Commit Graph

59 Commits

Author SHA1 Message Date
Stephen Miller 48c58d5ce0
Kernel-Related Fixes (#386)
* Fix OrbisKernelBatchMapEntry struct

UE4 games and GTA V cause the BatchMap offset to overflow on Windows. Changing the type fixes this, and doesn't seem to cause any regressions on Windows or Linux.

* Implement posix_sem_trywait

Grand Theft Auto V needs this.

* Add missing scePthreadAttrGetdetachstate NID

Noticed this missing NID while testing games.
2024-08-08 23:42:51 +03:00
TheTurtle 381ba8c7a5
video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache

* video_core: Use multi level page table for caches

* renderer_vulkan: Remove unused stream buffer

* fix build

* oops forgot optimize off
2024-08-08 15:02:10 +03:00
TheTurtle 159be2c7f4
video_core: Minor fixes (#366)
* data_share: Fix DS instruction

* vk_graphics_pipeline: Fix unnecessary invalidate

* spirv: Remove subgroup id

* vector_alu: Simplify mbcnt pattern

* shader_recompiler: More instructions

* clang format

* kernel: Fix cond memory leak and reduce spam

* liverpool: Print error on exception

* build fix
2024-08-05 13:45:28 +03:00
TheTurtle a7c9bfa5c5
shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
Borchev 867f38fe13 Add pthread_attr_getstacksize thunk 2024-07-30 12:37:05 -07:00
squidbus 43d60a8ac9 Add sem_timedwait polyfill for macOS. 2024-07-28 16:42:33 -07:00
Dzmitry Dubrova aa7c8ca2b6
Implement some pthread calls (#332) 2024-07-28 18:43:44 +03:00
georgemoralis a4912b8245 commented sem_timedwait for linux untill @squidbus fix it 2024-07-26 08:16:32 +03:00
raziel1000 fa76a723ad Applied feedback from @raphaelthegreat 2024-07-26 07:59:35 +03:00
raziel1000 f29293c9fb thread_management: some pthread functions 2024-07-26 07:53:18 +03:00
TheTurtle a2cd1669b6
memory: Cleanups and refactors (#324)
* memory: Various fixes

* Added (Partial) sceKernelBatchMap/sceKernelBatchMap2

* memory: Rename and implement batch unmap

* memory: Remove uneeded assert

* memory: Commonize free search routine

* memory: Contains check is inclusive

* memory: Address some alignment issues

* clang format

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-25 23:01:12 +03:00
squidbus 66fa29059c Add initial macOS support. 2024-07-21 22:36:12 +03:00
georgemoralis 25e95c959a
Merge branch 'main' into miscFixes6 2024-07-18 18:18:10 +03:00
Dzmitry Dubrova 485d4fd0fb
kernel: Implement posix_pthread_once (#297)
* kernel: Implement posix_pthread_once

* Fix clang format
2024-07-17 23:34:22 +03:00
georgemoralis 0de914995f
Merge pull request #293 from shadps4-emu/misc-fixes3
Various linux fixes
2024-07-15 15:25:20 +03:00
IndecisiveTurtle 356b59b041 kernel: Remove linux hack
* Breaks many games, only benefits BB. Tbd
2024-07-15 14:51:45 +03:00
jas0n098 6ec4a3d1b9
Replace deprecated pthread functions (#290)
pthread_attr_(set,get)stackaddr are deprecated and don't exist anymore on musl libc
2024-07-15 03:55:58 +03:00
raziel1000 02cba0100d Some functions called by Stardew Valley 2024-07-14 23:23:11 +03:00
georgemoralis 5beb607435
More HLE stuff and fixes (#273)
* sceKernelOpen truncate is not neccesary

* fixup scePthreadCondSignal

* dummy error , ime dialogs stubbed

* sceErrorDialog implemenation (no ui)

* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.

* ime dialog structs and functions definations

* added stubbed avplayer

* Open folder should be first on context menu

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
georgemoralis 4ae879875e scePthreadMutexTimedlock added 2024-07-05 15:23:35 +03:00
Younes 8ce6ed4b59
Merge branch 'main' into miscFixes2 2024-07-04 20:51:04 -06:00
TheTurtle 3f123bbce2
thread_management: Fix windows build 2024-07-05 00:20:55 +03:00
TheTurtle 6ceab6dfac
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
raziel1000 bdcadf63d2 scePthreadSetprio, scePthreadGetprio 2024-07-04 02:22:43 -06:00
georgemoralis 3875c00281 fixed linux compile? 2024-07-04 09:38:25 +03:00
georgemoralis 0228b5861c added scePthreadGetthreadid 2024-07-03 20:05:21 +03:00
IndecisiveTurtle a603bc7d88 shader_recompiler: More instructions 2024-07-01 22:42:45 +03:00
IndecisiveTurtle ad10020836 video_core: Fix a few problems 2024-07-01 13:56:14 +03:00
psucien 3b2a312f15 kernel: thread_management: silence compilation warning 2024-06-25 09:56:19 +02:00
georgemoralis 11a3906243 clang fix 2024-06-22 18:12:04 +03:00
IndecisiveTurtle 11bfdf2348 kernel: Add noreturn 2024-06-22 18:09:04 +03:00
IndecisiveTurtle 30199fe701 kernel: Add scePthreadExit 2024-06-22 18:09:04 +03:00
georgemoralis 0325e4795a posix_pthread_yield , scePadGetHandle 2024-06-20 17:10:14 +03:00
raziel1000 52f3b74fdd Missing sceKernelUuidCreate nid 2024-06-15 17:01:20 -06:00
TheTurtle ca25333a1e
core: Address a few more regressions (#202)
* tls: Actaully fix TLS on linux

* emulator: Remove nptoolkit

* Not quite supported yet, makes games misbehave

* kernel: Back to SCHED_OTHER

* kernel: Remove unused signal function

* address_space: Fix Unmap call on linux

* clang format
2024-06-16 01:50:07 +03:00
psucien a0fe34b01f tracy: added PthreadMutex markup 2024-06-15 23:20:14 +02:00
psucien 1e69f83d9e libraries: fix for Windows crash during LLE libc initialization 2024-06-15 20:04:36 +02:00
Younes 0fa7d5d02c
- sceKernelUuidCreate, sceAppContentAppParamGetInt, sceAppContentTemporaryDataMount2 (#199)
- PlayGo
- stub libusbd
-added /temp0 and /data mounts at emu start.
(Ghost Files: Memory of a Crime, Abyss: The Wraiths of Eden)
- some posix functions
2024-06-15 17:51:51 +03:00
TheTurtle c5d1d579b1
core: Many things (#194)
* video_core: Add a few missed things

* libkernel: More proper memory mapped files

* memory: Fix tessellation buffer mapping

* Cuphead work

* sceKernelPollSema fix

* clang format

* fixed ngs2 lle loading and rtc lib

* draft pthreads keys implementation

* fixed return codes

* return error code if sceKernelLoadStartModule module is invalid

* re-enabled system modules and disable debug in libs.h

* Improve linux support

* fix windows build

* kernel: Rework keys

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
raziel1000 080ec3e23e Added LibPngDec
(tested with Metal Slug 3, Risk of Rain, Deadbolt and Nidhogg)
2024-06-14 01:37:26 -06:00
TheTurtle 31bd502764
core: Fixup linux support (#195)
* tls: Implement for linux

* core: Implement memory manager for linux
2024-06-14 00:58:57 +03:00
TheTurtle 8ce58389ad
kernel: Implement gettimeofday + other misc fixes (#187)
* kernel: Add gettimeofday

* kernel: Move sceKernelReleaseDirectMemory where it belongs

* savedata: Stub sceSaveDataDialogUpdateStatus to return finished

* memory: Add lock to VirtualQuery and remove debug print

* clang format

* fixed linux build?

* special case for sceKernelWrite (stdin,stdout,stderr)

* special case for case savedata mount

* reduced mutex spamming

* added missing default rwlock attributes init

* kernel: Add more sleep functions

* file_system: Add some functions

* memory: Missed adding some functions

* kernel: Moved some functions to time

* kernel: Fix build error

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-10 22:59:12 +03:00
raziel1000 d3adcf2e6c posix_pthread_mutex_trylock
posix_pthread_attr_setdetachstate
posix_pthread_attr_destroy
posix_pthread_create_name_np
posix_pthread_join
2024-06-08 11:13:02 -06:00
georgemoralis c16275fe16 posix_usleep,posix_pthread_equal 2024-06-08 20:01:28 +03:00
raziel1000 3b34aebe06 - sceKernelOpen: added rdwr and append modes
- saveDataMount: added mount mode 9, 28 and 34
- pthread: added a bunch of needed functions
- mem: added sceKernelMapNamedDirectMemory
2024-06-08 00:23:55 -06:00
georgemoralis 5d24a961cb
RWLocks implementation (#171)
* added dummy rwlock

* implemented part of rwlock functions (WIP)

* implemented the most important functions for rwlocks
2024-06-07 21:30:26 +03:00
TheTurtle 728249f58d
core: Properly implement TLS (#164)
* core: Split module code from linker

* linker: Properly implement thread local storage

* kernel: Fix a few memory functions

* kernel: Implement module loading

* Now it's easy to do anyway with new module rework
2024-06-05 22:08:18 +03:00
psucien f624f7749c
Fixes and QoL (#159)
* to ensure that we're not unlocking submits too early

* a final touch

* video_core: texture_cache: fix for page table corruption

* core: linker: a name for the game main thread

* libraries: gnmdriver: an option to dump application command lists

* libraries: kernel: named guest threads

* video_core: added a heuristic for determination of CB/DB surface extents

* fix for rebase leftover
2024-06-01 23:50:03 +03:00
georgemoralis 4749782a68 scePthreadCondTimedwait needed for Hyper Light Drifter 2024-05-30 19:14:06 +03:00
georgemoralis cc98b11860 clang format 2024-05-18 09:51:46 +03:00