Commit Graph

187 Commits

Author SHA1 Message Date
DanielSvoboda cdff4af38d
add-SurfaceFormat (#365)
[Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:395: Unreachable code!

CUSA24620
Unknown data_format=7 and num_format=7

CUSA03082
Unknown data_format=2 and num_format=4

CUSA19345
Unknown data_format=34 and num_format=7

CUSA02411
Unknown data_format=1 and num_format=9

A duplicate was also removed.
2024-08-04 22:17:34 +02:00
DanielSvoboda 7308864537
SampleCountFlagBits::e16 - GetGpuClock64 (#360)
* SampleCountFlagBits::e16

* GpuClock64

* GpuClock64

* Update pm4_cmds.h

* Update pm4_cmds.h
2024-08-04 15:49:43 +02:00
raziel1000 413402600b missing eR8Srgb 2024-07-31 02:07:02 -06:00
raziel1000 ec1335911b added data_format=1 and num_format=9 2024-07-31 01:24:44 -06:00
raziel1000 51c89a9958 added data_format=10 and num_format=5 2024-07-31 00:32:50 -06:00
TheTurtle a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
Vasyl Baran 3e6af54ea3 Fixup for detiler artifacts on macOS 2024-07-28 22:21:18 +03:00
psucien 30198d5ffc
Surface management rework (2/3) (#329)
* texture_cache: interface refactoring

* a bit of fixes and improvements

* texture_cache: macro tile extents for bpp 128

* texture_cache: detiler: prefer host memory for large buffers upload
2024-07-28 17:20:42 +02:00
TheTurtle 0d6edaa0a0
Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
squidbus 225ca3ac5b Update format list for rebase and sort and remove duplicates. 2024-07-21 22:36:12 +03:00
squidbus fadf03909c Add a few missing used formats from detiling. 2024-07-21 22:36:12 +03:00
squidbus 4fd3af995e Change format list from vector to array/span. 2024-07-21 22:36:12 +03:00
squidbus 68e1a6a596 Tidy up Vulkan extension list. 2024-07-21 22:36:12 +03:00
squidbus 175ffe8ce3 Add fallback system for unsupported pixel formats. 2024-07-21 22:36:12 +03:00
squidbus 35d629a730 Downgrade Vulkan requirement to 1.2 with extensions. 2024-07-21 22:36:12 +03:00
squidbus 66fa29059c Add initial macOS support. 2024-07-21 22:36:12 +03:00
TheTurtle 36d528743a
vk_scheduler: Fix pending op check 2024-07-21 17:41:46 +03:00
TheTurtle 403a5a57b1
vk_scheduler: Add api for defering operations (#311) 2024-07-21 15:42:32 +03:00
psucien 64459f1a76
Surface management rework (1/3) (#307)
* amdgpu: proper CB and DB sizes calculation; minor refactoring

* texture_cache: separate file for image_info

* texture_cache: image guest address moved into image info

* texture_cache: surface size calculation

* shader_recompiler: fixed sin/cos

Thanks to red_pring and gandalfthewhite0173

* initial preparations for subresources upload

* review comments
2024-07-20 12:51:21 +03:00
georgemoralis 250bfbb494
Update liverpool_to_vk.cpp 2024-07-18 18:19:46 +03:00
georgemoralis 25e95c959a
Merge branch 'main' into miscFixes6 2024-07-18 18:18:10 +03:00
georgemoralis 439c0be9a6 clang format fix 2024-07-17 17:57:54 +03:00
IndecisiveTurtle 1208661d64 Remove bc6 2024-07-17 17:06:09 +03:00
IndecisiveTurtle cd009cfec6 shader_recompiler: Normal gathers 2024-07-17 16:49:45 +03:00
IndecisiveTurtle 53fb73e95f rasterizer: Bump staging to 1GB
* Less chances of crashing
2024-07-17 16:22:04 +03:00
IndecisiveTurtle fcbaec51df liverpool_to_vk: Add more surface formats 2024-07-17 16:19:08 +03:00
Vladislav Mikhalin f9e96793cc
Implemented load_buffer_format_* conversions (#295)
* Implemented load_buffer_format_* conversions

* clang-format insists on ugly things
2024-07-16 15:03:07 +03:00
georgemoralis 0de914995f
Merge pull request #293 from shadps4-emu/misc-fixes3
Various linux fixes
2024-07-15 15:25:20 +03:00
georgemoralis c49afb4c17
Merge pull request #287 from polybiusproxy/dev
gnmdriver: Implement shader functions
2024-07-15 07:47:33 +03:00
IndecisiveTurtle 73d4aafc09 liverpool: Num submits should be atomic 2024-07-15 01:28:36 +03:00
psucien ed37fb32a7 review comments applied 2024-07-14 23:25:41 +02:00
georgemoralis 4de9d9cf0d dataformat used by DMC4 2024-07-14 23:23:10 +03:00
psucien dc50cc55fb
missing line fix 2024-07-14 17:11:54 +02:00
psucien b8916787b2 renderer: debug markers for ability to match cmdlists with rdoc captures 2024-07-14 11:37:52 +02:00
psucien 8144f835a9 amdgpu: additional heuristic for CB extents detection
Found in CUSA00144
2024-07-14 10:59:22 +02:00
psucien 1b94f07a6a recompiler: proper VS inputs initialization 2024-07-13 01:00:24 +02:00
psucien a75851f7e2 hot fix: reduce geometry staging 3Gb -> 512Mb 2024-07-11 20:29:53 +02:00
Vladislav Mikhalin 989f88837d
Filesystem errors and Base Array Layers (#280)
* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien ab6a1fb5f0
Merge pull request #247 from viniciuslrangel/device-selector
Improve physical device selection in Vulkan renderer
2024-07-08 22:04:51 +02:00
offtkp 0619af24a7 Eliminate compiler warning 2024-07-08 01:17:42 +03:00
Vinicius Rangel 6cc8381d62
Improve physical device selection in Vulkan renderer
Fix when two discrete gpu are present & memory heap size is now considered while sorting physical devices
2024-07-07 17:02:35 -03:00
psucien 6dbb842bec renderer: a bit more formats to support 2024-07-07 14:34:36 +02:00
psucien 1d608427ed renderer: don't let unbound color attachment affect pass's rendering area 2024-07-06 20:13:12 +02:00
psucien cfbe8b9e6d renderer: added support for instance step rates 2024-07-06 18:03:43 +02:00
psucien 986ed0662c gnmdriver, amdgpu: added gpu idle IRQ; submission lock logic improved 2024-07-06 18:03:34 +02:00
TheTurtle 38080b60af
shader_recompiler: Check usage before enabling capabilities (#245)
* vk_instance: Better feature check

* shader_recompiler: Make most features optional

* vk_instance: Bump extension vector size

* resource_tracking_pass: Perform BFS for sharp tracking

* The Witness triggered this
2024-07-06 02:42:16 +03:00
DanielSvoboda 1d58a0403e
Fix ShowSplash size (#235)
* Fix ShowSplash size

* enable isShowSplash
2024-07-05 00:16:06 +03:00
psucien dd97b517f7
Recompiler: sampler patching (#236)
* recompiler: restored bfs in image instruction producers search

* recompiler: added pattern check for s# anisotropy modification

* added check if s# comes from constant load (e.g. EUD)
2024-07-05 00:15:57 +03:00
TheTurtle 6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
IndecisiveTurtle fe5bfa9d61 texture_cache: Always validate for now 2024-07-01 22:53:01 +03:00