Commit Graph

1402 Commits

Author SHA1 Message Date
Dzmitry Dubrova 3163cd135b gui: Add console language to settings 2024-08-09 18:28:50 +03:00
Dzmitry Dubrova 96fb00d411 gui: Implement settings dialog 2024-08-09 17:28:16 +03:00
Leonardo 14947232a7
Fixed coding style again on the if brackets 2024-08-09 09:24:14 -03:00
georgemoralis ea4ae56f4d
Merge pull request #368 from shadps4-emu/subupdatesAndFixes
Submodules updates + misc fixes
2024-08-09 13:31:57 +03:00
georgemoralis 54b20e2938 update submodules for some neccesary sdl addons 2024-08-09 13:04:00 +03:00
georgemoralis 61a6f633fd mount temp dir 2024-08-09 12:56:03 +03:00
georgemoralis d81dbc5b5b console language is better name 2024-08-09 12:24:42 +03:00
georgemoralis 425e5491a8 added setting for change language
(reference to https://github.com/shadps4-emu/shadPS4/wiki/PS4-Modules#supported-languages for values)
2024-08-09 11:58:42 +03:00
Antonio 153362f13e clang-format issues 2024-08-08 21:38:53 -04:00
Antonio ed2b29524c Took out logs stopping build 2024-08-08 21:24:13 -04:00
Antonio 5da085aa24 '' 2024-08-08 18:46:27 -04:00
Antonio 96d13fa210 '' 2024-08-08 18:07:58 -04:00
Antonio e1e8927823 '' 2024-08-08 18:03:22 -04:00
Antonio 61c4096ae1 Fixed Mtypeprotect and MProtect 2024-08-08 18:03:09 -04:00
Leonardo 0d56be629b Removed else that duplicated while commiting the typo fixes 2024-08-08 18:33:06 -03:00
Leonardo 4375e6fa3a Fixed if else formatting 2024-08-08 18:30:58 -03:00
georgemoralis 250b2e4969 small playgo adjustments 2024-08-09 00:02:26 +03:00
georgemoralis 6a2e09a1df update submodules (possible mac fix?) 2024-08-09 00:02:25 +03:00
georgemoralis 3ef69cae5e some pad fixes (fixing metal slug 3 and risk of rain) 2024-08-09 00:02:25 +03:00
georgemoralis 7b7d1cb26f added missing NIDs in thread management 2024-08-09 00:02:25 +03:00
georgemoralis a83ac4c05e removed duplicate libSceJson2.sprx loading 2024-08-09 00:02:25 +03:00
georgemoralis 816700d34d fixed to scePadGetControllerInformation , (fixes CUSA04892 - power rangers multi user issue) 2024-08-09 00:02:25 +03:00
georgemoralis 4ffb812e94 more linux fix? 2024-08-09 00:02:25 +03:00
georgemoralis 13331cdda9 linux fix? 2024-08-09 00:02:25 +03:00
georgemoralis 5a68224a13 update submodules , fixed sdl update , rewrote config with new toml11 v4 2024-08-09 00:02:24 +03:00
SleepingSnakezzz ab56665d4b
Update latest build instructions.md (#385)
Expands on the existing instructions for more clarity.
2024-08-08 23:43:21 +03:00
Stephen Miller 48c58d5ce0
Kernel-Related Fixes (#386)
* Fix OrbisKernelBatchMapEntry struct

UE4 games and GTA V cause the BatchMap offset to overflow on Windows. Changing the type fixes this, and doesn't seem to cause any regressions on Windows or Linux.

* Implement posix_sem_trywait

Grand Theft Auto V needs this.

* Add missing scePthreadAttrGetdetachstate NID

Noticed this missing NID while testing games.
2024-08-08 23:42:51 +03:00
georgemoralis 3943d13871
Merge pull request #382 from shadps4-emu/smallrevert
revert some sdl switches
2024-08-08 22:55:00 +03:00
georgemoralis c96854f1f1
Merge pull request #381 from SamuelFontes/issues/361
361: Game directory window appears every time
2024-08-08 22:33:42 +03:00
georgemoralis e5087877ae revert some sdl switches 2024-08-08 22:31:14 +03:00
georgemoralis 14e56e267a
Merge pull request #380 from SamuelFontes/bugfix/refresh_game_list_after_path_change
qt_gui: Refreshing game list after install directory change
2024-08-08 22:25:14 +03:00
SamuelFontes 564b2f6310 361: Game directory window appears every time
qt_gui: When a command line argument is passed to the GUI version, it will always prompt to change the game directory. This happens because the "user" folder is created on the elf or eboot.bin location.
This change will ignore the game install directory configuration at startup when an command line argument is passed.
Since if a game was passed, it should start automatically as this is the expected behaviour.
2024-08-08 16:14:35 -03:00
SamuelFontes 7e5cc6162c qt_gui: Refreshing game list after install directory change
The game list wasn't being refreshed automaticly after a manual directory change on the QT GUI,  now the RefreshGameTable will be called after the GameInstallDialog is executed.
2024-08-08 15:57:43 -03:00
georgemoralis 81be8f270f
Merge pull request #379 from ElBread3/dbc-game
qt_gui: Added double-click game icon to start game
2024-08-08 21:51:17 +03:00
ElBread3 351f2e1073 double click to open games 2024-08-08 13:23:44 -05:00
Xphalnos 254b9ffb50
Workflows cleanup + misc fixes (#371)
* Workflows cleanup

* clang-format

* SDL3: Disabling unnecessary options

* Revert CMakeLists.txt changes
2024-08-08 18:19:44 +03:00
IndecisiveTurtle 3fd2abdd5b vk_graphics_pipeline: Fix regression 2024-08-08 17:01:03 +03:00
TheTurtle 341034fc30
filter: Add random library 2024-08-08 15:44:05 +03:00
TheTurtle 381ba8c7a5
video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache

* video_core: Use multi level page table for caches

* renderer_vulkan: Remove unused stream buffer

* fix build

* oops forgot optimize off
2024-08-08 15:02:10 +03:00
Leonardo ddec111da6 qt_gui: Added feature to toggle (show/hide) game list view
"Show Game List" button originally didn't have any action assigned to it, so this PR is supposed to implement the change that would make sense to it (even though I don't think anyone would be using this too much.)
2024-08-08 00:23:54 -03:00
Antonio 88cbf4128a reverted the previous function 2024-08-06 21:37:31 -04:00
Antonio fc4c96b8c0 Changed Protect for Windows 2024-08-05 22:31:01 -04:00
TheTurtle 159be2c7f4
video_core: Minor fixes (#366)
* data_share: Fix DS instruction

* vk_graphics_pipeline: Fix unnecessary invalidate

* spirv: Remove subgroup id

* vector_alu: Simplify mbcnt pattern

* shader_recompiler: More instructions

* clang format

* kernel: Fix cond memory leak and reduce spam

* liverpool: Print error on exception

* build fix
2024-08-05 13:45:28 +03:00
Antonio 9ad6317f01 Added Mtyprotect and moved Mprotect to ORBIS_KERNEL_MAP_OP_PROTECT 2024-08-05 03:00:49 -04:00
Antonio 4914809672 Removed MProtect from AddressSpace 2024-08-05 01:27:01 -04:00
Antonio 1a84804100 Changed 4 to ORBIS_KERNEL_MAP_OP_TYPE_PROTECT 2024-08-05 01:20:29 -04:00
Antonio b967f37312 Fix merge 2024-08-05 01:17:49 -04:00
Antonio d9da4a9d2b '' 2024-08-05 01:06:40 -04:00
Antonio c6c679ca0c Fixed ORBIS_KERNEL_MAP_OP_TYPE_PROTECT for batchmap2 2024-08-05 00:41:42 -04:00
DanielSvoboda cdff4af38d
add-SurfaceFormat (#365)
[Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:395: Unreachable code!

CUSA24620
Unknown data_format=7 and num_format=7

CUSA03082
Unknown data_format=2 and num_format=4

CUSA19345
Unknown data_format=34 and num_format=7

CUSA02411
Unknown data_format=1 and num_format=9

A duplicate was also removed.
2024-08-04 22:17:34 +02:00