raziel1000
808f228e54
- Initial gamepad support using SDL3 (tested quickly with an xbox one controller and only supports one connected pad for now), vibration should work too
...
- Added a quick combobox to switch between keyboard and gamepad in Qt version.
- to enable this add controller = 1 in config.toml under [General], or delete your config.toml and let the emu create a new one
0: for keyboard
1: for gamepad
2024-06-24 00:43:58 -06:00
georgemoralis
0325e4795a
posix_pthread_yield , scePadGetHandle
2024-06-20 17:10:14 +03:00
georgemoralis
48d6ccd9bb
partially added analog controls
2024-06-17 12:52:25 +03:00
georgemoralis
57c65cadb8
fixes to the old pad code
2024-06-17 09:02:06 +03:00
georgemoralis
0aa29428e1
new pad module structured using modulegenerator , added common pad structures and function signatures
2024-06-17 09:02:06 +03:00
GPUCode
0a94899c86
src: Move control to input directory
2024-04-14 01:18:25 +03:00
GPUCode
5e2ac6c72b
src: Reorganize and cleanup libraries
2024-04-14 00:37:17 +03:00