Commit Graph

29 Commits

Author SHA1 Message Date
raphaelthegreat 5aa3a4d4a0 shader: Fix block processing order in dead code elimination pass 2024-06-06 02:46:36 +03:00
raphaelthegreat ae7e6dafd5 shader_recompiler: Add more instructions and fix a few thinhs 2024-06-05 22:22:34 +03:00
TheTurtle 728249f58d
core: Properly implement TLS (#164)
* core: Split module code from linker

* linker: Properly implement thread local storage

* kernel: Fix a few memory functions

* kernel: Implement module loading

* Now it's easy to do anyway with new module rework
2024-06-05 22:08:18 +03:00
psucien f9e5c70414 texture_cache: detiler image view moved into image class 2024-06-05 18:37:06 +02:00
psucien b59e525408 texture_cache: detiler: change staging to faster stream buffer 2024-06-05 18:16:31 +02:00
psucien 3a5ba82eae final touch 2024-06-05 16:34:17 +02:00
psucien 19994424c5 texture_cache: detiler: shader module release and debug name 2024-06-05 16:33:26 +02:00
psucien 440a60a43b texture_cache: detiler: m8x1 and m8x4 shaders 2024-06-05 16:14:22 +02:00
psucien 2c87171b95 texture_cache: a support for m8x1 and m8x4 layouts added to the detiler 2024-06-05 13:10:48 +02:00
psucien d491bbf366 amdgpu: tiling mode introduced 2024-06-04 12:40:08 +02:00
raphaelthegreat 02a50265f8 shader_recompiler: Better branch detection + more opcodes 2024-06-02 03:05:40 +03:00
psucien f624f7749c
Fixes and QoL (#159)
* to ensure that we're not unlocking submits too early

* a final touch

* video_core: texture_cache: fix for page table corruption

* core: linker: a name for the game main thread

* libraries: gnmdriver: an option to dump application command lists

* libraries: kernel: named guest threads

* video_core: added a heuristic for determination of CB/DB surface extents

* fix for rebase leftover
2024-06-01 23:50:03 +03:00
psucien 767e13cccb Linux build fix 2024-05-30 12:09:33 +02:00
raphaelthegreat 58de7ff55a video_core: Implement basic compute shaders and more instructions 2024-05-30 01:39:24 +03:00
psucien 055dec1149 video_core: texture_cache: proper `UniqueImage` class movers 2024-05-29 17:17:24 +02:00
raphaelthegreat d59b102b6f video_core: Add image support 2024-05-27 18:25:45 +03:00
TheTurtle 3c90b8ac00
video_core: Bringup some basic functionality (#145)
* video_core: Remove hack in rasterizer

* The hack was to skip the first draw as the display buffer had not been created yet and the texture cache couldn't create one itself. With this patch it now can, using the color buffer parameters from registers

* shader_recompiler: Implement attribute loads/stores

* video_core: Add basic vertex, index buffer handling and pipeline caching

* externals: Make xxhash lowercase
2024-05-25 15:33:15 +03:00
TheTurtle 8730968385
video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
psucien 85704e26a0 renderer_vulkan: state tracking for `Image` resources 2024-05-17 12:44:07 +02:00
psucien 8c4f72f404 review comments 2024-05-16 16:59:04 +03:00
georgemoralis c9b5b5e963 show title splash while the game is loading 2024-05-16 16:58:14 +03:00
TheTurtle 1b9bf924ca
core: Rewrite thread local storage implementation (#118) 2024-05-01 13:38:41 +03:00
TheTurtle b94efcba5a
video_core: Add basic command list processing (#117) 2024-04-30 01:23:28 +03:00
georgemoralis 0727775c88 give texture cache exception handler priority over tls exception handler 2024-04-29 19:26:35 +03:00
raphaelthegreat 25c04ad42f texture_cache: Fix linear image uploads
* Also fixed build for clang-cl with libc
2024-04-29 18:22:04 +03:00
psucien 249373bf0d texture_cache: protection flags re-worked
* actually I gave up on clang fmt
2024-04-28 01:00:24 +02:00
psucien d2c53d0fde clang format fix 2024-04-28 00:51:34 +02:00
psucien e0a4c3f1a3 texture_cache: added memory protection for Windows 2024-04-28 00:21:04 +02:00
GPUCode c01b6f8397 video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00