microsoftv
|
5fe7b4b8ae
|
resource tracking for buffer atomic
|
2024-08-17 13:58:25 -04:00 |
microsoftv
|
e006f3a6af
|
clang
|
2024-08-17 01:46:56 -04:00 |
microsoftv
|
9d7e97a6dc
|
failed attempt to fix
|
2024-08-17 00:29:39 -04:00 |
microsoftv
|
3471051ede
|
attempt fix shader comp
|
2024-08-16 18:45:55 -04:00 |
microsoftv
|
9de11cd6bb
|
Shared Atomics
|
2024-08-14 19:02:25 -04:00 |
microsoftv
|
fcf4b20f30
|
clang
|
2024-08-14 02:28:15 -04:00 |
microsoftv
|
d4dab94acd
|
Clang Format & UNREACHABLE_MSG
|
2024-08-14 02:26:05 -04:00 |
microsoftv
|
1ff5c65586
|
BUFFER_ATOMIC | DS_MINMAX_U32
- Emission of BufferAtomicU32
- Addition of Buffer opcodes to IR
- Translator for BUFFER_ATOMIC Opcode
- Translators for DS_MAXMIN_U32 Opcodes
|
2024-08-14 01:58:58 -04:00 |
TheTurtle
|
6ceab6dfac
|
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP
* shader_recompiler: Add most image integer atomic ops
* shader_recompiler: Implement shared memory load/store
* shader_recompiler: More image atomics
* externals: Update sirit
* clang format
* cmake: Add missing files
* shader_recompiler: Fix some atomic bugs
* shader_recompiler: Vs outputs
* shader_recompiler: Shared mem has side-effects, fix format component order
* shader_recompiler: Inline constant buffer impl
* video_core: Fix regressions
* Work
* Fixup a few things
|
2024-07-05 00:15:44 +03:00 |