opcode::SetFragDepth: return true; default: return false; } } bool Inst::AreAllArgsImmediates() const { if (op == Opcode::Phi) { throw LogicError("Testing for all arguments are immediates on phi instruction"); } return std::all_of(args.begin(), args.begin() + NumArgs(), [](const IR::Value& value) { return value.IsImmediate(); }); } IR::Type Inst::Type() const { return TypeOf(op); } void Inst::SetArg(size_t index, Value value) { if (index >= NumArgs()) { throw InvalidArgument("Out of bounds argument index {} in opcode {}", index, op); } const IR::Value arg{Arg(index)}; if (!arg.IsImmediate()) { UndoUse(arg); } if (!value.IsImmediate()) { Use(value); } if (op == Opcode::Phi) { phi_args[index].second = value; } else { args[index] = value; } } Block* Inst::PhiBlock(size_t index) const { if (op != Opcode::Phi) { throw LogicError("{} is not a Phi instruction", op); } if (index >= phi_args.size()) { throw InvalidArgument("Out of bounds argument index {} in phi instruction"); } return phi_args[index].first; } void Inst::AddPhiOperand(Block* predecessor, const Value& value) { if (!value.IsImmediate()) { Use(value); } phi_args.emplace_back(predecessor, value); } void Inst::Invalidate() { ClearArgs(); ReplaceOpcode(Opcode::Void); } void Inst::ClearArgs() { if (op == Opcode::Phi) { for (auto& pair : phi_args) { IR::Value& value{pair.second}; if (!value.IsImmediate()) { UndoUse(value); } } phi_args.clear(); } else { for (auto& value : args) { if (!value.IsImmediate()) { UndoUse(value); } } // Reset arguments to null // std::memset was measured to be faster on MSVC than std::ranges:fill std::memset(reinterpret_cast(&args), 0, sizeof(args)); } } void Inst::ReplaceUsesWith(Value replacement) { Invalidate(); ReplaceOpcode(Opcode::Identity); if (!replacement.IsImmediate()) { Use(replacement); } args[0] = replacement; } void Inst::ReplaceOpcode(IR::Opcode opcode) { if (opcode == IR::Opcode::Phi) { throw LogicError("Cannot transition into Phi"); } if (op == Opcode::Phi) { // Transition out of phi arguments into non-phi std::destroy_at(&phi_args); std::construct_at(&args); } op = opcode; } void Inst::Use(const Value& value) { Inst* const inst{value.Inst()}; ++inst->use_count; } void Inst::UndoUse(const Value& value) { Inst* const inst{value.Inst()}; --inst->use_count; } } // namespace Shader::IR