Commit Graph

1534 Commits

Author SHA1 Message Date
Borchev 6596fe091c Workaround for readonly memory mapping of files issue 2024-08-20 16:10:38 -07:00
georgemoralis 958db559c6
Merge pull request #495 from jdpatdiscord/main
Allow builds on MSYS2 & improve Windows build steps documentation
2024-08-21 02:08:40 +03:00
DanielSvoboda 2b454644fb Update cheats_patches.cpp
sets all added buttons to the size of the largest button.
and fixes some aesthetic issues.
2024-08-20 20:08:07 -03:00
TheTurtle 3f9c86ad33
vk_pipeline_cache: Avoid recompiling new shaders on each new PL (#480)
* cfg: Add one more divergence case

* Seen in RDR shaders

* renderer_vulkan: Reduce number of compiled shaders

* vk_pipeline_cache: Remove some unnecessary checks
2024-08-21 02:00:24 +03:00
DanielSvoboda f326173a46
Merge pull request #2 from CrazyBloo/Cheats_Patches
initial implementation of cheat functionality
2024-08-20 19:43:54 -03:00
CrazyBloo b017b303b2 initial implementation of cheat functionality 2024-08-20 18:18:24 -04:00
Lizardy 32cb3649d3
rtc errors (#485)
* rtc errors

* add system libs to cmakelists

* this.[func]

* fix errors

* declaration

* log handle addr

* missed

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-21 00:47:17 +03:00
xezrunner 42c4d8353a Fix control.sopp.simm flipping sign in CFG label generation
This used to cause a fatal crash that would prevent Amplitude [CUSA02480] from booting beyond initialization.

A conditional true label would get an address starting with 0xffff...., which wasn't realistic with the given shader.

The multiplication by 4 causes the value to have its MSB set due to the smaller type.
2024-08-20 22:48:28 +02:00
DanielSvoboda 1be30f6b6c reuse 2024-08-20 16:27:55 -03:00
DanielSvoboda 61fb15b7d5 separate files
The code has been separated into separate files as suggested by georgemoralis.
Added the Patch tab, which has not been implemented yet.
Added the 'applyCheat' area to apply the modification, not implemented yet...
And added LOG_INFO.
2024-08-20 16:24:37 -03:00
jdp_ 6080649b7c Merge branch 'main' of https://github.com/jdpatdiscord/shadPS4 2024-08-20 14:28:34 -04:00
jdp_ 34a1339a2b Allow builds on MSYS2 & improve Windows build steps documentation 2024-08-20 14:27:26 -04:00
jdp_ e070dab2f0 Allow builds on MSYS2 & improve Windows build steps documentation 2024-08-20 12:26:35 -04:00
DanielSvoboda 4b84fedd8e Clang Format 2024-08-20 11:25:10 -03:00
DanielSvoboda 10485af932 Cheats/Patches
Adds the possibility of applying cheats/patches according to the specific game serial+version

The logic for adding modifications has not yet been implemented!

Interface based on issues/372 https://github.com/shadps4-emu/shadPS4/issues/372

[X]Front-end
[]Back-end

Create a synchronized fork of the cheats/patches repository
2024-08-20 11:18:00 -03:00
kotn3l c60bfbe2a5
Set game window size based on the config (in windowed mode) (#481)
* Set windowed mode size based on config

* fix formatting oops

* emulator.cpp clang format fix (hopefully?)

* formatting fix for real
2024-08-20 15:39:56 +03:00
georgemoralis 95c89ca6a9
Merge pull request #375 from notgonnaleo/main
qt_gui: Added feature to toggle (show/hide) game list view
2024-08-20 11:47:00 +03:00
georgemoralis 8d90e6d997
Merge pull request #475 from bax-cz/main
PlayGo: basic implementation, credits to red-prig
2024-08-20 11:43:37 +03:00
bax-cz 0b3356bd1a linux build fix 2024-08-20 09:28:07 +02:00
bax-cz 8f7b3c2e8c clang: fixed formatting 2024-08-19 20:40:23 +02:00
Random 09da94b7b2
fix gcc compilation error in vk_graphics_pipeline.cpp (#477)
gcc fails to infer the type of the two parts of a ternary expression whose types are different but both contain an implicit cast operator to the same type
2024-08-19 18:45:42 +03:00
¥IGA 9d45b99171
Adding icons to categories (#479) 2024-08-19 18:42:23 +03:00
Dzmitry Dubrova 1f416134e7
Add messages to asserts (#476) 2024-08-19 15:29:13 +03:00
bax-cz 516a3e7104 PlayGo: basic implementation, credits to red-prig 2024-08-19 13:14:14 +02:00
Lizardy 138c9ce787
[WIP] libSceNgs2 (#439)
* init ngs2

* clang

* ngs2 HLE for missing LLE

* clang

* clang

* orbis ngs2 error codes

* resolve, error codes, ngs2_impl

* clang

* clang

* mac atomic

* clang

* mac

* clang

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-19 10:03:05 +03:00
georgemoralis 360b7e1d71
Merge pull request #471 from DanielSvoboda/Copy_submenu
Copy info - submenu
2024-08-19 09:45:44 +03:00
DanielSvoboda d5e978c6f2
Copy submenu 2024-08-19 01:25:15 -03:00
georgemoralis 09b71a9a3f
Merge pull request #466 from DanielSvoboda/alphabetical-order-console-language
Alphabetical order console language
2024-08-18 23:37:34 +03:00
DanielSvoboda c58ad6d3b5
alphabetical order console language 2024-08-18 17:24:41 -03:00
DanielSvoboda c9a502b31a
alphabetical order console language 2024-08-18 17:24:35 -03:00
georgemoralis 5551c61000
Merge pull request #463 from Xphalnos/main
Misc changes
2024-08-18 22:26:53 +03:00
DanielSvoboda ed96a9fb8e
alphabetical order console language 2024-08-18 16:15:06 -03:00
DanielSvoboda 5891900c6e
alphabetical order console language 2024-08-18 16:04:48 -03:00
Vladislav Mikhalin 1c898d0842
Fix stencil buffer not being used (#464) 2024-08-18 20:37:29 +03:00
Xphalnos 70576035b0 Misc changes 2024-08-18 17:56:29 +02:00
Lizardy 63938ba8dd
shader_recompiler: BUFFER_ATOMIC & DS_* Opcodes (#428)
* BUFFER_ATOMIC | DS_MINMAX_U32

- Emission of BufferAtomicU32
- Addition of Buffer opcodes to IR
- Translator for BUFFER_ATOMIC Opcode
- Translators for DS_MAXMIN_U32 Opcodes

* Clang Format & UNREACHABLE_MSG

* clang

* no crash on compile

* clang

* Shared Atomics

* reuse

* rm vscode

* resolve

* opcodes

* side effects

* attempt fix shader comp

* failed attempt to fix

* clang

* do correct vdata set (still fails)

* clang

* fixed BUFFER_ATOMIC_ADD, DS_ADD_U32 fails

* data share should work

* clang

* resource tracking for buffer atomic

* clang

* distinguish RTN opcodes

* clean IsBufferInstruction

---------

Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-17 22:06:06 +03:00
¥IGA 3be2e4b2b8
About Window (#458) 2024-08-17 19:13:37 +03:00
georgemoralis ecf7f36763
Merge pull request #455 from Xphalnos/main
Qt-GUI: Improvements (Part 2)
2024-08-17 10:58:11 +03:00
georgemoralis 43e92bb987
Merge pull request #456 from StevenMiller123/sem_fix
Improve posix_sem functions
2024-08-17 10:57:19 +03:00
Xphalnos 73adc3ed1b Logger update 2024-08-17 08:22:31 +02:00
Stephen Miller 2935ca0fef clang-format fix 2024-08-16 17:22:06 -05:00
Stephen Miller 9fce6f7c01 Add SetPosixErrno function
I used a switch statement for future proofing, as some codes differ between Windows, Mac, Linux, or Orbis. Right now I've only added the codes that should be possible to encounter.
2024-08-16 17:20:21 -05:00
Stephen Miller 93f14e8ae9 Might fix clang-format? 2024-08-16 15:10:20 -05:00
Stephen Miller 6510af90be another clang-format fix 2024-08-16 15:07:19 -05:00
Stephen Miller f36440dc09 clang-format fix 2024-08-16 14:55:55 -05:00
Stephen Miller 786db80742 Improve posix_sem functions
Use ErrSceToPosix to update g_posix_errno appropriately after sem function calls.
2024-08-16 14:33:48 -05:00
Xphalnos 558fcf6597 Reduce window size 2024-08-16 19:48:18 +02:00
Dzmitry Dubrova dcb057dd7f
misc changes, part ?/? (#441)
* gui: add option to boot a game by choosing elf file

* core: some small implementations

* fs: implement open func

* add some validations

* spirv: add image format

* video_core: add eR16Uint to formats
2024-08-16 20:16:15 +03:00
Dzmitry Dubrova 9e810b7524
core: Some small pad stubs (#424)
* core: Some small pad stubs

* core: handle scePadSetLightBar wrong lightbar setting
2024-08-16 20:11:55 +03:00
TheTurtle 1d1c88ad31
control_flow_graph: Initial divergence handling (#434)
* control_flow_graph: Initial divergence handling

* cfg: Handle additional case

* spirv: Handle tgid enable bits

* clang format

* spirv: Use proper format

* translator: Add more instructions
2024-08-16 20:05:37 +03:00